void OnItemLooted(object sender, ItemLootedEventArgs e) { var lootedItem = new LootedItem(e.Item); _sender.Looted(lootedItem); }
public void Looted(LootedItem lootedItem) { var lootedItemJson = lootedItem.AsJsonStyledString(); SendStringToSocket("{\"event\": \"loot\", \"item\": " + lootedItemJson + "}"); }