static void Main(string[] args) { Console.WriteLine("Starting the server.."); KinectController kinectController = new KinectController(); m_server = new KinectServer(); kinectController.KinectReceivedBody += KinectReceivedBody; Console.WriteLine("Server started. Press any key to exit..."); Console.Read(); m_server.stop(); }
static void Main(string[] args) { KinectServer s = new KinectServer(); KinectController c = new KinectController(); c.OnKinectReceivedBody += (o, e) => { s.Broadcast(e.Skeleton); }; s.Start(); Console.WriteLine("Kinect 서버가 시작되었습니다."); Console.WriteLine("아무키를 눌러 서버를 종료할 수 있습니다."); Console.ReadKey(); s.Stop(); }