private void initText(int position, int villageID, int numPeasants, int numArchers, int numPikemen, int numSwordsmen, int numCatapults, int numScouts, DateTime arrivalTime, long armyID, bool showButton, VillageArmiesPanel2 parent, bool returning, bool showTroops, bool tutorial, int attackType) { this.m_parent = parent; this.m_position = position; this.ClipVisible = true; this.m_army = GameEngine.Instance.World.getArmy(armyID); this.m_origLoot = this.m_army.lootType; this.m_armyID = armyID; this.m_villageID = villageID; this.m_arrivalTime = arrivalTime; this.m_returning = returning; this.clearControls(); if ((position & 1) == 0) { this.backgroundImage.Image = (Image)GFXLibrary.brown_lineitem_strip_02_light; } else { this.backgroundImage.Image = (Image)GFXLibrary.brown_lineitem_strip_02_dark; } this.backgroundImage.Position = new Point(0, 0); base.addControl(this.backgroundImage); this.Size = this.backgroundImage.Size; if (!tutorial) { this.lblVillage.Text = GameEngine.Instance.World.getVillageNameOrType(villageID); } else { this.lblVillage.Text = SK.Text("GENERIC_TUTORIAL", "Tutorial"); } this.lblVillage.Color = ARGBColors.Black; this.lblVillage.RolloverColor = ARGBColors.White; this.lblVillage.Position = new Point(9, 0); this.lblVillage.Size = new Size(0xdf, this.backgroundImage.Height); this.lblVillage.Font = FontManager.GetFont("Arial", 8.25f, FontStyle.Regular); this.lblVillage.Alignment = CustomSelfDrawPanel.CSD_Text_Alignment.CENTER_LEFT; this.lblVillage.setClickDelegate(new CustomSelfDrawPanel.CSDControl.CSD_ClickDelegate(this.lblVillage_Click), "VillageArmiesPanel2_village"); this.backgroundImage.addControl(this.lblVillage); this.lblReturning.Text = SK.Text("VillageArmySentLine_Returning", "Returning"); this.lblReturning.Color = ARGBColors.Black; this.lblReturning.Position = new Point(0x335, 0); this.lblReturning.Size = new Size(110, this.backgroundImage.Height); this.lblReturning.Font = FontManager.GetFont("Arial", 8.25f, FontStyle.Regular); this.lblReturning.Alignment = CustomSelfDrawPanel.CSD_Text_Alignment.CENTER_LEFT; this.backgroundImage.addControl(this.lblReturning); this.lblReturning.Visible = !showButton; if (!showButton) { if (this.m_returning) { this.lblReturning.Text = SK.Text("VillageArmySentLine_Returning", "Returning"); } else { this.lblReturning.Text = SK.Text("GENERIC_Attacking", "Attacking"); } } this.leftVillageID = villageID; this.lblArrivalTime.Text = ""; this.lblArrivalTime.Color = ARGBColors.Black; this.lblArrivalTime.Position = new Point(0x2ab, 0); this.lblArrivalTime.Size = new Size(0x72, this.backgroundImage.Height); this.lblArrivalTime.Font = FontManager.GetFont("Arial", 8.25f, FontStyle.Regular); this.lblArrivalTime.Alignment = CustomSelfDrawPanel.CSD_Text_Alignment.CENTER_LEFT; this.backgroundImage.addControl(this.lblArrivalTime); if (showTroops) { this.lblPeasants.Text = numPeasants.ToString(); this.lblPeasants.Color = ARGBColors.Black; this.lblPeasants.Position = new Point(0x131, 0); this.lblPeasants.Size = new Size(0x37, this.backgroundImage.Height); this.lblPeasants.Font = FontManager.GetFont("Arial", 8.25f, FontStyle.Regular); this.lblPeasants.Alignment = CustomSelfDrawPanel.CSD_Text_Alignment.CENTER_CENTER; this.backgroundImage.addControl(this.lblPeasants); this.lblArchers.Text = numArchers.ToString(); this.lblArchers.Color = ARGBColors.Black; this.lblArchers.Position = new Point(0x16d, 0); this.lblArchers.Size = new Size(0x37, this.backgroundImage.Height); this.lblArchers.Font = FontManager.GetFont("Arial", 8.25f, FontStyle.Regular); this.lblArchers.Alignment = CustomSelfDrawPanel.CSD_Text_Alignment.CENTER_CENTER; this.backgroundImage.addControl(this.lblArchers); this.lblPikemen.Text = numPikemen.ToString(); this.lblPikemen.Color = ARGBColors.Black; this.lblPikemen.Position = new Point(0x1a9, 0); this.lblPikemen.Size = new Size(0x37, this.backgroundImage.Height); this.lblPikemen.Font = FontManager.GetFont("Arial", 8.25f, FontStyle.Regular); this.lblPikemen.Alignment = CustomSelfDrawPanel.CSD_Text_Alignment.CENTER_CENTER; this.backgroundImage.addControl(this.lblPikemen); this.lblSwordsmen.Text = numSwordsmen.ToString(); this.lblSwordsmen.Color = ARGBColors.Black; this.lblSwordsmen.Position = new Point(0x1e5, 0); this.lblSwordsmen.Size = new Size(0x37, this.backgroundImage.Height); this.lblSwordsmen.Font = FontManager.GetFont("Arial", 8.25f, FontStyle.Regular); this.lblSwordsmen.Alignment = CustomSelfDrawPanel.CSD_Text_Alignment.CENTER_CENTER; this.backgroundImage.addControl(this.lblSwordsmen); this.lblCatapults.Text = numCatapults.ToString(); this.lblCatapults.Color = ARGBColors.Black; this.lblCatapults.Position = new Point(0x221, 0); this.lblCatapults.Size = new Size(0x37, this.backgroundImage.Height); this.lblCatapults.Font = FontManager.GetFont("Arial", 8.25f, FontStyle.Regular); this.lblCatapults.Alignment = CustomSelfDrawPanel.CSD_Text_Alignment.CENTER_CENTER; this.backgroundImage.addControl(this.lblCatapults); this.lblScouts.Text = numScouts.ToString(); this.lblScouts.Color = ARGBColors.Black; this.lblScouts.Position = new Point(0x25d, 0); this.lblScouts.Size = new Size(0x37, this.backgroundImage.Height); this.lblScouts.Font = FontManager.GetFont("Arial", 8.25f, FontStyle.Regular); this.lblScouts.Alignment = CustomSelfDrawPanel.CSD_Text_Alignment.CENTER_CENTER; this.backgroundImage.addControl(this.lblScouts); } if (attackType == 30) { this.lblPeasants.Text = SK.Text("AllArmiesSentLine_Vassal_Support", "Vassal Support"); this.lblPeasants.Color = ARGBColors.Black; this.lblPeasants.Position = new Point(0x131, 0); this.lblPeasants.Size = new Size(250, this.backgroundImage.Height); this.lblPeasants.Font = FontManager.GetFont("Arial", 8.25f, FontStyle.Regular); this.lblPeasants.Alignment = CustomSelfDrawPanel.CSD_Text_Alignment.CENTER_LEFT; this.backgroundImage.addControl(this.lblPeasants); } if (attackType == 0x1f) { this.lblPeasants.Text = SK.Text("AllArmiesSentLine_Capital_Support", "Capital Support"); this.lblPeasants.Color = ARGBColors.Black; this.lblPeasants.Position = new Point(0x131, 0); this.lblPeasants.Size = new Size(250, this.backgroundImage.Height); this.lblPeasants.Font = FontManager.GetFont("Arial", 8.25f, FontStyle.Regular); this.lblPeasants.Alignment = CustomSelfDrawPanel.CSD_Text_Alignment.CENTER_LEFT; this.backgroundImage.addControl(this.lblPeasants); } if (showButton) { this.btnCancel.ImageNorm = (Image)GFXLibrary.brown_mail2_button_blue_141wide_normal; this.btnCancel.ImageOver = (Image)GFXLibrary.brown_mail2_button_blue_141wide_over; this.btnCancel.ImageClick = (Image)GFXLibrary.brown_mail2_button_blue_141wide_pushed; this.btnCancel.Position = new Point(760, 3); this.btnCancel.Text.Text = SK.Text("GENERIC_Cancel", "Cancel"); this.btnCancel.Text.Alignment = CustomSelfDrawPanel.CSD_Text_Alignment.CENTER_CENTER; this.btnCancel.Text.Font = FontManager.GetFont("Arial", 9f, FontStyle.Bold); this.btnCancel.TextYOffset = -3; this.btnCancel.Text.Color = ARGBColors.Black; this.btnCancel.setClickDelegate(new CustomSelfDrawPanel.CSDControl.CSD_ClickDelegate(this.cancelClick), "VillageArmiesPanel2_cancel"); this.backgroundImage.addControl(this.btnCancel); } if (!this.update(DXTimer.GetCurrentMilliseconds() / 1000.0)) { this.btnCancel.Visible = false; } base.invalidate(); }
public void initIncoming(int position, int villageID, int numPeasants, int numArchers, int numPikemen, int numSwordsmen, int numCatapults, int numScouts, DateTime arrivalTime, long armyID, bool showButton, VillageArmiesPanel2 parent, bool returning, bool tutorial, int attackType) { this.initText(position, villageID, numPeasants, numArchers, numPikemen, numSwordsmen, numCatapults, numScouts, arrivalTime, armyID, showButton, parent, returning, false, tutorial, attackType); }
public void initSent(int position, int villageID, int numPeasants, int numArchers, int numPikemen, int numSwordsmen, int numCatapults, int numScouts, DateTime arrivalTime, long armyID, bool showButton, VillageArmiesPanel2 parent, bool returning) { this.initText(position, villageID, numPeasants, numArchers, numPikemen, numSwordsmen, numCatapults, numScouts, arrivalTime, armyID, showButton, parent, returning, true, false, 0); }
public void init(bool resized) { int height = base.Height; instance = this; base.clearControls(); this.backgroundImage.Image = (Image)GFXLibrary.body_background_002; this.backgroundImage.Size = new Size(base.Width, height - 40); this.backgroundImage.Tile = true; this.backgroundImage.Position = new Point(0, 40); base.addControl(this.backgroundImage); this.backgroundLeftEdge.Image = (Image)GFXLibrary.body_background_canvas_left_edge; this.backgroundLeftEdge.Position = new Point(0, 0); this.backgroundLeftEdge.Size = new Size(this.backgroundLeftEdge.Image.Width, height - 40); this.backgroundLeftEdge.Tile = true; this.backgroundImage.addControl(this.backgroundLeftEdge); this.headerImage.Size = new Size(base.Width, 40); this.headerImage.Position = new Point(0, 0); base.addControl(this.headerImage); this.headerImage.CreateX((Image)GFXLibrary.mail_top_drag_bar_left, (Image)GFXLibrary.mail_top_drag_bar_middle, (Image)GFXLibrary.mail_top_drag_bar_right, -2, 2); int villageID = InterfaceMgr.Instance.getSelectedMenuVillage(); this.parishNameLabel.Text = SK.Text("AllArmiesPanel_Attacks", "Attacks") + " : " + GameEngine.Instance.World.getVillageNameOrType(villageID); this.parishNameLabel.Color = ARGBColors.White; this.parishNameLabel.DropShadowColor = ARGBColors.Black; this.parishNameLabel.Position = new Point(20, 0); this.parishNameLabel.Size = new Size(base.Width - 40, 40); this.parishNameLabel.Font = FontManager.GetFont("Arial", 18f, FontStyle.Regular); this.parishNameLabel.Alignment = CustomSelfDrawPanel.CSD_Text_Alignment.CENTER_LEFT; this.headerImage.addControl(this.parishNameLabel); this.blockYSize = ((height - 40) - 0x38) / 2; this.headerLabelsImage.Size = new Size((base.Width - 0x19) - 0x17, 0x1c); this.headerLabelsImage.Position = new Point(0x19, 