コード例 #1
0
ファイル: Telemetry.cs プロジェクト: theJesuit/Kerbalism
		public static void TelemetryPanel(this Panel p, Vessel v)
		{
			// avoid corner-case when this is called in a lambda after scene changes
			v = FlightGlobals.FindVessel(v.id);

			// if vessel doesn't exist anymore, leave the panel empty
			if (v == null) return;

			// get info from the cache
			Vessel_info vi = Cache.VesselInfo(v);

			// if not a valid vessel, leave the panel empty
			if (!vi.is_valid) return;

			// set metadata
			p.Title(Lib.BuildString(Lib.Ellipsis(v.vesselName, Styles.ScaleStringLength(20)), " <color=#cccccc>TELEMETRY</color>"));
			p.Width(Styles.ScaleWidthFloat(355.0f));
			p.paneltype = Panel.PanelType.telemetry;

			// time-out simulation
			if (p.Timeout(vi)) return;

			// get vessel data
			VesselData vd = DB.Vessel(v);

			// get resources
			Vessel_resources resources = ResourceCache.Get(v);

			// get crew
			var crew = Lib.CrewList(v);

			// draw the content
			Render_crew(p, crew);
			Render_greenhouse(p, vi);
			Render_supplies(p, v, vi, resources);
			Render_habitat(p, v, vi);
			Render_environment(p, v, vi);

			// collapse eva kerbal sections into one
			if (v.isEVA) p.Collapse("EVA SUIT");
		}
コード例 #2
0
        // to be called as window refresh function
        void window_body(Panel p)
        {
            // outside the editor
            if (!Lib.IsEditor())
            {
                // if part doesn't exist anymore
                if (FlightGlobals.FindPartByID(part.flightID) == null)
                {
                    return;
                }
            }
            // inside the editor
            else
            {
                // if the part doesn't exist anymore (eg: removed, user hit undo)
                if (GetInstanceID() == 0)
                {
                    return;
                }
            }

            // for each selected setup
            for (int selected_i = 0; selected_i < selected.Count; ++selected_i)
            {
                // find index in unlocked setups
                for (int setup_i = 0; setup_i < unlocked.Count; ++setup_i)
                {
                    if (unlocked[setup_i].name == selected[selected_i])
                    {
                        // commit panel
                        render_panel(p, unlocked[setup_i], selected_i, setup_i);
                    }
                }
            }

            // set metadata
            p.title(Lib.BuildString("Configure <color=#cccccc>", Lib.Ellipsis(title, Styles.ScaleStringLength(40)), "</color>"));
            p.width(Styles.ScaleWidthFloat(300.0f));
        }
コード例 #3
0
ファイル: FileManager.cs プロジェクト: gotmachine/Kerbalism-1
        /// <summary>
        /// If short_strings parameter is true then the strings used for display of the data will be shorter when inflight.
        /// </summary>
        public static void Fileman(this Panel p, Vessel v, bool short_strings = false)
        {
            // avoid corner-case when this is called in a lambda after scene changes
            v = FlightGlobals.FindVessel(v.id);

            // if vessel doesn't exist anymore, leave the panel empty
            if (v == null)
            {
                return;
            }

            // get info from the cache
            Vessel_info vi = Cache.VesselInfo(v);

            // if not a valid vessel, leave the panel empty
            if (!vi.is_valid)
            {
                return;
            }

            // set metadata
            p.Title(Lib.BuildString(Lib.Ellipsis(v.vesselName, Styles.ScaleStringLength(40)), " <color=#cccccc>FILE MANAGER</color>"));
            p.Width(Styles.ScaleWidthFloat(465.0f));
            p.paneltype = Panel.PanelType.data;

