/// <summary> /// Starts the kinect and reads from a config file to setup gestures /// </summary> /// <param name="aDbLocation">location of a gesture database</param> /// <param name="aConfigLocation">a location for a config file</param> public void startKinect(string aDbLocation, string aConfigLocation) { // set the database location in gestureHandler this.gestureHandler = new GestureHandler(aDbLocation, eventHandler, configSerializer.deSerializeConfig(aConfigLocation)); // setup the kinect kinectStartup(); }
/// <summary> /// Starts the kinect but ignores any config file /// </summary> /// <param name="aDbLocation">location of gesture database</param> public void startKinect(string aDbLocation) { // set the database location in gestureHandler this.gestureHandler = new GestureHandler(aDbLocation, eventHandler); // setup the kinect kinectStartup(); }
/// <summary> /// Initializes a new instance of the GestureDetector class along with the gesture frame source and reader /// </summary> /// <param name="kinectSensor">Active sensor to initialize the VisualGestureBuilderFrameSource object with</param> /// <param name="aEventHandler">The main event handler that accepts all event triggers</param> /// <param name="aGestureHandler">A gesture configurator object</param> public GestureDetector(KinectSensor kinectSensor, LibEventHandler aEventHandler, GestureHandler aGestureHandler) { //test if (kinectSensor == null) { throw new ArgumentNullException("kinectSensor"); } //store the location of the database this.dbLocation = aGestureHandler.DatabaseLocation; //store a reference to the gestureHandler this.gestureHandler = aGestureHandler; // store a reference to a common event handler this.eventHandler = aEventHandler; // create the vgb source. The associated body tracking ID will be set when a valid body frame arrives from the sensor. this.vgbFrameSource = new VisualGestureBuilderFrameSource(kinectSensor, 0); // open the reader for the vgb frames this.vgbFrameReader = this.vgbFrameSource.OpenReader(); Console.WriteLine("VGB capture initialized on a body."); if (this.vgbFrameReader != null) { this.vgbFrameReader.IsPaused = true; this.vgbFrameReader.FrameArrived += this.Reader_GestureFrameArrived; } try { // load the gesture database using (VisualGestureBuilderDatabase database = new VisualGestureBuilderDatabase(this.dbLocation)) { // load all gestures from the gesture database try { this.vgbFrameSource.AddGestures(database.AvailableGestures); } catch (Exception e) { Console.WriteLine("Couldn't locate AdaboostTech.dll and/or RFRProgressTech.dll"); Console.WriteLine(e.StackTrace); eventHandler.raiseMessageEvent(1, "Couldn't locate AdaboostTech.dll and/or RFRProgressTech.dll"); throw; } } }catch (Exception e) { Console.WriteLine("Couldn't locate database file"); Console.WriteLine(e.StackTrace); eventHandler.raiseMessageEvent(1, "Couldn't locate database file"); throw; } bufferSize = gestureHandler.getBufferSize(); discreteResultsBuffer = new IReadOnlyDictionary <string, float> [bufferSize]; continuousResultsBuffer = new IReadOnlyDictionary <string, float> [bufferSize]; }