/// <summary> /// 创建新的 SysUserFunction 对象。 /// </summary> /// <param name="userID">UserID 属性的初始值。</param> /// <param name="functionCode">FunctionCode 属性的初始值。</param> /// <param name="queryFlag">QueryFlag 属性的初始值。</param> /// <param name="insertFlag">InsertFlag 属性的初始值。</param> /// <param name="updateFlag">UpdateFlag 属性的初始值。</param> /// <param name="deleteFlag">DeleteFlag 属性的初始值。</param> /// <param name="saveFlag">SaveFlag 属性的初始值。</param> /// <param name="printFlag">PrintFlag 属性的初始值。</param> /// <param name="importFlag">ImportFlag 属性的初始值。</param> /// <param name="exportFlag">ExportFlag 属性的初始值。</param> public static SysUserFunction CreateSysUserFunction(global::System.Int32 userID, global::System.String functionCode, global::System.Boolean queryFlag, global::System.Boolean insertFlag, global::System.Boolean updateFlag, global::System.Boolean deleteFlag, global::System.Boolean saveFlag, global::System.Boolean printFlag, global::System.Boolean importFlag, global::System.Boolean exportFlag) { SysUserFunction sysUserFunction = new SysUserFunction(); sysUserFunction.UserID = userID; sysUserFunction.FunctionCode = functionCode; sysUserFunction.QueryFlag = queryFlag; sysUserFunction.InsertFlag = insertFlag; sysUserFunction.UpdateFlag = updateFlag; sysUserFunction.DeleteFlag = deleteFlag; sysUserFunction.SaveFlag = saveFlag; sysUserFunction.PrintFlag = printFlag; sysUserFunction.ImportFlag = importFlag; sysUserFunction.ExportFlag = exportFlag; return sysUserFunction; }
/// <summary> /// 用于向 SysUserFunction EntitySet 添加新对象的方法,已弃用。请考虑改用关联的 ObjectSet<T> 属性的 .Add 方法。 /// </summary> public void AddToSysUserFunction(SysUserFunction sysUserFunction) { base.AddObject("SysUserFunction", sysUserFunction); }