static public int LoadAssetAsync(IntPtr l) { try { int argc = LuaDLL.lua_gettop(l); if (argc == 2) { LBoot.AssetBundleRef self = (LBoot.AssetBundleRef)checkSelf(l); System.String a1; checkType(l, 2, out a1); var ret = self.LoadAssetAsync(a1); pushValue(l, ret); return(1); } else if (argc == 3) { LBoot.AssetBundleRef self = (LBoot.AssetBundleRef)checkSelf(l); System.String a1; checkType(l, 2, out a1); System.Type a2; checkType(l, 3, out a2); var ret = self.LoadAssetAsync(a1, a2); pushValue(l, ret); return(1); } return(error(l, "No matched override function to call")); } catch (Exception e) { return(error(l, e)); } }
static public int UpdateEndTime(IntPtr l) { try { LBoot.AssetBundleRef self = (LBoot.AssetBundleRef)checkSelf(l); self.UpdateEndTime(); return(0); } catch (Exception e) { return(error(l, e)); } }
static public int get_Dead(IntPtr l) { try { LBoot.AssetBundleRef self = (LBoot.AssetBundleRef)checkSelf(l); pushValue(l, self.Dead); return(1); } catch (Exception e) { return(error(l, e)); } }
/// <summary> /// Loads the asset bundle with all its dependencies. /// </summary> /// <returns>The with dependencies.</returns> /// <param name="uri">URI.</param> public static AssetBundleRef LoadWithDependencies(string uri, int ttl) { #if PROFILE_FILE Profiler.BeginSample("BundleHelper.LoadWithDependencies"); #endif uri = fixBundleUri(uri); AssetBundleRef bundle = BundleManager.LoadWithDependencies(uri, ttl); #if PROFILE_FILE Profiler.EndSample(); #endif return(bundle); }
static public int CanUnload(IntPtr l) { try { LBoot.AssetBundleRef self = (LBoot.AssetBundleRef)checkSelf(l); var ret = self.CanUnload(); pushValue(l, ret); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int set_uri(IntPtr l) { try { LBoot.AssetBundleRef self = (LBoot.AssetBundleRef)checkSelf(l); System.String v; checkType(l, 2, out v); self.uri = v; return(0); } catch (Exception e) { return(error(l, e)); } }
static public int UnloadAsset(IntPtr l) { try { LBoot.AssetBundleRef self = (LBoot.AssetBundleRef)checkSelf(l); System.String a1; checkType(l, 2, out a1); self.UnloadAsset(a1); return(0); } catch (Exception e) { return(error(l, e)); } }
static public int set_SecondsToLive(IntPtr l) { try { LBoot.AssetBundleRef self = (LBoot.AssetBundleRef)checkSelf(l); int v; checkType(l, 2, out v); self.SecondsToLive = v; return(0); } catch (Exception e) { return(error(l, e)); } }
static public int set_AssetBundle(IntPtr l) { try { LBoot.AssetBundleRef self = (LBoot.AssetBundleRef)checkSelf(l); UnityEngine.AssetBundle v; checkType(l, 2, out v); self.AssetBundle = v; return(0); } catch (Exception e) { return(error(l, e)); } }
// Load an AssetBundle, without loading its dependencies public static AssetBundleRef Load(string uri, int ttl) { string keyName = GetBundleKey(uri); AssetBundleRef abRef; GetTTLSettings(uri, ref ttl); if (TryGetRefreshedBundleRef(keyName, ttl, out abRef)) { loadingBundles.Remove(keyName); return(abRef); } else { LogUtil.Trace("BundleManager: Load " + uri); AssetBundle bundle = null; if (loadWithWWW) { bundle = BundleEncoder.CreateBundleFromWWW(uri, wwwVersion, wwwCrc); } else { bundle = BundleEncoder.CreateBundleFromFile(uri); } if (bundle != null) { abRef = new AssetBundleRef(uri, ttl); abRef.AssetBundle = bundle; dictAssetBundleRefs.Add(keyName, abRef); listAssetBundleUris.Add(uri); loadingBundles.Remove(keyName); AddLoadHistory(uri, true); return(abRef); } else { if (TryGetRefreshedBundleRef(keyName, ttl, out abRef)) { loadingBundles.Remove(keyName); return(abRef); } LogUtil.Error("BundleManager: creating bundle from uri failed! " + uri); } } return(null); }
static public int Contains(IntPtr l) { try { LBoot.AssetBundleRef self = (LBoot.AssetBundleRef)checkSelf(l); System.String a1; checkType(l, 2, out a1); var ret = self.Contains(a1); pushValue(l, ret); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int constructor(IntPtr l) { try { LBoot.AssetBundleRef o; System.String a1; checkType(l, 2, out a1); System.Int32 a2; checkType(l, 3, out a2); o = new LBoot.AssetBundleRef(a1, a2); pushValue(l, o); return(1); } catch (Exception e) { return(error(l, e)); } }
