public static Vector3d GetWorldSurfacePosition([NotNull] this CelestialBody body, Coordinates coordinates, double alt) { return(body.GetWorldSurfacePosition(coordinates.Latitude, coordinates.Longitude, alt)); }
public static Vector3d GetSurfaceNVector([NotNull] this CelestialBody body, Coordinates coordinates) { return(body.GetSurfaceNVector(coordinates.Latitude, coordinates.Longitude)); }