/// <summary> /// Called when initializing a pawn turn from another turn. /// </summary> /// <param name="turn">The instance of the previous turn.</param> public PawnTurn(Turn turn) : base(turn) { }
/// <summary> /// Called when initializing a new king turn from another turn. /// </summary> /// <param name="turn">The instance of the previous turn.</param> public KingTurn(Turn turn) : base(turn) { }
public KingSurvivalEngine() { this.currentTurn = new KingTurn(this); this.display = new FigureToDrawingDisplay(); }