private void Awake() { Instance = this; //load settings Settings = new KerbalAnimationSettings(); //instantiate windows Master = new MasterWindow(); Hierarchy = new HierarchyWindow(); Manipulation = new ManipulationWindow(); Animation = new AnimationWindow(); }
private void Awake() { Instance = this; //set defaults ShowUI = true; //load settings Settings = new KerbalAnimationSettings (); //instantiate windows Master = new MasterWindow (); Hierarchy = new HierarchyWindow (); Manipulation = new ManipulationWindow (); Animation = new AnimationWindow (); }