public void AddDefaults() { Grid grid_0 = new Grid { t_begin = 0f, t_step = 0f, count = 0 }; V1DataOnGrid tmp_0 = new V1DataOnGrid("information", DateTime.Now, grid_0); V1Datalist.Add(tmp_0); V1DataCollection tmp_1 = new V1DataCollection("information", DateTime.Now); V1Datalist.Add(tmp_1); Random rand = new Random(); int k = 2; for (int i = 0; i < k; i++) { string info = "information"; DateTime date = DateTime.Now; Grid grid = new Grid { t_begin = 0f, t_step = 5f, count = 2 }; float rand_minValue = (float)(-rand.NextDouble() * 20f); float rand_maxValue = (float)(rand.NextDouble() * 30f); V1DataOnGrid tmp = new V1DataOnGrid(info, date, grid); tmp.InitRandom(rand_minValue, rand_maxValue); V1Datalist.Add(tmp); V1DataCollection tmp2 = new V1DataCollection(info, date); float rand_minValue2 = (float)(-rand.NextDouble() * 20f); float rand_maxValue2 = (float)(rand.NextDouble() * 30f); float rand_tmin = (float)(rand.NextDouble() * 10f); float rand_tmax = rand_tmin + (float)(rand.NextDouble() * 30f); tmp2.InitRandom(2, rand_tmin, rand_tmax, rand_minValue2, rand_maxValue2); V1Datalist.Add(tmp2); } }
static void Main(string[] args) { Console.WriteLine("Lab3"); V1MainCollection element_collection = new V1MainCollection(); element_collection.DataChanged += DataChangedCollector; element_collection.AddDefaults(); V1DataCollection value2; DateTime date = new DateTime(10, 10, 10); value2 = new V1DataCollection("ID6", date); value2.InitRandom(5, 1, 4, 3, 4); element_collection.Add(value2); element_collection[3] = value2; element_collection[3].Data = "ChangeInformation"; element_collection.Remove("ChangeInformation", date); Console.ReadLine(); }