コード例 #1
0
ファイル: RaidHeadControl.cs プロジェクト: wuxin0602/Nothing
    public void SetFriendData(HeroPropInfo h0, int type)
    {
        IsFriend = true;
        TheType = type;
        FriendHeroData = h0;
        Attrack = 0;
        Hp = 0;
        Recover = 0;
        Mp = 0;
        if (FriendHeroData != null)
        {
            HeroTemp = HeroModelLocator.Instance.GetHeroByTemplateId(FriendHeroData.HeroTemplateId);
            
            if (FriendHeroData.Prop.ContainsKey(RoleProperties.ROLE_ATK))
            {
                Attrack += FriendHeroData.Prop[RoleProperties.ROLE_ATK];
            }
            if (FriendHeroData.Prop.ContainsKey(RoleProperties.ROLE_HP))
            {
                Hp += FriendHeroData.Prop[RoleProperties.ROLE_HP];
            }
            if (FriendHeroData.Prop.ContainsKey(RoleProperties.ROLE_RECOVER))
            {
                Recover += FriendHeroData.Prop[RoleProperties.ROLE_RECOVER];
            }
            if (FriendHeroData.Prop.ContainsKey(RoleProperties.ROLE_MP))
            {
                Mp += FriendHeroData.Prop[RoleProperties.ROLE_MP];
            }
        }

        SetContent();
    }
コード例 #2
0
ファイル: FriendInfo.cs プロジェクト: wuxin0602/Nothing
        /// <summary>
        /// Read this whole class from string.
        /// </summary>
        /// <param name="value"></param>
        public void ReadClass(string value)
        {
            string[] splitStrings = new string[] { BasicName, HeroPropListName, ISSetName };
            string[] outStrings = value.Split(splitStrings,StringSplitOptions.RemoveEmptyEntries);
            PersistenceFileIOHandler.CheckCount(outStrings,FieldCount);

            string[] splitedBasic = outStrings[0].Split(new char[] { '\t' }, StringSplitOptions.RemoveEmptyEntries);
            PersistenceFileIOHandler.CheckCount(splitedBasic, BasicFieldCount);
            FriendUuid = long.Parse(splitedBasic[0]);
            FriendName = splitedBasic[1];
            FriendLvl = int.Parse(splitedBasic[2]);
            FriendFamous = int.Parse(splitedBasic[3]);
            LastLoginTime = long.Parse(splitedBasic[4]);
            GiveEnergyTime = long.Parse(splitedBasic[5]);
            Status = sbyte.Parse(splitedBasic[6]);
            RaidStageId = int.Parse(splitedBasic[7]);
            MaxDamage = int.Parse(splitedBasic[8]);

            string[] splitedHeroProp = outStrings[1].Split(new string[] { "HePr:" }, StringSplitOptions.RemoveEmptyEntries);
            HeroProp=new List<HeroPropInfo>();
            for (int i = 0; i < splitedHeroProp.Length; i++)
            {
                var temp = new HeroPropInfo();
                temp.ReadClass(splitedHeroProp[i]);
                HeroProp.Add(temp);
            }

            string[] splitedISet = outStrings[2].Split(new char[] { '\t' }, StringSplitOptions.RemoveEmptyEntries);
            PersistenceFileIOHandler.CheckCount(splitedISet, IsSetCount);
            __isset.friendUuid = bool.Parse(splitedISet[0]);
            __isset.friendName = bool.Parse(splitedISet[1]);
            __isset.friendLvl = bool.Parse(splitedISet[2]);
            __isset.friendFamous = bool.Parse(splitedISet[3]);
            __isset.heroProp = bool.Parse(splitedISet[4]);
            __isset.lastLoginTime = bool.Parse(splitedISet[5]);
            __isset.giveEnergyTime = bool.Parse(splitedISet[6]);
            __isset.status = bool.Parse(splitedISet[7]);
            __isset.raidStageId = bool.Parse(splitedISet[8]);
            __isset.maxDamage = bool.Parse(splitedISet[9]);
        }
コード例 #3
0
ファイル: FriendInfo.cs プロジェクト: wuxin0602/Nothing
 public void Read(TProtocol iprot)
 {
     TField field;
     iprot.ReadStructBegin();
     while (true)
     {
         field = iprot.ReadFieldBegin();
         if (field.Type == TType.Stop)
         {
             break;
         }
         switch (field.ID)
         {
             case 1:
                 if (field.Type == TType.I64)
                 {
                     FriendUuid = iprot.ReadI64();
                 }
                 else
                 {
                     TProtocolUtil.Skip(iprot, field.Type);
                 }
                 break;
             case 2:
                 if (field.Type == TType.String)
                 {
                     FriendName = iprot.ReadString();
                 }
                 else
                 {
                     TProtocolUtil.Skip(iprot, field.Type);
                 }
                 break;
             case 3:
                 if (field.Type == TType.I32)
                 {
                     FriendLvl = iprot.ReadI32();
                 }
                 else
                 {
                     TProtocolUtil.Skip(iprot, field.Type);
                 }
                 break;
             case 4:
                 if (field.Type == TType.I32)
                 {
                     FriendFamous = iprot.ReadI32();
                 }
                 else
                 {
                     TProtocolUtil.Skip(iprot, field.Type);
                 }
                 break;
             case 5:
                 if (field.Type == TType.List)
                 {
                     {
                         HeroProp = new List<HeroPropInfo>();
                         TList _list5 = iprot.ReadListBegin();
                         for (int _i6 = 0; _i6 < _list5.Count; ++_i6)
                         {
                             HeroPropInfo _elem7 = new HeroPropInfo();
                             _elem7 = new HeroPropInfo();
                             _elem7.Read(iprot);
                             HeroProp.Add(_elem7);
                         }
                         iprot.ReadListEnd();
                     }
                 }
                 else
                 {
                     TProtocolUtil.Skip(iprot, field.Type);
                 }
                 break;
             case 6:
                 if (field.Type == TType.I64)
                 {
                     LastLoginTime = iprot.ReadI64();
                 }
                 else
                 {
                     TProtocolUtil.Skip(iprot, field.Type);
                 }
                 break;
             case 7:
                 if (field.Type == TType.I64)
                 {
                     GiveEnergyTime = iprot.ReadI64();
                 }
                 else
                 {
                     TProtocolUtil.Skip(iprot, field.Type);
                 }
                 break;
             case 8:
                 if (field.Type == TType.Byte)
                 {
                     Status = iprot.ReadByte();
                 }
                 else
                 {
                     TProtocolUtil.Skip(iprot, field.Type);
                 }
                 break;
             case 9:
                 if (field.Type == TType.I32)
                 {
                     RaidStageId = iprot.ReadI32();
                 }
                 else
                 {
                     TProtocolUtil.Skip(iprot, field.Type);
                 }
                 break;
             case 10:
                 if (field.Type == TType.I32)
                 {
                     MaxDamage = iprot.ReadI32();
                 }
                 else
                 {
                     TProtocolUtil.Skip(iprot, field.Type);
                 }
                 break;
             default:
                 TProtocolUtil.Skip(iprot, field.Type);
                 break;
         }
         iprot.ReadFieldEnd();
     }
     iprot.ReadStructEnd();
 }