            // time-out simulation
            if (!Lib.IsControlUnit(v) && p.Timeout(vi))
            {
                return;
            }

            var drives = Drive.GetDriveParts(v);

            int    filesCount        = 0;
            double usedDataCapacity  = 0;
            double totalDataCapacity = 0;

            int    samplesCount     = 0;
            int    usedSlots        = 0;
            int    totalSlots       = 0;
            double totalMass        = 0;
            bool   unlimitedData    = false;
            bool   unlimitedSamples = false;

            foreach (var idDrivePair in drives)
            {
                var drive = idDrivePair.Value;

                if (!drive.is_private)
                {
                    usedDataCapacity  += drive.FilesSize();
                    totalDataCapacity += drive.dataCapacity;

                    unlimitedData    |= drive.dataCapacity < 0;
                    unlimitedSamples |= drive.sampleCapacity < 0;

                    usedSlots  += drive.SamplesSize();
                    totalSlots += drive.sampleCapacity;
                }

                filesCount   += drive.files.Count;
                samplesCount += drive.samples.Count;
                foreach (var sample in drive.samples.Values)
                {
                    totalMass += sample.mass;
                }
            }

            if (filesCount > 0 || totalDataCapacity > 0)
            {
                var title = "DATA " + Lib.HumanReadableDataSize(usedDataCapacity);
                if (!unlimitedData)
                {
                    title += Lib.BuildString(" (", Lib.HumanReadablePerc((totalDataCapacity - usedDataCapacity) / totalDataCapacity), " available)");
                }
                p.AddSection(title);

                foreach (var idDrivePair in drives)
                {
                    uint partId = idDrivePair.Key;
                    var  drive  = idDrivePair.Value;
                    foreach (var pair in drive.files)
                    {
                        string filename = pair.Key;
                        File   file     = pair.Value;
                        Render_file(p, partId, filename, file, drive, short_strings && Lib.IsFlight(), v);
                    }
                }

                if (filesCount == 0)
                {
                    p.AddContent("<i>no files</i>", string.Empty);
                }
            }

            if (samplesCount > 0 || totalSlots > 0)
            {
                var title = "SAMPLES " + Lib.HumanReadableMass(totalMass) + " " + Lib.HumanReadableSampleSize(usedSlots);
                if (totalSlots > 0 && !unlimitedSamples)
                {
                    title += ", " + Lib.HumanReadableSampleSize(totalSlots) + " available";
                }
                p.AddSection(title);

                foreach (var idDrivePair in drives)
                {
                    uint partId = idDrivePair.Key;
                    var  drive  = idDrivePair.Value;
                    foreach (var pair in drive.samples)
                    {
                        string samplename = pair.Key;
                        Sample sample     = pair.Value;
                        Render_sample(p, partId, samplename, sample, drive, short_strings && Lib.IsFlight());
                    }
                }

                if (samplesCount == 0)
                {
                    p.AddContent("<i>no samples</i>", string.Empty);
                }
            }
        }
コード例 #4
0
ファイル: DevManager.cs プロジェクト: gotmachine/Kerbalism-1
        public static void Devman(this Panel p, Vessel v)
        {
            // avoid corner-case when this is called in a lambda after scene changes
            v = FlightGlobals.FindVessel(v.id);

            // if vessel doesn't exist anymore, leave the panel empty
            if (v == null)
            {
                return;
            }

            // get info from the cache
            Vessel_info vi = Cache.VesselInfo(v);

            // if not a valid vessel, leave the panel empty
            if (!vi.is_valid)
            {
                return;
            }

            // set metadata
            p.Title(Lib.BuildString(Lib.Ellipsis(v.vesselName, Styles.ScaleStringLength(20)), " <color=#cccccc>" + Localizer.Format("#KERBALISM_UI_devman") + "</color>"));
            p.Width(Styles.ScaleWidthFloat(355.0f));
            p.paneltype = Panel.PanelType.scripts;

            // time-out simulation
            if (!Lib.IsControlUnit(v) && p.Timeout(vi))
            {
                return;
            }

            // get devices
            Dictionary <uint, Device> devices = Computer.Boot(v);
            int deviceCount = 0;

            // direct control
            if (script_index == 0)
            {
                // draw section title and desc
                p.AddSection
                (
                    Localizer.Format("#KERBALISM_UI_devices"),
                    Description(),
                    () => p.Prev(ref script_index, (int)ScriptType.last),
                    () => p.Next(ref script_index, (int)ScriptType.last),
                    true
                );

