public int AddKuaFuFuBenRoleData(KuaFuFuBenRoleData kuaFuFuBenRoleData, int maxRoleCount, GameElementWarRoleCountChanged handler) { int roleCount = -1; lock (this) { if (RoleDict.Count < maxRoleCount && !RoleDict.ContainsKey(kuaFuFuBenRoleData.RoleId)) { RoleCount++; TeamCombatSum += kuaFuFuBenRoleData.ZhanDouLi; RoleDict[kuaFuFuBenRoleData.RoleId] = kuaFuFuBenRoleData; roleCount = RoleDict.Count; if (null != handler) { handler(this, roleCount); } return(roleCount); } } return(roleCount); }
public int AddKuaFuFuBenRoleData(KuaFuFuBenRoleData kuaFuFuBenRoleData) { int roleCount = -1; lock (this) { if (RoleDict.Count < Consts.YongZheZhanChangRoleCountTotal && !RoleDict.ContainsKey(kuaFuFuBenRoleData.RoleId)) { if (RoleCountSide1 < RoleCountSide2) { RoleCountSide1++; kuaFuFuBenRoleData.Side = 1; } else { RoleCountSide2++; kuaFuFuBenRoleData.Side = 2; } RoleDict[kuaFuFuBenRoleData.RoleId] = kuaFuFuBenRoleData; roleCount = RoleDict.Count; return(roleCount); } } return(roleCount); }
public int AddKuaFuFuBenRoleData(KuaFuFuBenRoleData kuaFuFuBenRoleData) { int roleCount = -1; lock (this) { if (RoleDict.Count < Consts.TianTiRoleCountTotal && !RoleDict.ContainsKey(kuaFuFuBenRoleData.RoleId)) { if (RoleCountSide1 < Consts.TianTiRoleCountPerSide) { RoleCountSide1++; kuaFuFuBenRoleData.Side = 1; } else if (RoleCountSide2 < Consts.TianTiRoleCountPerSide) { RoleCountSide2++; kuaFuFuBenRoleData.Side = 2; } else { return(roleCount); } RoleDict[kuaFuFuBenRoleData.RoleId] = kuaFuFuBenRoleData; roleCount = RoleDict.Count; return(roleCount); } } return(roleCount); }
public int AddKuaFuFuBenRoleData(KuaFuFuBenRoleData kuaFuFuBenRoleData) { int roleCount = -1; lock (this) { if (this.RoleDict.Count < 2 && !this.RoleDict.ContainsKey(kuaFuFuBenRoleData.RoleId)) { if (this.RoleCountSide1 < 1) { this.RoleCountSide1++; kuaFuFuBenRoleData.Side = 1; } else { if (this.RoleCountSide2 >= 1) { return(roleCount); } this.RoleCountSide2++; kuaFuFuBenRoleData.Side = 2; } this.RoleDict[kuaFuFuBenRoleData.RoleId] = kuaFuFuBenRoleData; roleCount = this.RoleDict.Count; return(roleCount); } } return(roleCount); }
public int AddKuaFuFuBenRoleData(KuaFuFuBenRoleData kuaFuFuBenRoleData, GameFuBenRoleCountChanged handler) { int roleCount = -1; lock (this) { if (this.RoleDict.Count < Consts.HuanYingSiYuanRoleCountTotal && !this.RoleDict.ContainsKey(kuaFuFuBenRoleData.RoleId)) { if (this.RoleCountSide1 < Consts.HuanYingSiYuanRoleCountPerSide) { this.RoleCountSide1++; kuaFuFuBenRoleData.Side = 1; } else { if (this.RoleCountSide2 >= Consts.HuanYingSiYuanRoleCountPerSide) { return(roleCount); } this.RoleCountSide2++; kuaFuFuBenRoleData.Side = 2; } this.RoleDict[kuaFuFuBenRoleData.RoleId] = kuaFuFuBenRoleData; roleCount = this.RoleDict.Count; if (null != handler) { handler(this, roleCount); } return(roleCount); } } return(roleCount); }
public int AddKuaFuFuBenRoleData(KuaFuFuBenRoleData kuaFuFuBenRoleData, int maxRoleCount) { int roleCount = -1; lock (this) { if (this.RoleDict.Count < maxRoleCount && !this.RoleDict.ContainsKey(kuaFuFuBenRoleData.RoleId)) { this.TeamCombatSum += (long)kuaFuFuBenRoleData.ZhanDouLi; this.RoleDict[kuaFuFuBenRoleData.RoleId] = kuaFuFuBenRoleData; roleCount = this.RoleDict.Count; return(roleCount); } } return(roleCount); }