public override void makeElements() { for (int i = 0; i < 4; i++) { screenScrews.Add(null); // Initialize Screws } for (int i = 0; i < 20; i++) { screenLabels.Add(null); // Initialize Labels } for (int i = 0; i < 60; i++) { screenButtons.Add(null); // Initialize Buttons } for (int i = 0; i < 40; i++) { screenDigits.Add(null); // Initialize Digits } for (int i = 0; i < 1; i++) { screenInputs.Add(null); // Initialize Inputs } screenInputs[0] = Helper.CreateInput(-2, -2, 1, 2); // Every page must have an input to capture keypresses on Unix screenLabels[0] = Helper.CreateLabel(39, 8, 454, 29, "MANEUVER NODE CONFIGURATION", true, true); screenLabels[0].type = CustomLabel.LabelType.ENGRAVED; string[] digits = new string[] { "0", "1", "2", "3", "4", "5", "6", "7", "8", "9", " " }; string[] signs = new string[] { " ", "+", "-" }; // NODE SELECT screenLabels[1] = Helper.CreateLabel(64, 45, 50, 19, "┌NODE┐", true, true); screenDigits[0] = Helper.CreateConsoleDigit(80, 64, digits, true); screenDigits[0].setDigID(10); screenButtons[0] = Helper.CreateButton(78, 102, 28, 28, "+", true, MocrButton.style.TINY_PUSH); screenButtons[0].Click += (sender, e) => nextNode(); screenButtons[1] = Helper.CreateButton(78, 129, 28, 28, "-", true, MocrButton.style.TINY_PUSH); screenButtons[1].Click += (sender, e) => prevNode(); // MET screenLabels[2] = Helper.CreateLabel(233, 45, 235, 19, "┌───── MET OF NODE ──────┐", true, true); screenLabels[3] = Helper.CreateLabel(326, 80, 9, 19, ":", true, true); screenLabels[4] = Helper.CreateLabel(393, 80, 9, 19, ":", true, true); screenDigits[1] = Helper.CreateConsoleDigit(244, 64, digits, true); screenDigits[1].setDigID(10); screenDigits[2] = Helper.CreateConsoleDigit(271, 64, digits, true); screenDigits[2].setDigID(10); screenDigits[3] = Helper.CreateConsoleDigit(298, 64, digits, true); screenDigits[3].setDigID(10); screenDigits[4] = Helper.CreateConsoleDigit(338, 64, digits, true); screenDigits[4].setDigID(10); screenDigits[5] = Helper.CreateConsoleDigit(365, 64, digits, true); screenDigits[5].setDigID(10); screenDigits[6] = Helper.CreateConsoleDigit(405, 64, digits, true); screenDigits[6].setDigID(10); screenDigits[7] = Helper.CreateConsoleDigit(432, 64, digits, true); screenDigits[7].setDigID(10); screenButtons[2] = Helper.CreateButton(241, 102, 28, 28, "+", true, MocrButton.style.TINY_PUSH); screenButtons[2].MouseDown += (sender, e) => changeMET(360000); screenButtons[3] = Helper.CreateButton(241, 129, 28, 28, "-", true, MocrButton.style.TINY_PUSH); screenButtons[3].MouseDown += (sender, e) => changeMET(-360000); screenButtons[4] = Helper.CreateButton(268, 102, 28, 28, "+", true, MocrButton.style.TINY_PUSH); screenButtons[4].MouseDown += (sender, e) => changeMET(36000); screenButtons[5] = Helper.CreateButton(268, 129, 28, 28, "-", true, MocrButton.style.TINY_PUSH); screenButtons[5].MouseDown += (sender, e) => changeMET(-36000); screenButtons[6] = Helper.CreateButton(295, 102, 28, 28, "+", true, MocrButton.style.TINY_PUSH); screenButtons[6].MouseDown += (sender, e) => changeMET(3600); screenButtons[7] = Helper.CreateButton(295, 129, 28, 28, "-", true, MocrButton.style.TINY_PUSH); screenButtons[7].MouseDown += (sender, e) => changeMET(-3600); screenButtons[8] = Helper.CreateButton(335, 