public static void AssetMovein() { System.GC.Collect(); System.GC.Collect(); ReadFile(); ParseAllDir(); RootFolderNmae(); ParseTheVersion(); FilesFilter(); string path = string.Format("{0}/../../../temp/", Application.dataPath); if (!Directory.Exists(path)) { return; } ABHelper.DirectoryMove(path, Application.dataPath + "/"); ABHelper.DirectoryMove(string.Format("{0}/{1}", Application.dataPath, "ProjectSettings"), string.Format("{0}/../{1}", Application.dataPath, "ProjectSettings")); Directory.Delete(string.Format("{0}/{1}", Application.dataPath, "ProjectSettings"), true); AssetDatabase.Refresh(); AssetDatabase.SaveAssets(); System.GC.Collect(); Debug.Log("资源移入成功!!"); }
public static void AssetMoveout() { System.GC.Collect(); System.GC.Collect(); ReadFile(); ParseAllDir(); RootFolderNmae(); ParseTheVersion(); FilesFilter(); string path = string.Format("{0}/../../../temp/", Application.dataPath); if (Directory.Exists(path)) { Directory.Delete(path, true); } Directory.CreateDirectory(path); string path1; // ProjectSettings ABHelper.DirectoryCopy(string.Format("{0}/../{1}", Application.dataPath, "ProjectSettings"), path + "ProjectSettings"); foreach (var v in RemoveResourcesDir) { path1 = ResFolder.Replace("Assets", "") + v; ABHelper.DirectoryMove(Application.dataPath + path1, path + path1); } foreach (var v in RemoveAssetsDir) { path1 = AssetsFolder.Replace("Assets", "") + v; ABHelper.DirectoryMove(Application.dataPath + path1, path + path1); } string path2; foreach (var v in NotRemoveFileList) { path1 = string.Format("{0}/../../../temp/{1}", Application.dataPath, v); if (!File.Exists(path1)) { continue; } path2 = Application.dataPath + "/" + v; if (File.Exists(path2)) { File.Delete(path2); } File.Move(path1, path2); } AssetDatabase.Refresh(); AssetDatabase.SaveAssets(); System.GC.Collect(); Debug.Log("资源移出成功!!"); }