void Awake() { vrItem = GetComponent <VRInteractiveItem>(); //get player coll ctl. playerCollect = FindObjectOfType <PlayerCollectableController>(); if (playerCollect == null) { Debug.LogError("missing PlayerCollectableController"); } }
void Awake() { playerCollect = GetComponent <PlayerCollectableController>(); playerTeleport = GetComponent <PlayerFreeTeleportController>(); }