5); this.backgroundImage.addControl(this.headerLabelsImage); this.headerLabelsImage.Create((Image)GFXLibrary.brown_mail2_field_bar_mail_left, (Image)GFXLibrary.brown_mail2_field_bar_mail_middle, (Image)GFXLibrary.brown_mail2_field_bar_mail_right); this.divider2Image.Image = (Image)GFXLibrary.brown_mail2_field_bar_mail_divider; this.divider2Image.Position = new Point(300, 0); this.headerLabelsImage.addControl(this.divider2Image); this.divider3Image.Image = (Image)GFXLibrary.brown_mail2_field_bar_mail_divider; this.divider3Image.Position = new Point(0x2a6, 0); this.headerLabelsImage.addControl(this.divider3Image); this.outGoingAttacksLabel.Text = SK.Text("VillageArmiesPanel_Target_Village", "Target Village"); this.outGoingAttacksLabel.Color = ARGBColors.Black; this.outGoingAttacksLabel.Position = new Point(12, -2); this.outGoingAttacksLabel.Size = new Size(0xdf, this.headerLabelsImage.Height); this.outGoingAttacksLabel.Font = FontManager.GetFont("Arial", 9f, FontStyle.Regular); this.outGoingAttacksLabel.Alignment = CustomSelfDrawPanel.CSD_Text_Alignment.CENTER_LEFT; this.headerLabelsImage.addControl(this.outGoingAttacksLabel); this.outGoingArrivesLabel.Text = SK.Text("AllArmiesPanel_Arrives", "Arrives"); this.outGoingArrivesLabel.Color = ARGBColors.Black; this.outGoingArrivesLabel.Position = new Point(0x2ab, -2); this.outGoingArrivesLabel.Size = new Size(0x72, this.headerLabelsImage.Height); this.outGoingArrivesLabel.Font = FontManager.GetFont("Arial", 9f, FontStyle.Regular); this.outGoingArrivesLabel.Alignment = CustomSelfDrawPanel.CSD_Text_Alignment.CENTER_LEFT; this.headerLabelsImage.addControl(this.outGoingArrivesLabel); this.headerLabelsImage2.Size = new Size((base.Width - 0x19) - 0x17, 0x1c); this.headerLabelsImage2.Position = new Point(0x19, this.blockYSize + 5); this.backgroundImage.addControl(this.headerLabelsImage2); this.headerLabelsImage2.Create((Image)GFXLibrary.brown_mail2_field_bar_mail_left, (Image)GFXLibrary.brown_mail2_field_bar_mail_middle, (Image)GFXLibrary.brown_mail2_field_bar_mail_right); this.divider5Image.Image = (Image)GFXLibrary.brown_mail2_field_bar_mail_divider; this.divider5Image.Position = new Point(300, 0); this.headerLabelsImage2.addControl(this.divider5Image); this.divider6Image.Image = (Image)GFXLibrary.brown_mail2_field_bar_mail_divider; this.divider6Image.Position = new Point(0x2a6, 0); this.headerLabelsImage2.addControl(this.divider6Image); this.incomingAttacksLabel.Text = SK.Text("VillageArmiesPanel_From", "From") + ":"; this.incomingAttacksLabel.Color = ARGBColors.Black; this.incomingAttacksLabel.Position = new Point(12, -2); this.incomingAttacksLabel.Size = new Size(0xe0, this.headerLabelsImage.Height); this.incomingAttacksLabel.Font = FontManager.GetFont("Arial", 9f, FontStyle.Regular); this.incomingAttacksLabel.Alignment = CustomSelfDrawPanel.CSD_Text_Alignment.CENTER_LEFT; this.headerLabelsImage2.addControl(this.incomingAttacksLabel); this.incomingArrivesLabel.Text = SK.Text("AllArmiesPanel_Arrives", "Arrives"); this.incomingArrivesLabel.Color = ARGBColors.Black; this.incomingArrivesLabel.Position = new Point(0x2ab, -2); this.incomingArrivesLabel.Size = new Size(0x72, this.headerLabelsImage.Height); this.incomingArrivesLabel.Font = FontManager.GetFont("Arial", 9f, FontStyle.Regular); this.incomingArrivesLabel.Alignment = CustomSelfDrawPanel.CSD_Text_Alignment.CENTER_LEFT; this.headerLabelsImage2.addControl(this.incomingArrivesLabel); this.outgoingScrollArea.Position = new Point(0x19, 40); this.outgoingScrollArea.Size = new Size(0x393, (this.blockYSize - 40) - 10); this.outgoingScrollArea.ClipRect = new Rectangle(new Point(0, 0), new Size(0x393, (this.blockYSize - 40) - 10)); this.backgroundImage.addControl(this.outgoingScrollArea); int num3 = this.outgoingScrollBar.Value; this.outgoingScrollBar.Position = new Point(0x3af, 40); this.outgoingScrollBar.Size = new Size(0x18, (this.blockYSize - 40) - 10); this.backgroundImage.addControl(this.outgoingScrollBar); this.outgoingScrollBar.Value = 0; this.outgoingScrollBar.Max = 100; this.outgoingScrollBar.NumVisibleLines = 0x19; this.outgoingScrollBar.Create(null, null, null, (Image)GFXLibrary.brown_24wide_thumb_top, (Image)GFXLibrary.brown_24wide_thumb_middle, (Image)GFXLibrary.brown_24wide_thumb_bottom); this.outgoingScrollBar.setValueChangeDelegate(new CustomSelfDrawPanel.CSDControl.CSD_ValueChangedDelegate(this.wallScrollBarMoved)); this.incomingScrollArea.Position = new Point(0x19, (0x23 + this.blockYSize) + 5); this.incomingScrollArea.Size = new Size(0x393, (this.blockYSize - 40) - 10); this.incomingScrollArea.ClipRect = new Rectangle(new Point(0, 0), new Size(0x393, (this.blockYSize - 40) - 10)); this.backgroundImage.addControl(this.incomingScrollArea); int num4 = this.incomingScrollBar.Value; this.incomingScrollBar.Position = new Point(0x3af, (0x23 + this.blockYSize) + 5); this.incomingScrollBar.Size = new Size(0x18, (this.blockYSize - 40) - 10); this.backgroundImage.addControl(this.incomingScrollBar); this.incomingScrollBar.Value = 0; this.incomingScrollBar.Max = 100; this.incomingScrollBar.NumVisibleLines = 0x19; this.incomingScrollBar.Create(null, null, null, (Image)GFXLibrary.brown_24wide_thumb_top, (Image)GFXLibrary.brown_24wide_thumb_middle, (Image)GFXLibrary.brown_24wide_thumb_bottom); this.incomingScrollBar.setValueChangeDelegate(new CustomSelfDrawPanel.CSDControl.CSD_ValueChangedDelegate(this.incomingWallScrollBarMoved)); this.smallPeasantImage.Image = (Image)GFXLibrary.armies_screen_troops; this.smallPeasantImage.Position = new Point(0x143, -10); this.headerLabelsImage.addControl(this.smallPeasantImage); if (!resized) { SparseArray array = GameEngine.Instance.World.getArmyArray(); this.armyList.Clear(); foreach (WorldMap.LocalArmyData data in array) { this.armyList.Add(data); } this.armyList.Sort(this.armyComparer); } this.addArmies(); if (resized) { this.outgoingScrollBar.Value = num3; this.incomingScrollBar.Value = num4; } this.btnClose.ImageNorm = (Image)GFXLibrary.brown_misc_button_blue_210wide_normal; this.btnClose.ImageOver = (Image)GFXLibrary.brown_misc_button_blue_210wide_over; this.btnClose.ImageClick = (Image)GFXLibrary.brown_misc_button_blue_210wide_pushed; this.btnClose.Position = new Point(base.Width - 230, ((height - 40) - 40) - 4); this.btnClose.Text.Text = SK.Text("GENERIC_Close", "Close"); this.btnClose.Text.Alignment = CustomSelfDrawPanel.CSD_Text_Alignment.CENTER_CENTER; this.btnClose.Text.Font = FontManager.GetFont("Arial", 9f, FontStyle.Bold); this.btnClose.TextYOffset = -3; this.btnClose.Text.Color = ARGBColors.Black; this.btnClose.setClickDelegate(new CustomSelfDrawPanel.CSDControl.CSD_ClickDelegate(this.closeClick), "VillageArmiesPanel2_close"); this.backgroundImage.addControl(this.btnClose); }