public void ImportAnimation(animation colladaAnim, Animation animation, TrackGroup trackGroup, Skeleton skeleton) { var childAnims = 0; foreach (var item in colladaAnim.Items) { if (item is animation) { ImportAnimation(item as animation, animation, trackGroup, skeleton); childAnims++; } } var duration = .0f; if (childAnims < colladaAnim.Items.Length) { ColladaAnimation importAnim = new ColladaAnimation(); if (importAnim.ImportFromCollada(colladaAnim, skeleton)) { duration = Math.Max(duration, importAnim.Duration); var track = importAnim.MakeTrack(Options.RemoveTrivialAnimationKeys); trackGroup.TransformTracks.Add(track); } } animation.Duration = Math.Max(animation.Duration, duration); }
public void ImportAnimation(animation anim, TrackGroup trackGroup) { var childAnims = 0; foreach (var item in anim.Items) { if (item is animation) { ImportAnimation(item as animation, trackGroup); childAnims++; } } if (childAnims < anim.Items.Length) { ColladaAnimation collada = new ColladaAnimation(); if (collada.ImportFromCollada(anim, Skeletons[0])) { var track = collada.MakeTrack(); trackGroup.TransformTracks.Add(track); } } }