コード例 #1
0
        public new vtkOpenGLPolyDataMapper NewInstance()
        {
            vtkOpenGLPolyDataMapper result = null;
            uint   mteStatus   = 0u;
            uint   mteIndex    = 4294967295u;
            uint   rawRefCount = 0u;
            IntPtr intPtr      = vtkOpenGLPolyDataMapper.vtkOpenGLPolyDataMapper_NewInstance_05(base.GetCppThis(), ref mteStatus, ref mteIndex, ref rawRefCount);

            if (IntPtr.Zero != intPtr)
            {
                bool flag;
                result = (vtkOpenGLPolyDataMapper)Methods.CreateWrappedObject(mteStatus, mteIndex, rawRefCount, intPtr, true, out flag);
            }
            return(result);
        }
コード例 #2
0
        public new static vtkOpenGLPolyDataMapper SafeDownCast(vtkObjectBase o)
        {
            vtkOpenGLPolyDataMapper vtkOpenGLPolyDataMapper = null;
            uint   mteStatus   = 0u;
            uint   mteIndex    = 4294967295u;
            uint   rawRefCount = 0u;
            IntPtr intPtr      = vtkOpenGLPolyDataMapper.vtkOpenGLPolyDataMapper_SafeDownCast_08((o == null) ? default(HandleRef) : o.GetCppThis(), ref mteStatus, ref mteIndex, ref rawRefCount);

            if (IntPtr.Zero != intPtr)
            {
                bool flag;
                vtkOpenGLPolyDataMapper = (vtkOpenGLPolyDataMapper)Methods.CreateWrappedObject(mteStatus, mteIndex, rawRefCount, intPtr, true, out flag);
                if (flag)
                {
                    vtkOpenGLPolyDataMapper.Register(null);
                }
            }
            return(vtkOpenGLPolyDataMapper);
        }
コード例 #3
0
        private void AddConeSourceToRenderWindow(Kitware.VTK.vtkRenderWindow renWin)
        {
            Kitware.VTK.vtkConeSource source = new Kitware.VTK.vtkConeSource();

            Kitware.VTK.vtkMapper mapper = new Kitware.VTK.vtkOpenGLPolyDataMapper();
            mapper.SetInputConnection(source.GetOutputPort());

            Kitware.VTK.vtkActor actor = new Kitware.VTK.vtkActor();
            actor.SetMapper(mapper);

            Kitware.VTK.vtkRenderer ren = null; //new Kitware.VTK.vtkOpenGLRenderer();
            ren = renWin.GetRenderers().GetFirstRenderer();
            ren.AddActor(actor);

            Kitware.VTK.vtkTextActor textActor = new Kitware.VTK.vtkTextActor();
            textActor.SetInput(Kitware.VTK.vtkVersion.GetVTKSourceVersion());
            ren.AddActor(textActor);

            //int n = renWin.GetRenderers().GetNumberOfItems();
            //System.Diagnostics.Debug.WriteLine(n);
            //System.Diagnostics.Debug.WriteLine(
            //  Kitware.mummy.Runtime.Methods.Print(false)
            //  );
        }
コード例 #4
0
        private void AddConeSourceToRenderWindow(Kitware.VTK.vtkRenderWindow renWin)
        {
            Kitware.VTK.vtkConeSource source = new Kitware.VTK.vtkConeSource();

              Kitware.VTK.vtkMapper mapper = new Kitware.VTK.vtkOpenGLPolyDataMapper();
              mapper.SetInputConnection(source.GetOutputPort());

              Kitware.VTK.vtkActor actor = new Kitware.VTK.vtkActor();
              actor.SetMapper(mapper);

              Kitware.VTK.vtkRenderer ren = null; //new Kitware.VTK.vtkOpenGLRenderer();
              ren = renWin.GetRenderers().GetFirstRenderer();
              ren.AddActor(actor);

              Kitware.VTK.vtkTextActor textActor = new Kitware.VTK.vtkTextActor();
              textActor.SetInput(Kitware.VTK.vtkVersion.GetVTKSourceVersion());
              ren.AddActor(textActor);

              //int n = renWin.GetRenderers().GetNumberOfItems();
              //System.Diagnostics.Debug.WriteLine(n);
              //System.Diagnostics.Debug.WriteLine(
              //  Kitware.mummy.Runtime.Methods.Print(false)
              //  );
        }