private DebuggerAction HandleLoadDllDebugEvent(DEBUG_EVENT debugEvent) { var info = debugEvent.InterpretDebugInfoAs <LOAD_DLL_DEBUG_INFO>(); var process = GetProcessById((int)debugEvent.dwProcessId); var thread = process.GetThreadById((int)debugEvent.dwThreadId); // LOAD_DLL_DEBUG_INFO.lpImageName is a char** or a wchar_t**, which can be null. string name = null; try { if (info.lpImageName != IntPtr.Zero) { var buffer = new byte[8]; process.ReadMemory(info.lpImageName, buffer, 0, IntPtr.Size); var ptr = new IntPtr(BitConverter.ToInt64(buffer, 0)); if (ptr != IntPtr.Zero) { name = process.ReadZeroTerminatedString(ptr, info.fUnicode == 0); } } } catch (Win32Exception) { // Reading failed, possibly due to an invalid pointer address. Set to no name instead. name = null; } var library = new DebuggeeLibrary(process, name, info.lpBaseOfDll); process.AddLibrary(library); var eventArgs = new DebuggeeLibraryEventArgs(thread, library); OnLibraryLoaded(eventArgs); return(eventArgs.NextAction); }
internal void RemoveLibrary(DebuggeeLibrary library) { _libraries.Remove(library.BaseOfLibrary); }
internal void AddLibrary(DebuggeeLibrary library) { _libraries.Add(library.BaseOfLibrary, library); }