                // for each device
                foreach (var pair in devices)
                {
                    // render device entry
                    Device dev = pair.Value;
                    if (!dev.IsVisible())
                    {
                        continue;
                    }
                    p.AddContent(dev.Name(), dev.Info(), string.Empty, dev.Toggle, () => Highlighter.Set(dev.Part(), Color.cyan));
                    deviceCount++;
                }
            }
            // script editor
            else
            {
                // get script
                ScriptType script_type = (ScriptType)script_index;
                string     script_name = script_type.ToString().Replace('_', ' ').ToUpper();
                Script     script      = DB.Vessel(v).computer.Get(script_type);

                // draw section title and desc
                p.AddSection
                (
                    script_name,
                    Description(),
                    () => p.Prev(ref script_index, (int)ScriptType.last),
                    () => p.Next(ref script_index, (int)ScriptType.last),
                    true
                );

                // for each device
                foreach (var pair in devices)
                {
                    Device dev = pair.Value;
                    if (!dev.IsVisible())
                    {
                        continue;
                    }

                    // determine tribool state
                    int state = !script.states.ContainsKey(pair.Key)
                                          ? -1
                                          : !script.states[pair.Key]
                                          ? 0
                                          : 1;

                    // render device entry
                    p.AddContent
                    (
                        dev.Name(),
                        state == -1 ? "<color=#999999>" + Localizer.Format("#KERBALISM_UI_dontcare") + " </color>" : state == 0 ? "<color=red>" + Localizer.Format("#KERBALISM_Generic_OFF") + "</color>" : "<color=cyan>" + Localizer.Format("#KERBALISM_Generic_ON") + "</color>",
                        string.Empty,
                        () =>
                    {
                        switch (state)
                        {
                        case -1: script.Set(dev, true); break;

                        case 0: script.Set(dev, null); break;

                        case 1: script.Set(dev, false); break;
                        }
                    },
                        () => Highlighter.Set(dev.Part(), Color.cyan)
                    );
                    deviceCount++;
                }
            }

            // no devices case
            if (deviceCount == 0)
            {
                p.AddContent("<i>no devices</i>");
            }
        }
コード例 #5
0
        public static void config(this Panel p, Vessel v)
        {
            // avoid corner-case when this is called in a lambda after scene changes
            v = FlightGlobals.FindVessel(v.id);

            // if vessel doesn't exist anymore, leave the panel empty
            if (v == null)
            {
                return;
            }

            // get info from the cache
            vessel_info vi = Cache.VesselInfo(v);

            // if not a valid vessel, leave the panel empty
            if (!vi.is_valid)
            {
                return;
            }

            // set metadata
            p.title(Lib.BuildString(Lib.Ellipsis(v.vesselName, Styles.ScaleStringLength(20)), " <color=#cccccc>VESSEL CONFIG</color>"));
            p.width(Styles.ScaleWidthFloat(355.0f));
            p.paneltype = Panel.PanelType.config;

            // time-out simulation
            if (p.timeout(vi))
            {
                return;
            }

            // get data from db
            VesselData vd = DB.Vessel(v);

            // toggle rendering
            string tooltip;

            if (Features.Reliability)
            {
                p.section("RENDERING");
            }
            if (Features.Reliability)
            {
                tooltip = "Highlight failed components";
                p.content("highlight malfunctions", string.Empty, tooltip);
                p.icon(vd.cfg_highlights ? Icons.toggle_green : Icons.toggle_red, tooltip, () => p.toggle(ref vd.cfg_highlights));
            }

