コード例 #1
0
        public new static vtkOpenGLProperty New()
        {
            vtkOpenGLProperty result = null;
            uint   mteStatus         = 0u;
            uint   mteIndex          = 4294967295u;
            uint   rawRefCount       = 0u;
            IntPtr intPtr            = vtkOpenGLProperty.vtkOpenGLProperty_New(ref mteStatus, ref mteIndex, ref rawRefCount);

            if (IntPtr.Zero != intPtr)
            {
                bool flag;
                result = (vtkOpenGLProperty)Methods.CreateWrappedObject(mteStatus, mteIndex, rawRefCount, intPtr, true, out flag);
            }
            return(result);
        }
コード例 #2
0
        public new static vtkOpenGLProperty SafeDownCast(vtkObjectBase o)
        {
            vtkOpenGLProperty vtkOpenGLProperty = null;
            uint   mteStatus   = 0u;
            uint   mteIndex    = 4294967295u;
            uint   rawRefCount = 0u;
            IntPtr intPtr      = vtkOpenGLProperty.vtkOpenGLProperty_SafeDownCast_11((o == null) ? default(HandleRef) : o.GetCppThis(), ref mteStatus, ref mteIndex, ref rawRefCount);

            if (IntPtr.Zero != intPtr)
            {
                bool flag;
                vtkOpenGLProperty = (vtkOpenGLProperty)Methods.CreateWrappedObject(mteStatus, mteIndex, rawRefCount, intPtr, true, out flag);
                if (flag)
                {
                    vtkOpenGLProperty.Register(null);
                }
            }
            return(vtkOpenGLProperty);
        }