public Game( double framerate, int intraFrames, Rect _sceneRect, Grid grid) { this.intraFrames = intraFrames; this.targetFrameRate = framerate * intraFrames; sceneRect = _sceneRect; poseTimer = new CircleTimer(sceneRect.Width / 2, sceneRect.Height / 2, CIRCLE_TIMER_WIDTH, CIRCLE_TIMER_HEIGHT); gamePauseButton = new PauseButton(PAUSE_BUTTON_RADIUS, sceneRect.Width / 2, PAUSE_BUTTON_RADIUS + 2); livesRemaining = STARTING_LIVES; Water = new LivesIndicator(0, sceneRect.Width, sceneRect.Height, 3, livesRemaining); RightHand = new Ellipse(); KinectPose = new Pose(); highscoreMenu = new HighScoreInitialMenu(grid.Children); kinectHighScores = new HighScores(); mainMenu = new Menu(grid.Children, "mainMenu"); mainMenu.addButton(new Button("Exit"), MenuButtonLocation.LeftCenter); mainMenu.addButton(new Button("Start"), MenuButtonLocation.Center); mainMenu.addButton(new Button("Leaderboard"), MenuButtonLocation.RightCenter); mainMenu.draw(); kssLeaderBoard = new LeaderBoard(); kssLeaderBoard.fillLeaderBoard(kinectHighScores.getHighScores()); GameOver.Open(new Uri(".\\audio\\GameOver.wav", UriKind.RelativeOrAbsolute)); SimonDoesnt.Open(new Uri(".\\audio\\SimonDoesnt.wav", UriKind.RelativeOrAbsolute)); SimonSays.Open(new Uri(".\\audio\\SimonSays.wav", UriKind.RelativeOrAbsolute)); InvalidPose.Open(new Uri(".\\audio\\InvalidPose.wav", UriKind.RelativeOrAbsolute)); }
public void inputHighScore(HighScores _currHighScores, int _score, UIElement _grid, Point _currCursor) { //UnHide(allLetters); MenuButton button; //highscoreCanvas.Visibility = Visibility.Visible; draw(); Point btnBackPoint = highscoreCanvas.TranslatePoint(new Point(6,178), _grid); Point btnDonePoint = highscoreCanvas.TranslatePoint(new Point(459, 178), _grid); //check if back or done is pushed if (_currCursor.X >= btnBackPoint.X && _currCursor.X <= (btnBackPoint.X + 135) && _currCursor.Y >= btnBackPoint.Y && _currCursor.Y <= (btnBackPoint.Y + 41) && btnBack.IsEnabled) { if (backtimer == 100) { Hide(atoe); Hide(ftoj); Hide(ktoo); Hide(ptot); Hide(utoz); btnBack.IsEnabled = false; } else { backtimer = backtimer + 1; } } else if (_currCursor.X >= btnDonePoint.X && _currCursor.X <= (btnDonePoint.X + 135) && _currCursor.Y >= btnDonePoint.Y && _currCursor.Y <= (btnDonePoint.Y + 41) && btnDone.IsEnabled) { if (donetimer == 100) { Hide(allLetters); } else { donetimer = donetimer + 1; } } else { backtimer = 0; donetimer = 0; } if (utoz.hiddenStatus() == "unhidden") { button = utoz.buttonPushed(_currCursor, _grid); switch (button) { case MenuButton.Left: initials = initials + "U"; buttonPushed(utoz); break; case MenuButton.LeftCenter: initials = initials + "V"; buttonPushed(utoz); break; case MenuButton.Center: initials = initials + "W"; buttonPushed(utoz); break; case MenuButton.RightCenter: initials = initials + "Y"; buttonPushed(utoz); break; case MenuButton.Right: initials = initials + "Z"; buttonPushed(utoz); break; } } else if (ptot.hiddenStatus() == "unhidden") { button = ptot.buttonPushed(_currCursor, _grid); switch (button) { case MenuButton.Left: initials = initials + "P"; buttonPushed(ptot); break; case MenuButton.LeftCenter: initials = initials + "Q"; buttonPushed(ptot); break; case MenuButton.Center: initials = initials + "R"; buttonPushed(ptot); break; case MenuButton.RightCenter: initials = initials + "S"; buttonPushed(ptot); break; case MenuButton.Right: initials = initials + "T"; buttonPushed(ptot); break; } } else if (ktoo.hiddenStatus() == "unhidden") { button = ktoo.buttonPushed(_currCursor, _grid); switch (button) { case MenuButton.Left: initials = initials + "K"; buttonPushed(ktoo); break; case MenuButton.LeftCenter: initials = initials + "L"; buttonPushed(ktoo); break; case MenuButton.Center: initials = initials + "M"; buttonPushed(ktoo); break; case MenuButton.RightCenter: initials = initials + "N"; buttonPushed(ktoo); break; case MenuButton.Right: initials = initials + "O"; buttonPushed(ktoo); break; } } else if (ftoj.hiddenStatus() == "unhidden") { button = ftoj.buttonPushed(_currCursor, _grid); switch (button) { case MenuButton.Left: initials = initials + "F"; buttonPushed(ftoj); break; case MenuButton.LeftCenter: initials = initials + "G"; buttonPushed(ftoj); break; case MenuButton.Center: initials = initials + "H"; buttonPushed(ftoj); break; case MenuButton.RightCenter: initials = initials + "I"; buttonPushed(ftoj); break; case MenuButton.Right: initials = initials + "J"; buttonPushed(ftoj); break; } } else if (atoe.hiddenStatus() == "unhidden") { button = atoe.buttonPushed(_currCursor, _grid); switch (button) { case MenuButton.Left: initials = initials + "A"; buttonPushed(atoe); break; case MenuButton.LeftCenter: initials = initials + "B"; buttonPushed(atoe); break; case MenuButton.Center: initials = initials + "C"; buttonPushed(atoe); break; case MenuButton.RightCenter: initials = initials + "D"; buttonPushed(atoe); break; case MenuButton.Right: initials = initials + "E"; buttonPushed(atoe); break; } } else if (allLetters.hiddenStatus() == "unhidden") { button = allLetters.buttonPushed(_currCursor, _grid); switch (button) { case MenuButton.Left: //atoe.unhideMenu(); allLetters.deactivateButton(); UnHide(atoe); btnBack.IsEnabled = true; break; case MenuButton.LeftCenter: //ftoj.unhideMenu(); allLetters.deactivateButton(); UnHide(ftoj); btnBack.IsEnabled = true; break; case MenuButton.Center: //ktoo.unhideMenu(); allLetters.deactivateButton(); UnHide(ktoo); btnBack.IsEnabled = true; break; case MenuButton.RightCenter: //ptot.unhideMenu(); allLetters.deactivateButton(); UnHide(ptot); btnBack.IsEnabled = true; break; case MenuButton.Right: //utoz.unhideMenu(); allLetters.deactivateButton(); UnHide(utoz); btnBack.IsEnabled = true; break; } } txtBoxinitials.Text = initials; //Exit loop when done is checked if (allLetters.hiddenStatus() == "hidden") { _currHighScores.addHighScore(_score,initials); highscoreCanvas.Visibility = Visibility.Hidden; } }