void CreateGamePieces(Player otherplayer) { gamePieces = new GamePieces[numberOfPieces]; for (int i = 0; i < numberOfPieces; i++) { gamePieces[i] = new GamePieces(GetRandPos(0, 384, 0, 384, otherplayer), 0, 5, pieceSize); } pickedUpPieces = -1; }