} // number of turns played public Game(string player1name, string player2name) { Player player1 = new Player(player1name); Player player2 = new Player(player2name); var Cards = DeckCreator.CreateCards(); // returns a shuffled deck var deck = player1.Deal(Cards); // returns player2's deck and player1 keeps his player2.Deck = deck; }
static void Main(string[] args) { DeckCreator.CreateCards(); }