            // toggle messages
            p.section("MESSAGES");
            tooltip = "Receive a message when\nElectricCharge level is low";
            p.content("battery", string.Empty, tooltip);
            p.icon(vd.cfg_ec ? Icons.toggle_green : Icons.toggle_red, tooltip, () => p.toggle(ref vd.cfg_ec));
            if (Features.Supplies)
            {
                tooltip = "Receive a message when\nsupply resources level is low";
                p.content("supply", string.Empty, tooltip);
                p.icon(vd.cfg_supply ? Icons.toggle_green : Icons.toggle_red, tooltip, () => p.toggle(ref vd.cfg_supply));
            }
            if (RemoteTech.Enabled() || HighLogic.fetch.currentGame.Parameters.Difficulty.EnableCommNet)
            {
                tooltip = "Receive a message when signal is lost or obtained";
                p.content("signal", string.Empty, tooltip);
                p.icon(vd.cfg_signal ? Icons.toggle_green : Icons.toggle_red, tooltip, () => p.toggle(ref vd.cfg_signal));
            }
            if (Features.Reliability)
            {
                tooltip = "Receive a message\nwhen a component fail";
                p.content("reliability", string.Empty, tooltip);
                p.icon(vd.cfg_malfunction ? Icons.toggle_green : Icons.toggle_red, tooltip, () => p.toggle(ref vd.cfg_malfunction));
            }
            if (Features.SpaceWeather)
            {
                tooltip = "Receive a message\nduring CME events";
                p.content("storm", string.Empty, tooltip);
                p.icon(vd.cfg_storm ? Icons.toggle_green : Icons.toggle_red, tooltip, () => p.toggle(ref vd.cfg_storm));
            }
            if (Features.Automation)
            {
                tooltip = "Receive a message when\nscripts are executed";
                p.content("script", string.Empty, tooltip);
                p.icon(vd.cfg_script ? Icons.toggle_green : Icons.toggle_red, tooltip, () => p.toggle(ref vd.cfg_script));
            }
        }
コード例 #6
0
ファイル: FileManager.cs プロジェクト: tinygrox/Kerbalism
        /// <summary>
        /// If short_strings parameter is true then the strings used for display of the data will be shorter when inflight.
        /// </summary>
        public static void Fileman(this Panel p, Vessel v, bool short_strings = false)
        {
            // avoid corner-case when this is called in a lambda after scene changes
            v = FlightGlobals.FindVessel(v.id);

            // if vessel doesn't exist anymore, leave the panel empty
            if (v == null)
            {
                return;
            }

            // get info from the cache
            VesselData vd = v.KerbalismData();

            // if not a valid vessel, leave the panel empty
            if (!vd.IsSimulated)
            {
                return;
            }

            // set metadata
            p.Title(Lib.BuildString(Lib.Ellipsis(v.vesselName, Styles.ScaleStringLength(40)), " ", Lib.Color(Local.FILEMANAGER_title, Lib.Kolor.LightGrey)));            //"FILE MANAGER"
            p.Width(Styles.ScaleWidthFloat(465.0f));
            p.paneltype = Panel.PanelType.data;

            // time-out simulation
            if (!Lib.IsControlUnit(v) && p.Timeout(vd))
            {
                return;
            }

            List <ObjectPair <uint, Drive> > drives = new List <ObjectPair <uint, Drive> >();

            int    filesCount        = 0;
            double usedDataCapacity  = 0;
            double totalDataCapacity = 0;

            int    samplesCount     = 0;
            int    usedSlots        = 0;
            int    totalSlots       = 0;
            double totalMass        = 0;
            bool   unlimitedData    = false;
            bool   unlimitedSamples = false;

            foreach (PartData partData in vd.PartDatas)
            {
                Drive drive = partData.Drive;
                if (drive == null)
                {
                    continue;
                }

                drives.Add(new ObjectPair <uint, Drive>(partData.FlightId, drive));

                if (!drive.is_private)
                {
                    usedDataCapacity  += drive.FilesSize();
                    totalDataCapacity += drive.dataCapacity;

                    unlimitedData    |= drive.dataCapacity < 0;
                    unlimitedSamples |= drive.sampleCapacity < 0;

                    usedSlots  += drive.SamplesSize();
                    totalSlots += drive.sampleCapacity;
                }

                filesCount   += drive.files.Count;
                samplesCount += drive.samples.Count;
                foreach (var sample in drive.samples.Values)
                {
                    totalMass += sample.mass;
                }
            }

            if (filesCount > 0 || totalDataCapacity > 0)
            {
                var title = Local.FILEMANAGER_DataCapacity + " " + Lib.HumanReadableDataSize(usedDataCapacity);                //"DATA "
                if (!unlimitedData)
                {
                    title += Local.FILEMANAGER_DataAvailable.Format(Lib.HumanReadablePerc((totalDataCapacity - usedDataCapacity) / totalDataCapacity));                                //Lib.BuildString(" (", Lib.HumanReadablePerc((totalDataCapacity - usedDataCapacity) / totalDataCapacity), " available)");
                }
                p.AddSection(title);

