private void DetectorWindowGUI(int windowID) { #region Detector GUILayout.BeginVertical(); if (Vessel.mainBody != null && KethaneController.PlanetTextures.ContainsKey(Vessel.mainBody.name)) { Texture2D planetTex = KethaneController.PlanetTextures[Vessel.mainBody.name]; GUILayout.Box(planetTex); Rect Last = UnityEngine.GUILayoutUtility.GetLastRect(); int x = Misc.GetXOnMap(Misc.clampDegrees(Vessel.mainBody.GetLongitude(Vessel.transform.position)), planetTex.width); int y = Misc.GetYOnMap(Vessel.mainBody.GetLatitude(Vessel.transform.position), planetTex.height); GUI.DrawTexture(new Rect(((Last.xMin + Last.xMax) / 2) - (planetTex.width / 2) + x - (youAreHereMarker.width / 2), ((Last.yMin + Last.yMax) / 2) + (planetTex.height / 2) - y - (youAreHereMarker.height / 2), 7, 7), youAreHereMarker); float xVar = ((Last.xMin + Last.xMax) / 2) - (planetTex.width / 2) + DetectorWindowPosition.x; float yVar = ((Last.yMin + Last.yMax) / 2) - (planetTex.height / 2) + DetectorWindowPosition.y; xVar = xVar - UnityEngine.Input.mousePosition.x; yVar = (Screen.height - yVar) - UnityEngine.Input.mousePosition.y; bool inbound = true; if (yVar > planetTex.height || yVar < 0) { inbound = false; } if (-xVar > planetTex.width || -xVar < 0) { inbound = false; } GUILayout.Label(String.Format(inbound ? "Mouse coordinates: {0:0.0}, {1:0.0}" : "Mouse coordinates: -", Misc.GetLatOnMap(yVar, planetTex.height), Misc.GetLonOnMap(xVar, planetTex.width))); } GUILayout.Label(String.Format("Last deposit: {0:0.000}, {1:0.000} ({2:F0}L)", LastLat, LastLon, LastQuantity)); ScanningSound = GUILayout.Toggle(ScanningSound, "Detection sound"); GUILayout.EndVertical(); GUI.DragWindow(new Rect(0, 0, 300, 60)); #endregion }
public void DrawMap(bool deposit) { if (Vessel.mainBody != null && PlanetTextures.ContainsKey(Vessel.mainBody.name)) { Texture2D planetTex = PlanetTextures[Vessel.mainBody.name]; if (this.Vessel != null) { int x = Misc.GetXOnMap(Misc.clampDegrees(Vessel.mainBody.GetLongitude(Vessel.transform.position)), planetTex.width); int y = Misc.GetYOnMap(Vessel.mainBody.GetLatitude(Vessel.transform.position), planetTex.height); if (deposit) { planetTex.SetPixel(x, y, XKCDColors.Green); } else { planetTex.SetPixel(x, y, XKCDColors.DarkGrey); } } planetTex.Apply(); } }
private void DrawDebugMap() { if (vessel.mainBody != null) { for (int y = 0; y < DebugTex.height; y++) { for (int x = 0; x < DebugTex.width; x++) { DebugTex.SetPixel(x, y, Color.black); } } KethaneDeposits Deposits = KethaneController.PlanetDeposits[this.vessel.mainBody.name]; float Width = Deposits.Width; float Height = Deposits.Height; foreach (KethaneDeposit KD in Deposits.Deposits) { for (int k = 0; k < KD.Vertices.Count - 1; k++) { Point p = (KD.Vertices[k] / Width) * DebugTex.width; Point p2 = (KD.Vertices[k + 1] / Height) * DebugTex.height; Line(DebugTex, (int)p.x, DebugTex.height - (int)p.y, (int)p2.x, DebugTex.height - (int)p2.y); } } if (this.vessel != null) { int x = Misc.GetXOnMap(Misc.clampDegrees(vessel.mainBody.GetLongitude(vessel.transform.position)), DebugTex.width); int y = Misc.GetYOnMap(vessel.mainBody.GetLatitude(vessel.transform.position), DebugTex.height); DebugTex.SetPixel(x, y, Color.white); } DebugTex.Apply(); } }