private void OnEnable() { Owner = T_Target.Owner; OnEnable(T_Target.TargetObject); T_Target.onTargetObjectChanged = () => { OnEnable(T_Target.TargetObject); Repaint(); }; void OnEnable(object _targetObject) { objectEditor = ObjectInspectorDrawer.CreateEditor(_targetObject, Owner, this); if (objectEditor != null) { string title = objectEditor.GetTitle(); if (!string.IsNullOrEmpty(title)) { target.name = title; } objectEditor.OnEnable(); } } }
public static ObjectInspectorDrawer CreateEditor(object _targetObject, object _owner, Editor _editor) { ObjectInspectorDrawer objectEditor = InternalCreateEditor(_targetObject); if (objectEditor == null) { return(null); } objectEditor.Init(_targetObject, _owner, _editor); return(objectEditor); }