                foreach (var drive in drives)
                {
                    foreach (File file in drive.Value.files.Values)
                    {
                        Render_file(p, drive.Key, file, drive.Value, short_strings && Lib.IsFlight(), v);
                    }
                }

                if (filesCount == 0)
                {
                    p.AddContent("<i>" + Local.FILEMANAGER_nofiles + "</i>", string.Empty);                             //no files
                }
            }

            if (samplesCount > 0 || totalSlots > 0)
            {
                var title = Local.FILEMANAGER_SAMPLESMass.Format(Lib.HumanReadableMass(totalMass)) + " " + Lib.HumanReadableSampleSize(usedSlots);                //"SAMPLES " +
                if (totalSlots > 0 && !unlimitedSamples)
                {
                    title += ", " + Lib.HumanReadableSampleSize(totalSlots) + " " + Local.FILEMANAGER_SAMPLESAvailable;                                                    //available
                }
                p.AddSection(title);

                foreach (var drive in drives)
                {
                    foreach (Sample sample in drive.Value.samples.Values)
                    {
                        Render_sample(p, drive.Key, sample, drive.Value, short_strings && Lib.IsFlight());
                    }
                }

                if (samplesCount == 0)
                {
                    p.AddContent("<i>" + Local.FILEMANAGER_nosamples + "</i>", string.Empty);                               //no samples
                }
            }
        }
コード例 #7
0
        public static void Devman(this Panel p, Vessel v)
        {
            // avoid corner-case when this is called in a lambda after scene changes
            v = FlightGlobals.FindVessel(v.id);

            // if vessel doesn't exist anymore, leave the panel empty
            if (v == null)
            {
                return;
            }

            // get data
            VesselData vd = v.KerbalismData();

            // if not a valid vessel, leave the panel empty
            if (!vd.IsSimulated)
            {
                return;
            }

            // set metadata
            p.Title(Lib.BuildString(Lib.Ellipsis(v.vesselName, Styles.ScaleStringLength(20)), Lib.Color("#KERBALISM_UI_devman", Lib.Kolor.LightGrey)));
            p.Width(Styles.ScaleWidthFloat(355.0f));
            p.paneltype = Panel.PanelType.scripts;

            // time-out simulation
            if (!Lib.IsControlUnit(v) && p.Timeout(vd))
            {
                return;
            }

            // get devices
            List <Device> devices     = Computer.GetModuleDevices(v);
            int           deviceCount = 0;

            // direct control
            if (script_index == 0)
            {
                // draw section title and desc
                p.AddSection
                (
                    Localizer.Format("#KERBALISM_UI_devices"),
                    Description(),
                    () => p.Prev(ref script_index, (int)ScriptType.last),
                    () => p.Next(ref script_index, (int)ScriptType.last),
                    false
                );

                bool hasVesselDeviceSection = false;
                bool hasModuleDeviceSection = false;

                // for each device
                for (int i = devices.Count - 1; i >= 0; i--)
                {
                    Device dev = devices[i];

                    dev.OnUpdate();
                    if (!dev.IsVisible)
                    {
                        continue;
                    }

                    // create vessel device section if necessary
                    if (dev is VesselDevice)
                    {
                        if (!hasVesselDeviceSection)
                        {
                            p.AddSection("VESSEL DEVICES");
                            hasVesselDeviceSection = true;
                        }
                    }
                    // create module device section if necessary
                    else
                    {
                        if (!hasModuleDeviceSection)
                        {
                            p.AddSection("MODULE DEVICES");
                            hasModuleDeviceSection = true;
                        }
                    }

                    if (dev.PartId != 0u)
                    {
                        p.AddContent(dev.DisplayName, dev.Status, dev.Tooltip, dev.Toggle, () => Highlighter.Set(dev.PartId, Color.cyan));
                    }
                    else
                    {
                        p.AddContent(dev.DisplayName, dev.Status, dev.Tooltip, dev.Toggle);
                    }

                    if (dev.Icon != null)
                    {
                        p.SetLeftIcon(dev.Icon.texture, dev.Icon.tooltip, dev.Icon.onClick);
                    }

                    deviceCount++;
                }
            }
            // script editor
            else
            {
                // get script
                ScriptType script_type = (ScriptType)script_index;
                string     script_name = script_type.ToString().Replace('_', ' ').ToUpper();
                Script     script      = v.KerbalismData().computer.Get(script_type);

