コード例 #1
0
ファイル: KayakServer.cs プロジェクト: edazdarevic/kayak
        void AcceptNext()
        {
            try
            {
                Debug.WriteLine("KayakServer: accepting connection");
                listener.BeginAccept(iasr =>
                {
                    Socket socket = null;
                    Exception error = null;
                    try
                    {
                        socket = listener.EndAccept(iasr);
                        AcceptNext();
                    }
                    catch (Exception e)
                    {
                        error = e;
                    }

                    if (error is ObjectDisposedException)
                        return;

                    scheduler.Post(() =>
                    {
                        Debug.WriteLine("KayakServer: accepted connection");
                        if (error != null)
                            HandleAcceptError(error);

                        var s = new KayakSocket(socket, this.scheduler);
                        state.IncrementConnections();

                        var socketDelegate = del.OnConnection(this, s);
                        s.del = socketDelegate;
                        s.DoRead();
                    });

                }, null);
            }
            catch (ObjectDisposedException e)
            {
                return;
            }
            catch (Exception e)
            {
                HandleAcceptError(e);
            }
        }
コード例 #2
0
ファイル: KayakServer.cs プロジェクト: edazdarevic/kayak
 internal void SocketClosed(KayakSocket socket)
 {
     //Debug.WriteLine("Connection " + socket.id + ": closed (" + connections + " active connections)");
     if (state.DecrementConnections())
         RaiseOnClose();
 }