public static bool TryGetRefreshedBundleRef(string keyName, int ttl, out AssetBundleRef abRef) { if (dictAssetBundleRefs.TryGetValue(keyName, out abRef)) { if (ttl < 0) { abRef.SecondsToLive = ttl; } else { abRef.UpdateEndTime(); } return(true); } return(false); }
private static IEnumerator _LoadWithDependenciesAsync(string uri, int ttl, Action <AssetBundleRef> onComplete) { #if PROFILE_FILE // Profiler.BeginSample("BundleHelper._LoadWithDependenciesAsync"); #endif var fixedUri = fixBundleUri(uri); AssetBundleRef assetBundle = null; var iter = BundleManager.LoadWithDependenciesAsync(fixedUri, ttl); while (iter.MoveNext()) { yield return(null); } assetBundle = BundleManager.GetBundleRef(fixedUri); onComplete(assetBundle); #if PROFILE_FILE // Profiler.EndSample(); #endif }
private static IEnumerator _LoadLevelAdditiveAsync(string uri, int ttl, Action onComplete, Action <AsyncLoadingType, float> onProgress = null) { #if PROFILE_FILE // Profiler.BeginSample("BundleHelper.LoadLevelAdditiveAsync"); #endif var fixedUri = fixBundleUri(uri); #if !UNITY_EDITOR || !LOAD_FROM_EDITOR AssetBundleRef assetBundle = null; var iter = BundleManager.LoadWithDependenciesAsync(fixedUri, ttl, bundle => assetBundle = bundle); while (iter.MoveNext()) { if (onProgress != null) { onProgress(AsyncLoadingType.AssetBundle, (float)iter.Current); } yield return(null); } #endif var asyncOp2 = Application.LoadLevelAdditiveAsync(getAssetName(uri)); while (!asyncOp2.isDone) { if (onProgress != null) { onProgress(AsyncLoadingType.Scene, asyncOp2.progress); } yield return(null); } yield return(new WaitForEndOfFrame()); onComplete(); #if PROFILE_FILE // Profiler.EndSample(); #endif }
private static IEnumerator _LoadWithDependenciesAsync(string uri, int ttl, LuaTable lua) { #if PROFILE_FILE // Profiler.BeginSample("BundleHelper._LoadWithDependenciesAsync"); #endif var fixedUri = fixBundleUri(uri); AssetBundleRef assetBundle = null; var iter = BundleManager.LoadWithDependenciesAsync(fixedUri, ttl); int count = 0; while (iter.MoveNext()) { count++; yield return(null); } assetBundle = BundleManager.GetBundleRef(fixedUri); if (lua != null) { lua.setOneLevelField("bundle", assetBundle); } #if PROFILE_FILE // Profiler.EndSample(); #endif }
internal static IEnumerator LoadAsync(string parentBundlePath, string uri, int ttl) { string keyName = GetBundleKey(uri); GetTTLSettings(uri, ref ttl); AssetBundleRef abRef; while (loadingBundles.Contains(keyName)) { LogUtil.Trace("BundleManager: is already Loading " + keyName); yield return(null); } if (TryGetRefreshedBundleRef(keyName, ttl, out abRef)) { loadingBundles.Remove(keyName); abRef.AddParentBundle(parentBundlePath); yield break; } else { loadingBundles.Add(keyName); LogUtil.Trace("BundleManager: LoadAsyncWithNoCallback " + uri); AssetBundle bundle = null; if (loadWithWWW) { var www = BundleEncoder.CreateBundleFromWWWAsync(uri, wwwVersion, wwwCrc); while (!www.isDone) { yield return(null); } if (www.error == null || www.error == "") { bundle = www.assetBundle; } else { LogUtil.Error("BundleManager: creating bundle from WWW failed: " + www.error); } } else { var req = BundleEncoder.CreateBundleFromFileAsync(uri); while (!req.isDone && !TryGetRefreshedBundleRef(keyName, ttl, out abRef)) { yield return(null); } if (req.isDone) { bundle = req.assetBundle; } } if (bundle != null) { abRef = new AssetBundleRef(uri, ttl); abRef.AssetBundle = bundle; dictAssetBundleRefs.Add(keyName, abRef); listAssetBundleUris.Add(uri); AddLoadHistory(uri, true); loadingBundles.Remove(keyName); abRef.AddParentBundle(parentBundlePath); } else { if (TryGetRefreshedBundleRef(keyName, ttl, out abRef)) { loadingBundles.Remove(keyName); abRef.AddParentBundle(parentBundlePath); } else { LogUtil.Error("BundleManager: creating bundle from uri failed! " + uri); } } loadingBundles.Remove(keyName); } }
public void Clear() { done = false; bundleRef = null; }