                // draw section title and desc
                p.AddSection
                (
                    script_name,
                    Description(),
                    () => p.Prev(ref script_index, (int)ScriptType.last),
                    () => p.Next(ref script_index, (int)ScriptType.last)
                );

                bool hasVesselDeviceSection = false;
                bool hasModuleDeviceSection = false;

                // for each device
                for (int i = devices.Count - 1; i >= 0; i--)
                {
                    Device dev = devices[i];

                    dev.OnUpdate();
                    if (!dev.IsVisible)
                    {
                        continue;
                    }

                    // determine tribool state
                    int state = !script.states.ContainsKey(dev.Id)
                                          ? -1
                                          : !script.states[dev.Id]
                                          ? 0
                                          : 1;

                    // create vessel device section if necessary
                    if (dev is VesselDevice)
                    {
                        if (!hasVesselDeviceSection)
                        {
                            p.AddSection("VESSEL DEVICES");
                            hasVesselDeviceSection = true;
                        }
                    }
                    // create module device section if necessary
                    else
                    {
                        if (!hasModuleDeviceSection)
                        {
                            p.AddSection("MODULE DEVICES");
                            hasModuleDeviceSection = true;
                        }
                    }

                    // render device entry
                    p.AddContent
                    (
                        dev.DisplayName,
                        state == -1 ? Lib.Color(Localizer.Format("#KERBALISM_UI_dontcare"), Lib.Kolor.DarkGrey) : Lib.Color(state == 0, Localizer.Format("#KERBALISM_Generic_OFF"), Lib.Kolor.Yellow, Localizer.Format("#KERBALISM_Generic_ON"), Lib.Kolor.Green),
                        string.Empty,
                        () =>
                    {
                        switch (state)
                        {
                        case -1: script.Set(dev, true); break;

                        case 0: script.Set(dev, null); break;

                        case 1: script.Set(dev, false); break;
                        }
                    },
                        () => Highlighter.Set(dev.PartId, Color.cyan)
                    );
                    deviceCount++;
                }
            }

            // no devices case
            if (deviceCount == 0)
            {
                p.AddContent("<i>no devices</i>");
            }
        }
コード例 #8
0
        /// <summary>
        /// If short_strings parameter is true then the strings used for display of the data will be shorter when inflight.
        /// </summary>
        public static void Fileman(this Panel p, Vessel v, bool short_strings = false)
        {
            // avoid corner-case when this is called in a lambda after scene changes
            v = FlightGlobals.FindVessel(v.id);

            // if vessel doesn't exist anymore, leave the panel empty
            if (v == null)
            {
                return;
            }

            // get info from the cache
            Vessel_info vi = Cache.VesselInfo(v);

            // if not a valid vessel, leave the panel empty
            if (!vi.is_valid)
            {
                return;
            }

            // set metadata
            p.Title(Lib.BuildString(Lib.Ellipsis(v.vesselName, Styles.ScaleStringLength(40)), " <color=#cccccc>FILE MANAGER</color>"));
            p.Width(Styles.ScaleWidthFloat(465.0f));
            p.paneltype = Panel.PanelType.data;

            // time-out simulation
            if (p.Timeout(vi))
            {
                return;
            }

            foreach (var idDrivePair in DB.Vessel(v).drives)
            {
                var drive = idDrivePair.Value;

                if (drive.dataCapacity > double.Epsilon)
                {
                    // draw data section
                    p.AddSection(Lib.BuildString("DATA ", drive.name, " ", Lib.HumanReadableDataSize(drive.dataCapacity),
                                                 " (", Lib.HumanReadablePerc(drive.FilesSize() / drive.dataCapacity), ")"));
                    foreach (var pair in drive.files)
                    {
                        string filename = pair.Key;
                        File   file     = pair.Value;
                        Render_file(p, filename, file, drive, short_strings && Lib.IsFlight(), Cache.VesselInfo(v).connection.rate);
                    }
                    if (drive.files.Count == 0)
                    {
                        p.AddContent("<i>no files</i>", string.Empty);
                    }
                }

                if (drive.sampleCapacity > 0)
                {
                    double mass = 0;
                    foreach (var sample in drive.samples.Values)
                    {
                        mass += sample.mass;
                    }

