public new vtkGLSLShaderProgram NewInstance() { vtkGLSLShaderProgram result = null; uint mteStatus = 0u; uint mteIndex = 4294967295u; uint rawRefCount = 0u; IntPtr intPtr = vtkGLSLShaderProgram.vtkGLSLShaderProgram_NewInstance_05(base.GetCppThis(), ref mteStatus, ref mteIndex, ref rawRefCount); if (IntPtr.Zero != intPtr) { bool flag; result = (vtkGLSLShaderProgram)Methods.CreateWrappedObject(mteStatus, mteIndex, rawRefCount, intPtr, true, out flag); } return(result); }
public new static vtkGLSLShaderProgram SafeDownCast(vtkObjectBase o) { vtkGLSLShaderProgram vtkGLSLShaderProgram = null; uint mteStatus = 0u; uint mteIndex = 4294967295u; uint rawRefCount = 0u; IntPtr intPtr = vtkGLSLShaderProgram.vtkGLSLShaderProgram_SafeDownCast_09((o == null) ? default(HandleRef) : o.GetCppThis(), ref mteStatus, ref mteIndex, ref rawRefCount); if (IntPtr.Zero != intPtr) { bool flag; vtkGLSLShaderProgram = (vtkGLSLShaderProgram)Methods.CreateWrappedObject(mteStatus, mteIndex, rawRefCount, intPtr, true, out flag); if (flag) { vtkGLSLShaderProgram.Register(null); } } return(vtkGLSLShaderProgram); }