private void btnMinimise_Click(object sender, EventArgs e) { GameEngine.Instance.playInterfaceSound("BattleResultPopup_close"); if ((resourcesPanel != null) && !resourcesPanel.Created) { resourcesPanel.Close(); resourcesPanel = null; } m_parent.closePopup(false, false); base.Close(); }
private void btnShowResources_Click(object sender, EventArgs e) { GameEngine.Instance.playInterfaceSound("BattleResultPopup_resources"); if ((resourcesPanel != null) && !resourcesPanel.Created) { resourcesPanel.Close(); resourcesPanel = null; } resourcesPanel = new AttackReportsResourcesPanel(); resourcesPanel.setResources(this.m_reportReturnData); resourcesPanel.Show(); }
private void btnClose_Click(object sender, EventArgs e) { if (this.showPostTutorialThingy) { CastleMapBattlePanel2.fromReports = false; } if ((resourcesPanel != null) && !resourcesPanel.Created) { resourcesPanel.Close(); resourcesPanel = null; } base.Close(); m_parent.closePopup(true, this.showPostTutorialThingy); }