/// <summary> /// /// </summary> /// <param name="layer"></param> public void Remove(Layer layer) { if (layer == null) return; layer.PropertyChanged -= LayerObserver; Verbose("Remove Layer: " + layer.Name); if (layer.Shapes != null) { Remove(layer.Shapes); } }
/// <summary> /// /// </summary> /// <param name="layer"></param> public void Add(Layer layer) { if (layer == null) return; layer.PropertyChanged += LayerObserver; Verbose("Add Layer: " + layer.Name); if (layer.Shapes != null) { Add(layer.Shapes); } }
/// <summary> /// /// </summary> /// <param name="gfx"></param> /// <param name="layer"></param> /// <param name="db"></param> /// <param name="r"></param> public void Draw(object gfx, Layer layer, ImmutableArray<ShapeProperty> db, Record r) { foreach (var shape in layer.Shapes) { if (shape.State.Flags.HasFlag(_state.DrawShapeState.Flags)) { shape.Draw(gfx, this, 0, 0, db, r); } } }