102, 28, 28, "+", true, MocrButton.style.TINY_PUSH); screenButtons[8].MouseDown += (sender, e) => changeMET(600); screenButtons[9] = Helper.CreateButton(335, 129, 28, 28, "-", true, MocrButton.style.TINY_PUSH); screenButtons[9].MouseDown += (sender, e) => changeMET(-600); screenButtons[10] = Helper.CreateButton(362, 102, 28, 28, "+", true, MocrButton.style.TINY_PUSH); screenButtons[10].MouseDown += (sender, e) => changeMET(60); screenButtons[11] = Helper.CreateButton(362, 129, 28, 28, "-", true, MocrButton.style.TINY_PUSH); screenButtons[11].MouseDown += (sender, e) => changeMET(-60); screenButtons[12] = Helper.CreateButton(402, 102, 28, 28, "+", true, MocrButton.style.TINY_PUSH); screenButtons[12].MouseDown += (sender, e) => changeMET(10); screenButtons[13] = Helper.CreateButton(402, 129, 28, 28, "-", true, MocrButton.style.TINY_PUSH); screenButtons[13].MouseDown += (sender, e) => changeMET(-10); screenButtons[14] = Helper.CreateButton(429, 102, 28, 28, "+", true, MocrButton.style.TINY_PUSH); screenButtons[14].MouseDown += (sender, e) => changeMET(1); screenButtons[15] = Helper.CreateButton(429, 129, 28, 28, "-", true, MocrButton.style.TINY_PUSH); screenButtons[15].MouseDown += (sender, e) => changeMET(-1); // PRO/RETRO screenLabels[5] = Helper.CreateLabel(64, 161, 200, 19, "┌──── PRO/RETRO ─────┐", true, true); screenLabels[6] = Helper.CreateLabel(214, 202, 9, 19, ".", true, true); screenDigits[8] = Helper.CreateConsoleDigit(78, 180, signs, true); screenDigits[8].setDigID(10); screenDigits[9] = Helper.CreateConsoleDigit(105, 180, digits, true); screenDigits[9].setDigID(10); screenDigits[10] = Helper.CreateConsoleDigit(132, 180, digits, true); screenDigits[10].setDigID(10); screenDigits[11] = Helper.CreateConsoleDigit(159, 180, digits, true); screenDigits[11].setDigID(10); screenDigits[12] = Helper.CreateConsoleDigit(186, 180, digits, true); screenDigits[12].setDigID(10); screenDigits[13] = Helper.CreateConsoleDigit(226, 180, digits, true); screenDigits[13].setDigID(10); screenButtons[16] = Helper.CreateButton(102, 218, 28, 28, "+", true, MocrButton.style.TINY_PUSH); screenButtons[16].MouseDown += (sender, e) => changeV(1000, "PRO"); screenButtons[17] = Helper.CreateButton(102, 245, 28, 28, "-", true, MocrButton.style.TINY_PUSH); screenButtons[17].MouseDown += (sender, e) => changeV(-1000, "PRO"); screenButtons[18] = Helper.CreateButton(129, 218, 28, 28, "+", true, MocrButton.style.TINY_PUSH); screenButtons[18].MouseDown += (sender, e) => changeV(100, "PRO"); screenButtons[19] = Helper.CreateButton(129, 245, 28, 28, "-", true, MocrButton.style.TINY_PUSH); screenButtons[19].MouseDown += (sender, e) => changeV(-100, "PRO"); screenButtons[20] = Helper.CreateButton(156, 218, 28, 28, "+", true, MocrButton.style.TINY_PUSH); screenButtons[20].MouseDown += (sender, e) => changeV(10, "PRO"); screenButtons[21] = Helper.CreateButton(156, 245, 28, 28, "-", true, MocrButton.style.TINY_PUSH); screenButtons[21].MouseDown += (sender, e) => changeV(-10, "PRO"); screenButtons[22] = Helper.CreateButton(183, 218, 28, 28, "+", true, MocrButton.style.TINY_PUSH); screenButtons[22].MouseDown += (sender, e) => changeV(1, "PRO"); screenButtons[23] = Helper.CreateButton(183, 