protected override void InternalParse() { m_data = new QuestPoiData[Reader.ReadInt32()]; for (int i = 0; i < m_data.Length; ++i) { var data = m_data[i] = new QuestPoiData(); data.QuestId = Reader.ReadUInt32(); data.PoiCount = Reader.ReadInt32(); data.Poi = new QuestPoi[data.PoiCount]; for (int j = 0; j < data.PoiCount; ++j) { var poi = new QuestPoi(); poi.Index = Reader.ReadInt32(); poi.ObjectiveIndex = Reader.ReadInt32(); poi.MapId = Reader.ReadUInt32(); poi.MapAreaId = Reader.ReadUInt32(); poi.FloorId = Reader.ReadUInt32(); poi.Unk3 = Reader.ReadUInt32(); poi.Unk4 = Reader.ReadUInt32(); poi.PoiCount = Reader.ReadInt32(); poi.Points = new QuestPoiPoint[poi.PoiCount]; for (int p = 0; p < poi.Points.Length; ++p) { poi.Points[p].X = Reader.ReadInt32(); poi.Points[p].Y = Reader.ReadInt32(); } data.Poi[j] = poi; } } foreach (var pois in m_data) { Output.AppendLine("Quest Id: " + pois.QuestId); foreach (var poi in pois.Poi) { Output.AppendFormatLine(" Objective: {0}, Map: {1} ({1:D}), Area: {2} ({2:D}), Floor: {3}, Unk3: {4}, Unk4: {5}", poi.ObjectiveIndex, ((Maps)poi.MapId).GetLocalizedName(), (Zones)poi.MapAreaId, poi.FloorId, poi.Unk3, poi.Unk4); foreach (var point in poi.Points) { Output.AppendFormatLine(" X: {0} Y: {1}", point.X, point.Y); } } } }
protected override void InternalParse() { m_data = new QuestPoiData[Reader.ReadInt32()]; for (int i = 0; i < m_data.Length; ++i) { var data = m_data[i] = new QuestPoiData(); data.QuestId = Reader.ReadUInt32(); data.PoiCount = Reader.ReadInt32(); data.Poi = new QuestPoi[data.PoiCount]; for (int j = 0; j < data.PoiCount; ++j) { var poi = new QuestPoi(); poi.Index = Reader.ReadInt32(); poi.ObjectiveIndex = Reader.ReadInt32(); poi.MapId = Reader.ReadUInt32(); poi.MapAreaId = Reader.ReadUInt32(); poi.FloorId = Reader.ReadUInt32(); poi.Unk3 = Reader.ReadUInt32(); poi.Unk4 = Reader.ReadUInt32(); poi.PoiCount = Reader.ReadInt32(); poi.Points = new QuestPoiPoint[poi.PoiCount]; for (int p = 0; p < poi.Points.Length; ++p) { poi.Points[p].X = Reader.ReadInt32(); poi.Points[p].Y = Reader.ReadInt32(); } data.Poi[j] = poi; } } foreach (var pois in m_data) { Output.AppendLine("Quest Id: " + pois.QuestId); foreach (var poi in pois.Poi) { Output.AppendFormatLine(" Objective: {0}, Map: {1} ({1:D}), Area: {2} ({2:D}), Floor: {3}, Unk3: {4}, Unk4: {5}", poi.ObjectiveIndex, ((Maps)poi.MapId).GetLocalizedName(), (Zones)poi.MapAreaId, poi.FloorId, poi.Unk3, poi.Unk4); foreach (var point in poi.Points) Output.AppendFormatLine(" X: {0} Y: {1}", point.X, point.Y); } } }