public override void GrabRange(Item Item, Player player, ref int grabRange) { SoraPlayer sp = player.GetModPlayer <SoraPlayer>(); if (sp.invincible) { grabRange *= 500; } }
public void CollisionDetour(On.Terraria.Player.orig_Update_NPCCollision orig, Player self) { SoraPlayer sp = self.GetModPlayer <SoraPlayer>(); if (sp.collisionDown) { if (!self.justJumped && self.velocity.Y >= 0) { self.velocity.Y = 0; self.fallStart = (int)(self.position.Y / 16f); self.position.Y = sp.collisionPoints.Y; //self.position.Y = npc.position.Y - self.height + 4; // orig(self); } } if (sp.collisionUp) { if (self.velocity.Y <= 0) { //self.gfxOffY = npc.gfxOffY; self.velocity.Y = 0; self.fallStart = (int)(self.position.Y / 16f); self.position.Y = sp.collisionPoints.Y - self.height / 2; //self.position.Y = npc.position.Y - self.height + 4; // orig(self); } } if (sp.collisionLeft) { if (self.velocity.X <= 0) { //self.gfxOffY = npc.gfxOffY; self.velocity.X = 0; //self.fallStart = (int)(self.position.Y / 16f); self.position.X = sp.collisionPoints.X - self.width / 2; //self.position.Y = npc.position.Y - self.height + 4; - self.width - // orig(self); } } if (sp.collisionRight) { if (self.velocity.X >= 0) { //self.gfxOffY = npc.gfxOffY; self.velocity.X = 0; //self.fallStart = (int)(self.position.Y / 16f); self.position.X = sp.collisionPoints.X; //self.position.Y = npc.position.Y - self.height + 4; - self.width - // orig(self); } } orig(self); }
public override bool GrabStyle(Item Item, Player player) { SoraPlayer sp = player.GetModPlayer <SoraPlayer>(); if (sp.invincible && player.CanAcceptItemIntoInventory(Item)) { Item.velocity = (MathHelp.Magnitude(player.Center - Item.Center) <= 30) ? Vector2.Zero: (MathHelp.Normalize(player.Center - Item.Center) * 30); if (MathHelp.Magnitude(player.Center - Item.Center) <= 45) { Item.Center = player.Center; } return(false); } return(base.GrabStyle(Item, player)); }
public override bool CanUseItem(Item Item, Player player) { SoraPlayer sp = player.GetModPlayer <SoraPlayer>(); switch (Item.type) { case ItemID.WormFood: if (sp.fightingInBattleground) { return(true); } break; } return(base.CanUseItem(Item, player)); }
public override bool IsBiomeActive(Player player) { SoraPlayer sora = player.GetModPlayer <SoraPlayer>(); return(sora.inTwilightTown); }
public void Update() { sora = Main.player[Main.myPlayer].GetModPlayer <SoraPlayer>(); }
public static void Unload() { instance = null; sora = null; }