public void DebugDump(TextWriter writer, Story story) { writer.Write("{0} ", Type.ToString()); Name.DebugDump(writer, story); if (NodeRef.IsValid()) { var node = story.Nodes[NodeRef.NodeIndex]; writer.Write(" @ {0}/{1}", node.Name, node.NameIndex); } writer.WriteLine(" [{0}, {1}]", Unknown1, Unknown2); }
public void DebugDump(TextWriter writer, Story story) { writer.Write("{0} ", Type.ToString()); Name.DebugDump(writer, story); if (NodeRef.IsValid) { var node = NodeRef.Resolve(); writer.Write(" @ {0}({1})", node.Name, node.NumParams); } writer.WriteLine(" [{0}, {1}]", Unknown1, Unknown2); }
public void DebugDump(TextWriter writer, Story story) { writer.Write("{0} ", Type.ToString()); Name.DebugDump(writer, story); if (NodeRef.IsValid) { var node = NodeRef.Resolve(); writer.Write(" @ {0}({1})", node.Name, node.NumParams); } writer.Write(" CondRefs {0}, ActRefs {1}", ConditionReferences, ActionReferences); writer.WriteLine(" Meta ({0}, {1}, {2}, {3})", Meta1, Meta2, Meta3, Meta4); }