コード例 #1
0
        public void RegisterAsset(CAsset asset, string basePath, bool bOverride)
        {
            lock (m_registryMutex)
            {
                if (!m_assetFileMap.ContainsKey(asset.Guid))
                {
                    basePath = SanitizeAssetPath(basePath);
                    string assetFileName = basePath + asset.Name + asset.GetFileExtension();
                    if (!bOverride)
                    {
                        if (FileUtilities.GetNextAvailableAssetFile(assetFileName, m_assetFileMap.ValueToKey, out string foundFileName))
                        {
                            assetFileName = foundFileName;
                            asset.Name    = Path.GetFileNameWithoutExtension(foundFileName);
                        }
                        else
                        {
                            throw new Exception("Couldn't find a valid asset filename");
                        }
                    }

                    asset.Path = assetFileName;
                    m_assetFileMap.Add(asset.Guid, assetFileName);
                    m_assetMap.Add(asset.Guid, asset);

                    // todo henning defer this until asset is loaded in case it is not loaded yet
                    if (AutoSaveAssets > 0)
                    {
                        Task.Run(() =>
                        {
                            string absoluteFilename = ProjectDefinitions.GetAbsolutePath(assetFileName);
                            FileInfo fileInfo       = new FileInfo(absoluteFilename);
                            fileInfo.Directory?.Create();
                            asset.SaveCustomResources(basePath);
                            FileStream fileStream = new FileStream(absoluteFilename, FileMode.Create);
                            CAssetSerializer.Instance.SerializeToStream(asset, fileStream);
                            SaveRegistry();
                        });
                    }
                    else
                    {
                        m_unsavedAssets.Add(asset);
                    }
                }
            }
        }
コード例 #2
0
 /// <summary>
 /// Save modifications made to the given asset, only needed if an asset is modified after registration, does not work for non registered assets use RequestRegisterAsset instead
 /// </summary>
 /// <param name="assetToSave"></param>
 public void SaveAsset(CAsset assetToSave)
 {
     lock (m_registryMutex)
     {
         if (m_assetFileMap.TryGet(assetToSave.Guid, out string assetFilename))
         {
             string   absoluteFilename  = ProjectDefinitions.GetAbsolutePath(assetFilename);
             FileInfo fileInfo          = new FileInfo(absoluteFilename);
             string   relativeDirectory = ProjectDefinitions.GetRelativePath(fileInfo.DirectoryName) + '/';
             assetToSave.SaveCustomResources(relativeDirectory);
             FileStream fileStream = new FileStream(absoluteFilename, FileMode.Create);
             CAssetSerializer.Instance.SerializeToStream(assetToSave, fileStream);
         }
         else
         {
             throw new Exception("Tried to save an asset that is not registered in the registry, make sure to register assets with RequestRegisterAsset");
         }
     }
 }