public static UnloadSceneTask CreateTask(string sceneName, bool autoStart = true) { UnloadSceneTask newTask = new UnloadSceneTask(sceneName); if (autoStart) { newTask.Start(); } return(newTask); }
public static UnloadSceneTask CreateTask(int sceneIndex, bool autoStart = true) { UnloadSceneTask newTask = new UnloadSceneTask(sceneIndex); if (autoStart) { newTask.Start(); } return(newTask); }