245, 28, 28, "-", true, MocrButton.style.TINY_PUSH); screenButtons[23].MouseDown += (sender, e) => changeV(-1, "PRO"); screenButtons[24] = Helper.CreateButton(223, 218, 28, 28, "+", true, MocrButton.style.TINY_PUSH); screenButtons[24].MouseDown += (sender, e) => changeV(0.1, "PRO"); screenButtons[25] = Helper.CreateButton(223, 245, 28, 28, "-", true, MocrButton.style.TINY_PUSH); screenButtons[25].MouseDown += (sender, e) => changeV(-0.1, "PRO"); // RAD/ANTIRAD screenLabels[7] = Helper.CreateLabel(268, 161, 200, 19, "┌─── RAD/ANTIRAD ────┐", true, true); screenLabels[8] = Helper.CreateLabel(418, 202, 9, 19, ".", true, true); screenDigits[14] = Helper.CreateConsoleDigit(282, 180, signs, true); screenDigits[14].setDigID(10); screenDigits[15] = Helper.CreateConsoleDigit(309, 180, digits, true); screenDigits[15].setDigID(10); screenDigits[16] = Helper.CreateConsoleDigit(336, 180, digits, true); screenDigits[16].setDigID(10); screenDigits[17] = Helper.CreateConsoleDigit(363, 180, digits, true); screenDigits[17].setDigID(10); screenDigits[18] = Helper.CreateConsoleDigit(390, 180, digits, true); screenDigits[18].setDigID(10); screenDigits[19] = Helper.CreateConsoleDigit(430, 180, digits, true); screenDigits[19].setDigID(10); screenButtons[26] = Helper.CreateButton(306, 218, 28, 28, "+", true, MocrButton.style.TINY_PUSH); screenButtons[26].MouseDown += (sender, e) => changeV(1000, "RAD"); screenButtons[27] = Helper.CreateButton(306, 245, 28, 28, "-", true, MocrButton.style.TINY_PUSH); screenButtons[27].MouseDown += (sender, e) => changeV(-1000, "RAD"); screenButtons[28] = Helper.CreateButton(333, 218, 28, 28, "+", true, MocrButton.style.TINY_PUSH); screenButtons[28].MouseDown += (sender, e) => changeV(100, "RAD"); screenButtons[29] = Helper.CreateButton(333, 245, 28, 28, "-", true, MocrButton.style.TINY_PUSH); screenButtons[29].MouseDown += (sender, e) => changeV(-100, "RAD"); screenButtons[30] = Helper.CreateButton(360, 218, 28, 28, "+", true, MocrButton.style.TINY_PUSH); screenButtons[30].MouseDown += (sender, e) => changeV(10, "RAD"); screenButtons[31] = Helper.CreateButton(360, 245, 28, 28, "-", true, MocrButton.style.TINY_PUSH); screenButtons[31].MouseDown += (sender, e) => changeV(-10, "RAD"); screenButtons[32] = Helper.CreateButton(387, 218, 28, 28, "+", true, MocrButton.style.TINY_PUSH); screenButtons[32].MouseDown += (sender, e) => changeV(1, "RAD"); screenButtons[33] = Helper.CreateButton(387, 245, 28, 28, "-", true, MocrButton.style.TINY_PUSH); screenButtons[33].MouseDown += (sender, e) => changeV(-1, "RAD"); screenButtons[34] = Helper.CreateButton(427, 218, 28, 28, "+", true, MocrButton.style.TINY_PUSH); screenButtons[34].MouseDown += (sender, e) => changeV(0.1, "RAD"); screenButtons[35] = Helper.CreateButton(427, 245, 28, 28, "-", true, MocrButton.style.TINY_PUSH); screenButtons[35].MouseDown += (sender, e) => changeV(-0.1, "RAD"); // NORMAL/ANTINORM screenLabels[9] = Helper.CreateLabel(268, 276, 200, 19, "┌── NORN/ANTINORM ───┐", true, true); screenLabels[10] = Helper.CreateLabel(418, 317, 9, 19, ".", true, true); screenDigits[20] = Helper.CreateConsoleDigit(282, 295, signs, true); screenDigits[20].setDigID(10); screenDigits[21] = Helper.CreateConsoleDigit(309, 