private FusionResults GetFusableResults(Armor targetArmor) { FusionResults results = new FusionResults(); results.Armors = ArmorTable.Instance.GetFusableArmors(targetArmor, GetFusableRarities(targetArmor.Rarity)); return results; }
private FusionResults GetFusionResults(Armor armor1, Armor armor2) { FusionResults results = new FusionResults(); results.Armors = ArmorTable.Instance.GetFusionArmors(armor1, armor2, GetFusionRarities(armor1.Rarity, armor2.Rarity)); return results; }
public CalculatorResults(FusionResults fusion) : this() { Fusion = fusion; }