                    // draw samples section
                    p.AddSection(Lib.BuildString("SAMPLES ", drive.name, " ",
                                                 Lib.HumanReadableSampleSize(drive.sampleCapacity),
                                                 " (", Lib.HumanReadablePerc(drive.SamplesSize() / drive.sampleCapacity), ") ",
                                                 Lib.HumanReadableMass(mass)));
                    foreach (var pair in drive.samples)
                    {
                        string filename = pair.Key;
                        Sample sample   = pair.Value;
                        Render_sample(p, filename, sample, drive, short_strings && Lib.IsFlight());
                    }
                    if (drive.samples.Count == 0)
                    {
                        p.AddContent("<i>no samples</i>", string.Empty);
                    }
                }
            }
        }
コード例 #9
0
ファイル: VesselConfig.cs プロジェクト: elbuglione/Kerbalism
		public static void Config(this Panel p, Vessel v)
		{
			// avoid corner-case when this is called in a lambda after scene changes
			v = FlightGlobals.FindVessel(v.id);

			// if vessel doesn't exist anymore, leave the panel empty
			if (v == null) return;

			// get vessel data
			VesselData vd = v.KerbalismData();

			// if not a valid vessel, leave the panel empty
			if (!vd.IsSimulated) return;

			// set metadata
			p.Title(Lib.BuildString(Lib.Ellipsis(v.vesselName, Styles.ScaleStringLength(20)), " ", Lib.Color(Local.VESSELCONFIG_title, Lib.Kolor.LightGrey)));//"VESSEL CONFIG"
			p.Width(Styles.ScaleWidthFloat(355.0f));
			p.paneltype = Panel.PanelType.config;

			// toggle rendering
			string tooltip;
			if (Features.Reliability)
			{
				p.AddSection(Local.VESSELCONFIG_RENDERING);//"RENDERING"
			}
			if (Features.Reliability)
			{
				tooltip = Local.VESSELCONFIG_Highlightfailed_desc;//"Highlight failed components"
				p.AddContent(Local.VESSELCONFIG_Highlightfailed, string.Empty, tooltip);//"highlight malfunctions"
				p.AddRightIcon(vd.cfg_highlights ? Textures.toggle_green : Textures.toggle_red, tooltip, () => p.Toggle(ref vd.cfg_highlights));
			}

			// toggle messages
			p.AddSection(Local.VESSELCONFIG_MESSAGES);//"MESSAGES"
			tooltip = Local.VESSELCONFIG_EClow;//"Receive a message when\nElectricCharge level is low"
			p.AddContent(Local.VESSELCONFIG_battery, string.Empty, tooltip);//"battery"
			p.AddRightIcon(vd.cfg_ec ? Textures.toggle_green : Textures.toggle_red, tooltip, () => p.Toggle(ref vd.cfg_ec));
			if (Features.Supplies)
			{
				tooltip = Local.VESSELCONFIG_Supplylow;//"Receive a message when\nsupply resources level is low"
				p.AddContent(Local.VESSELCONFIG_supply, string.Empty, tooltip);//"supply"
				p.AddRightIcon(vd.cfg_supply ? Textures.toggle_green : Textures.toggle_red, tooltip, () => p.Toggle(ref vd.cfg_supply));
			}
			if (API.Comm.handlers.Count > 0 || HighLogic.fetch.currentGame.Parameters.Difficulty.EnableCommNet)
			{
				tooltip = Local.VESSELCONFIG_Signallost;//"Receive a message when signal is lost or obtained"
				p.AddContent(Local.VESSELCONFIG_signal, string.Empty, tooltip);//"signal"
				p.AddRightIcon(vd.cfg_signal ? Textures.toggle_green : Textures.toggle_red, tooltip, () => p.Toggle(ref vd.cfg_signal));
			}
			if (Features.Reliability)
			{
				tooltip = Local.VESSELCONFIG_Componentfail;//"Receive a message\nwhen a component fail"
				p.AddContent(Local.VESSELCONFIG_reliability, string.Empty, tooltip);//"reliability"
				p.AddRightIcon(vd.cfg_malfunction ? Textures.toggle_green : Textures.toggle_red, tooltip, () => p.Toggle(ref vd.cfg_malfunction));
			}
			if (Features.SpaceWeather)
			{
				tooltip = Local.VESSELCONFIG_CMEevent;//"Receive a message\nduring CME events"
				p.AddContent(Local.VESSELCONFIG_storm, string.Empty, tooltip);//"storm"
				p.AddRightIcon(vd.cfg_storm ? Textures.toggle_green : Textures.toggle_red, tooltip, () => p.Toggle(ref vd.cfg_storm));
			}
			if (Features.Automation)
			{
				tooltip = Local.VESSELCONFIG_ScriptExe;//"Receive a message when\nscripts are executed"
				p.AddContent(Local.VESSELCONFIG_script, string.Empty, tooltip);//"script"
				p.AddRightIcon(vd.cfg_script ? Textures.toggle_green : Textures.toggle_red, tooltip, () => p.Toggle(ref vd.cfg_script));
			}
		}
コード例 #10
0
        /// <summary>
        /// Shows the Network status, ControlPath, Signal strength
        /// </summary>
        public static void ConnMan(this Panel p, Vessel v)
        {
            // avoid corner-case when this is called in a lambda after scene changes
            v = FlightGlobals.FindVessel(v.id);

