コード例 #1
0
ファイル: Hole.cs プロジェクト: bradleypaul/Kulami
 public Hole(int row, int col)
 {
     coord = new Coordinate();
     isFilled = false;
     canBePlayed = false;
     marbleInHole = new Marble(Color.Empty);
     coord.Row = row;
     coord.Col = col;
 }
コード例 #2
0
 public Hole(int row, int col)
 {
     coord        = new Coordinate();
     isFilled     = false;
     canBePlayed  = false;
     marbleInHole = new Marble(Color.Empty);
     coord.Row    = row;
     coord.Col    = col;
 }
コード例 #3
0
        public bool MakeMoveOnBoard(string move)
        {
            bool       results   = false;
            string     color     = move[0].ToString();
            int        row       = Convert.ToInt32(move[1].ToString());
            int        col       = Convert.ToInt32(move[2].ToString());
            Coordinate moveCoord = new Coordinate(row, col);

            Color c;

            if (color == "R")
            {
                c = Color.Red;
            }
            else
            {
                c = Color.Blue;
            }

            Marble m = new Marble(c);

            foreach (Tile t in tiles)
            {
                foreach (Hole h in t.Holes)
                {
                    if (h.Coord.Row == moveCoord.Row && h.Coord.Col == moveCoord.Col)
                    {
                        if (!h.IsFilled && h.CanBePlayed)
                        {
                            h.MarbleInHole = m;
                            h.IsFilled     = true;

                            //Console.WriteLine("Placed a " + color + " marble at (" + moveCoord.Row + "," + moveCoord.Col + ")");
                            if (c == Color.Red)
                            {
                                t.NumOfRedMarbles++;
                                ResetLastPlayer1Tile();
                                t.LastPlayedOnByPlayer1 = true;
                            }
                            else
                            {
                                t.NumOfBlueMarbles++;
                                ResetLastPlayer2Tile();
                                t.LastPlayedOnByPlayer2 = true;
                            }
                            DisableImpossibleMoves(moveCoord.Row, moveCoord.Col);
                            results = true;
                        }
                    }
                }
            }
            return(results);
        }
コード例 #4
0
ファイル: Gameboard.cs プロジェクト: bradleypaul/Kulami
        public bool MakeMoveOnBoard(string move)
        {
            bool results = false;
            string color = move[0].ToString();
            int row = Convert.ToInt32(move[1].ToString());
            int col = Convert.ToInt32(move[2].ToString());
            Coordinate moveCoord = new Coordinate(row, col);

            Color c;
            if (color == "R")
                c = Color.Red;
            else
                c = Color.Blue;

            Marble m = new Marble(c);

            foreach (Tile t in tiles)
            {
                foreach (Hole h in t.Holes)
                {
                    if (h.Coord.Row == moveCoord.Row && h.Coord.Col == moveCoord.Col)
                    {
                        if (!h.IsFilled && h.CanBePlayed)
                        {
                            h.MarbleInHole = m;
                            h.IsFilled = true;

                            //Console.WriteLine("Placed a " + color + " marble at (" + moveCoord.Row + "," + moveCoord.Col + ")");
                            if (c == Color.Red)
                            {
                                t.NumOfRedMarbles++;
                                ResetLastPlayer1Tile();
                                t.LastPlayedOnByPlayer1 = true;
                            }
                            else
                            {
                                t.NumOfBlueMarbles++;
                                ResetLastPlayer2Tile();
                                t.LastPlayedOnByPlayer2 = true;
                            }
                            DisableImpossibleMoves(moveCoord.Row, moveCoord.Col);
                            results = true;
                        }
                    }
                }
            }
            return results;
        }