private void listener_ClientConnected(object sender, KinectClientEventArgs e) { this.activeClient = e.Client; this.networkStream = e.NetworkStream; if (this.ClientConnected != null) { this.ClientConnected(this, new EventArgs()); } }
private void listener_ClientConnected(object sender, KinectClientEventArgs e) { this.activeClient = e.Client; this.networkStream = e.NetworkStream; if (this.ClientConnected != null) { this.ClientConnected(this, new EventArgs()); } }