public StructDefinition Resolve(GR2Reader gr2) { Debug.Assert(IsValid); // Type definitions use a 2-level cache // First we'll check the reference itself, if it has a cached ref to the resolved type // If it has, we have nothing to do // If the struct wasn't resolved yet, try the type definition cache // When a type definition is read from the GR2 file, it is stored here using its definition address as a key if (Type == null) { gr2.Types.TryGetValue(this, out Type); } if (Type == null) { // We haven't seen this type before, read its definition from the file and cache it #if DEBUG_GR2_SERIALIZATION System.Console.WriteLine(String.Format(" ===== Struct definition at {0:X8} ===== ", Offset)); #endif var originalPos = gr2.Stream.Position; gr2.Seek(this); Type = gr2.ReadStructDefinition(); gr2.Stream.Seek(originalPos, SeekOrigin.Begin); gr2.Types[this] = Type; } return(Type); }