            // if vessel doesn't exist anymore, leave the panel empty
            if (v == null)
            {
                return;
            }

            // get info from the cache
            Vessel_info vi = Cache.VesselInfo(v);

            // if not a valid vessel, leave the panel empty
            if (!vi.is_valid)
            {
                return;
            }

            // set metadata
            p.Title(Lib.BuildString(Lib.Ellipsis(v.vesselName, Styles.ScaleStringLength(40)), " <color=#cccccc>CONNECTION MANAGER</color>"));
            p.Width(Styles.ScaleWidthFloat(365.0f));
            p.paneltype = Panel.PanelType.connection;

            // time-out simulation
            if (p.Timeout(vi))
            {
                return;
            }

            // draw ControlPath section
            p.AddSection("CONTROL PATH");
            if (vi.connection.linked)
            {
                if (RemoteTech.Enabled)
                {
                    if (vi.connection.controlPath != null)
                    {
                        Guid i = v.id;
                        foreach (Guid id in vi.connection.controlPath)
                        {
                            p.AddContent(
                                Lib.Ellipsis(RemoteTech.GetSatelliteName(i) + " \\ " + RemoteTech.GetSatelliteName(id), 35),
                                Lib.HumanReadablePerc(Math.Ceiling((1 - (RemoteTech.GetCommsDistance(i, id) / RemoteTech.GetCommsMaxDistance(i, id))) * 10000) / 10000, "F2"),
                                "\nDistance: " + Lib.HumanReadableRange(RemoteTech.GetCommsDistance(i, id)) +
                                "\nMax Distance: " + Lib.HumanReadableRange(RemoteTech.GetCommsMaxDistance(i, id)));
                            i = id;
                        }
                    }
                }
                if (HighLogic.fetch.currentGame.Parameters.Difficulty.EnableCommNet)
                {
                    foreach (CommLink link in v.connection.ControlPath)
                    {
                        double antennaPower   = link.end.isHome ? link.start.antennaTransmit.power + link.start.antennaRelay.power : link.start.antennaTransmit.power;
                        double signalStrength = 1 - ((link.start.position - link.end.position).magnitude / Math.Sqrt(antennaPower * link.end.antennaRelay.power));

                        signalStrength = (3 - (2 * signalStrength)) * Math.Pow(signalStrength, 2);

                        p.AddContent(
                            Lib.Ellipsis(Localizer.Format(link.end.name).Replace("Kerbin", "DSN"), 35),
                            Lib.HumanReadablePerc(Math.Ceiling(signalStrength * 10000) / 10000, "F2"),
                            "\nDistance: " + Lib.HumanReadableRange((link.start.position - link.end.position).magnitude) +
                            "\nMax Distance: " + Lib.HumanReadableRange(Math.Sqrt((link.start.antennaTransmit.power + link.start.antennaRelay.power) * link.end.antennaRelay.power))
                            );
                    }
                }
            }
            else
            {
                p.AddContent("<i>no connection</i>", string.Empty);
            }
        }