public Frame(bool _LOLClientEnabled) { LOLClientEnabled = _LOLClientEnabled; Pulse.Initialize(D3DVersion.Direct3D9); D3DHook.OnFrame += new EventHandler(OnD3DFrame); hookManager = new LOLHookManager(); //hookManager.AddController(new DetourPrintChat()); //hookManager.AddController(new DetourCastSpell()); //hookManager.AddController(new DetourViewPort()); //hookManager.AddController(new DetourFloatingText()); }