295, digits, true); screenDigits[21].setDigID(10); screenDigits[22] = Helper.CreateConsoleDigit(336, 295, digits, true); screenDigits[22].setDigID(10); screenDigits[23] = Helper.CreateConsoleDigit(363, 295, digits, true); screenDigits[23].setDigID(10); screenDigits[24] = Helper.CreateConsoleDigit(390, 295, digits, true); screenDigits[24].setDigID(10); screenDigits[25] = Helper.CreateConsoleDigit(430, 295, digits, true); screenDigits[25].setDigID(10); screenButtons[36] = Helper.CreateButton(306, 333, 28, 28, "+", true, MocrButton.style.TINY_PUSH); screenButtons[36].MouseDown += (sender, e) => changeV(1000, "NORM"); screenButtons[37] = Helper.CreateButton(306, 360, 28, 28, "-", true, MocrButton.style.TINY_PUSH); screenButtons[37].MouseDown += (sender, e) => changeV(-1000, "NORM"); screenButtons[38] = Helper.CreateButton(333, 333, 28, 28, "+", true, MocrButton.style.TINY_PUSH); screenButtons[38].MouseDown += (sender, e) => changeV(100, "NORM"); screenButtons[39] = Helper.CreateButton(333, 360, 28, 28, "-", true, MocrButton.style.TINY_PUSH); screenButtons[39].MouseDown += (sender, e) => changeV(-100, "NORM"); screenButtons[40] = Helper.CreateButton(360, 333, 28, 28, "+", true, MocrButton.style.TINY_PUSH); screenButtons[40].MouseDown += (sender, e) => changeV(10, "NORM"); screenButtons[41] = Helper.CreateButton(360, 360, 28, 28, "-", true, MocrButton.style.TINY_PUSH); screenButtons[41].MouseDown += (sender, e) => changeV(-10, "NORM"); screenButtons[42] = Helper.CreateButton(387, 333, 28, 28, "+", true, MocrButton.style.TINY_PUSH); screenButtons[42].MouseDown += (sender, e) => changeV(1, "NORM"); screenButtons[43] = Helper.CreateButton(387, 360, 28, 28, "-", true, MocrButton.style.TINY_PUSH); screenButtons[43].MouseDown += (sender, e) => changeV(-1, "NORM"); screenButtons[44] = Helper.CreateButton(427, 333, 28, 28, "+", true, MocrButton.style.TINY_PUSH); screenButtons[44].MouseDown += (sender, e) => changeV(0.1, "NORM"); screenButtons[45] = Helper.CreateButton(427, 360, 28, 28, "-", true, MocrButton.style.TINY_PUSH); screenButtons[45].MouseDown += (sender, e) => changeV(-0.1, "NORM"); // ADD/DELETE NODE screenButtons[50] = Helper.CreateButton(130, 65, 84, 38, "ADD NODE", true); screenButtons[50].buttonStyle = MocrButton.style.LIGHT; screenButtons[50].Click += (sender, e) => addNode(600); screenButtons[51] = Helper.CreateButton(130, 105, 84, 38, "REM NODE", true); screenButtons[51].buttonStyle = MocrButton.style.LIGHT; screenButtons[51].Click += (sender, e) => remNode(); // SELECT TARGET /* * string[] targets = getTargetList(true); * screenDigits[28] = Helper.CreateConsoleDigit(78, 333, targets, true); * screenDigits[28].setDigID(0); * screenButtons[50] = Helper.CreateButton(223, 333, 28, 28, "+", true, Helper.ButtonType.TINY_PUSH); * screenButtons[50].MouseDown += (sender, e) => changeTarget(1); * screenButtons[51] = Helper.CreateButton(223, 360, 28, 28, "-", true, Helper.ButtonType.TINY_PUSH); * screenButtons[51].MouseDown += (sender, e) => changeTarget(-1); * /**/ screenScrews[0] = Helper.CreateScrew(4, 71, true); screenScrews[1] = Helper.CreateScrew(500, 71, true); screenScrews[2] = Helper.CreateScrew(4, 295, true); screenScrews[3] = Helper.CreateScrew(500, 295, true); }