private void buttonRemove_Click(object sender, RoutedEventArgs e) { if (listAction.SelectedIndex < 0) { return; } ActionCollection.RemoveAction(listAction.SelectedIndex); ActionCollection.SaveData(); }
private void pageRoot_Loaded(object sender, RoutedEventArgs e) { AlarmCollection.loadData(); ActionCollection.LoadData(); }
private void Page_Loaded_1(object sender, RoutedEventArgs e) { if (ActionCollection.ActionList.Count == 0) { ActionCollection.LoadData(); } patterns = new List <Kinect.Joint []> (); if (ActionCollection.ActionList.Count > 0) { Random rand = new Random(); for (int i = 0; i < 3; i++) { patterns.Add(ActionCollection.ActionList [rand.Next(0, ActionCollection.ActionList.Count)]); } } SetNextPattern(); client = new KinectProviderServiceClient(new BasicHttpBinding(), new EndpointAddress(new Uri("http://localhost:49172/KinectProviderService.svc", UriKind.RelativeOrAbsolute))); var timer = new DispatcherTimer(); timer.Interval = TimeSpan.FromTicks(333333); timer.Tick += async(object s, object ee) => { Kinect data; try { data = await client.GetDataAsync(new Kinect()); } catch { return; } if (data == null) { textNotice.Text = "Kinect data is lost."; return; } if (!data.IsConnected) { textNotice.Text = "Kinect is not connected."; return; } if (data.Skeleton == null || data.Skeleton.Length == 0) { textNotice.Text = "Skeleton is not found."; return; } textNotice.Text = ""; SetPosition(boneHead, data.Skeleton [( int )Kinect.JointType.Head]); SetPosition(boneShoulderCenter, data.Skeleton [( int )Kinect.JointType.ShoulderCenter]); SetPosition(boneShoulderLeft, data.Skeleton [( int )Kinect.JointType.ShoulderLeft]); SetPosition(boneShoulderRight, data.Skeleton [( int )Kinect.JointType.ShoulderRight]); SetPosition(boneSpine, data.Skeleton [( int )Kinect.JointType.Spine]); SetPosition(boneHipCenter, data.Skeleton [( int )Kinect.JointType.HipCenter]); SetPosition(boneHipLeft, data.Skeleton [( int )Kinect.JointType.HipLeft]); SetPosition(boneHipRight, data.Skeleton [( int )Kinect.JointType.HipRight]); SetPosition(boneKneeLeft, data.Skeleton [( int )Kinect.JointType.KneeLeft]); SetPosition(boneKneeRight, data.Skeleton [( int )Kinect.JointType.KneeRight]); SetPosition(boneAnkleLeft, data.Skeleton [( int )Kinect.JointType.AnkleLeft]); SetPosition(boneAnkleRight, data.Skeleton [( int )Kinect.JointType.AnkleRight]); SetPosition(boneFootLeft, data.Skeleton [( int )Kinect.JointType.FootLeft]); SetPosition(boneFootRight, data.Skeleton [( int )Kinect.JointType.FootRight]); SetPosition(boneElbowLeft, data.Skeleton [( int )Kinect.JointType.ElbowLeft]); SetPosition(boneElbowRight, data.Skeleton [( int )Kinect.JointType.ElbowRight]); SetPosition(boneWristLeft, data.Skeleton [( int )Kinect.JointType.WristLeft]); SetPosition(boneWristRight, data.Skeleton [( int )Kinect.JointType.WristRight]); SetPosition(boneHandLeft, data.Skeleton [( int )Kinect.JointType.HandLeft]); SetPosition(boneHandRight, data.Skeleton [( int )Kinect.JointType.HandRight]); MatchTest(); }; timer.Start(); }
private void addButton_Click(object sender, RoutedEventArgs e) { ActionCollection.AddAction(currentAction); ActionCollection.SaveData(() => { Frame.GoBack(); }); }