private Polygon GetPolygon(List<Vector2> points, KggCanvas.Color color = null) { return new Polygon(points .Select(x => new Vector2Ext(kggCanvas.Width / 2 + x.X * size, kggCanvas.Height / 2 - x.Y * size) ) .ToList() ,color); }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.kggCanvas = ((KGG.KggCanvas)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.window = ((KGG_Task_1.MainWindow)(target)); return; case 2: this.kggCanvas = ((KGG.KggCanvas)(target)); #line 11 "..\..\MainWindow.xaml" this.kggCanvas.MouseLeftButtonDown += new System.Windows.Input.MouseButtonEventHandler(this.kggCanvas_MouseLeftButtonDown); #line default #line hidden #line 11 "..\..\MainWindow.xaml" this.kggCanvas.MouseMove += new System.Windows.Input.MouseEventHandler(this.kggCanvas_MouseMove); #line default #line hidden #line 11 "..\..\MainWindow.xaml" this.kggCanvas.MouseLeftButtonUp += new System.Windows.Input.MouseButtonEventHandler(this.kggCanvas_MouseLeftButtonUp); #line default #line hidden return; case 3: this.textBoxLeft = ((System.Windows.Controls.TextBox)(target)); return; case 4: this.textBoxRight = ((System.Windows.Controls.TextBox)(target)); return; case 5: this.button = ((System.Windows.Controls.Button)(target)); #line 16 "..\..\MainWindow.xaml" this.button.Click += new System.Windows.RoutedEventHandler(this.button_Click); #line default #line hidden return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.kggCanvas = ((KGG.KggCanvas)(target)); return; case 2: this.triLevel = ((System.Windows.Controls.TextBox)(target)); #line 13 "..\..\MainWindow.xaml" this.triLevel.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.TextBoxUInt); #line default #line hidden return; case 3: this.button = ((System.Windows.Controls.Button)(target)); #line 16 "..\..\MainWindow.xaml" this.button.Click += new System.Windows.RoutedEventHandler(this.button_Click); #line default #line hidden return; case 4: this.cubeFrom = ((System.Windows.Controls.TextBox)(target)); #line 19 "..\..\MainWindow.xaml" this.cubeFrom.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.TextBoxVector3); #line default #line hidden return; case 5: this.cubeTo = ((System.Windows.Controls.TextBox)(target)); #line 21 "..\..\MainWindow.xaml" this.cubeTo.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.TextBoxVector3); #line default #line hidden return; case 6: this.pyrA = ((System.Windows.Controls.TextBox)(target)); #line 25 "..\..\MainWindow.xaml" this.pyrA.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.TextBoxVector3); #line default #line hidden return; case 7: this.pyrB = ((System.Windows.Controls.TextBox)(target)); #line 27 "..\..\MainWindow.xaml" this.pyrB.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.TextBoxVector3); #line default #line hidden return; case 8: this.pyrC = ((System.Windows.Controls.TextBox)(target)); #line 29 "..\..\MainWindow.xaml" this.pyrC.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.TextBoxVector3); #line default #line hidden return; case 9: this.pyrD = ((System.Windows.Controls.TextBox)(target)); #line 31 "..\..\MainWindow.xaml" this.pyrD.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.TextBoxVector3); #line default #line hidden return; case 10: this.pyrUp = ((System.Windows.Controls.TextBox)(target)); #line 33 "..\..\MainWindow.xaml" this.pyrUp.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.TextBoxVector3); #line default #line hidden return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.kggCanvas = ((KGG.KggCanvas)(target)); return; case 2: this.labelA = ((System.Windows.Controls.Label)(target)); return; case 3: this.textBoxA = ((System.Windows.Controls.TextBox)(target)); #line 13 "..\..\MainWindow.xaml" this.textBoxA.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.TextChanged); #line default #line hidden #line 13 "..\..\MainWindow.xaml" this.textBoxA.LostFocus += new System.Windows.RoutedEventHandler(this.LostFocus); #line default #line hidden return; case 4: this.labelB = ((System.Windows.Controls.Label)(target)); return; case 5: this.textBoxB = ((System.Windows.Controls.TextBox)(target)); #line 15 "..\..\MainWindow.xaml" this.textBoxB.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.TextChanged); #line default #line hidden #line 15 "..\..\MainWindow.xaml" this.textBoxB.LostFocus += new System.Windows.RoutedEventHandler(this.LostFocus); #line default #line hidden return; case 6: this.labelC = ((System.Windows.Controls.Label)(target)); return; case 7: this.textBoxC = ((System.Windows.Controls.TextBox)(target)); #line 17 "..\..\MainWindow.xaml" this.textBoxC.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.TextChanged); #line default #line hidden #line 17 "..\..\MainWindow.xaml" this.textBoxC.LostFocus += new System.Windows.RoutedEventHandler(this.LostFocus); #line default #line hidden return; case 8: this.labelD = ((System.Windows.Controls.Label)(target)); return; case 9: this.textBoxD = ((System.Windows.Controls.TextBox)(target)); #line 19 "..\..\MainWindow.xaml" this.textBoxD.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.TextChanged); #line default #line hidden #line 19 "..\..\MainWindow.xaml" this.textBoxD.LostFocus += new System.Windows.RoutedEventHandler(this.LostFocus); #line default #line hidden return; case 10: this.button = ((System.Windows.Controls.Button)(target)); #line 20 "..\..\MainWindow.xaml" this.button.Click += new System.Windows.RoutedEventHandler(this.button_Click); #line default #line hidden return; } this._contentLoaded = true; }
public Rectangle(Vector3 a, Vector3 b, Vector3 c, Vector3 d, KggCanvas.Color color) : this(a, b, c, d) { Color = color; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.window = ((KGG_Task_1.MainWindow)(target)); return; case 2: this.kggCanvas = ((KGG.KggCanvas)(target)); #line 11 "..\..\MainWindow.xaml" this.kggCanvas.MouseLeftButtonDown += new System.Windows.Input.MouseButtonEventHandler(this.kggCanvas_MouseLeftButtonDown); #line default #line hidden #line 11 "..\..\MainWindow.xaml" this.kggCanvas.MouseMove += new System.Windows.Input.MouseEventHandler(this.kggCanvas_MouseMove); #line default #line hidden #line 11 "..\..\MainWindow.xaml" this.kggCanvas.MouseLeftButtonUp += new System.Windows.Input.MouseButtonEventHandler(this.kggCanvas_MouseLeftButtonUp); #line default #line hidden return; case 3: this.slider = ((System.Windows.Controls.Slider)(target)); #line 12 "..\..\MainWindow.xaml" this.slider.ValueChanged += new System.Windows.RoutedPropertyChangedEventHandler<double>(this.slider_ValueChanged); #line default #line hidden return; case 4: this.label = ((System.Windows.Controls.Label)(target)); return; } this._contentLoaded = true; }