コード例 #1
0
        void FromEVA(GameEvents.FromToAction <Part, Part> data)
        {
            String prop_name = Lib.EvaPropellantName();

            // for each resource in the eva kerbal
            for (int i = 0; i < data.from.Resources.Count; ++i)
            {
                // get the resource
                PartResource res = data.from.Resources[i];

                // add leftovers to the vessel
                data.to.RequestResource(res.resourceName, -res.amount);
            }

            // merge drives data
            Drive.Transfer(data.from.vessel, data.to.vessel, true);

            // forget vessel data
            DB.vessels.Remove(Lib.VesselID(data.from.vessel));
            Drive.Purge(data.from.vessel);

            Cache.PurgeObjects(data.from.vessel);
            Cache.PurgeObjects(data.to.vessel);

            // execute script
            DB.Vessel(data.to.vessel).computer.Execute(data.to.vessel, ScriptType.eva_in);
        }
コード例 #2
0
ファイル: Computer.cs プロジェクト: leomike/Kerbalism-Legacy
        // execute a script
        public void execute(Vessel v, ScriptType type)
        {
            // do nothing if there is no EC left on the vessel
            resource_info ec = ResourceCache.Info(v, "ElectricCharge");

            if (ec.amount <= double.Epsilon)
            {
                return;
            }

            // get the script
            Script script;

            if (scripts.TryGetValue(type, out script))
            {
                // execute the script
                script.execute(boot(v));

                // show message to the user
                // - unless the script is empty (can happen when being edited)
                if (script.states.Count > 0 && DB.Vessel(v).cfg_script)
                {
                    Message.Post(Lib.BuildString("Script called on vessel <b>", v.vesselName, "</b>"));
                }
            }
        }
コード例 #3
0
        // return name of file being transmitted from vessel specified
        public static string transmitting(Vessel v, bool linked)
        {
            // never transmitting if science system is disabled
            if (!Features.Science)
            {
                return(string.Empty);
            }

            // not transmitting if unlinked
            if (!linked)
            {
                return(string.Empty);
            }

            // not transmitting if there is no ec left
            if (ResourceCache.Info(v, "ElectricCharge").amount <= double.Epsilon)
            {
                return(string.Empty);
            }

            // get vessel drive
            Drive drive = DB.Vessel(v).drive;

            // get first file flagged for transmission
            foreach (var p in drive.files)
            {
                if (p.Value.send)
                {
                    return(p.Key);
                }
            }

            // no file flagged for transmission
            return(string.Empty);
        }
コード例 #4
0
        /// <summary>
        /// If short_strings parameter is true then the strings used for display of the data will be shorter when inflight.
        /// </summary>
        public static void Fileman(this Panel p, Vessel v, bool short_strings = false)
        {
            // avoid corner-case when this is called in a lambda after scene changes
            v = FlightGlobals.FindVessel(v.id);

            // if vessel doesn't exist anymore, leave the panel empty
            if (v == null)
            {
                return;
            }

            // get info from the cache
            Vessel_info vi = Cache.VesselInfo(v);

            // if not a valid vessel, leave the panel empty
            if (!vi.is_valid)
            {
                return;
            }

            // set metadata
            p.Title(Lib.BuildString(Lib.Ellipsis(v.vesselName, Styles.ScaleStringLength(40)), " <color=#cccccc>FILE MANAGER</color>"));
            p.Width(Styles.ScaleWidthFloat(465.0f));
            p.paneltype = Panel.PanelType.data;

            // time-out simulation
            if (p.Timeout(vi))
            {
                return;
            }

            // get vessel drive
            Drive drive = DB.Vessel(v).drive;

            // draw data section
            p.AddSection("DATA");
            foreach (var pair in drive.files)
            {
                string filename = pair.Key;
                File   file     = pair.Value;
                Render_file(p, filename, file, drive, short_strings && Lib.IsFlight(), Cache.VesselInfo(v).connection.rate);
            }
            if (drive.files.Count == 0)
            {
                p.AddContent("<i>no files</i>", string.Empty);
            }

            // draw samples section
            p.AddSection("SAMPLES");
            foreach (var pair in drive.samples)
            {
                string filename = pair.Key;
                Sample sample   = pair.Value;
                Render_sample(p, filename, sample, drive, short_strings && Lib.IsFlight());
            }
            if (drive.samples.Count == 0)
            {
                p.AddContent("<i>no samples</i>", string.Empty);
            }
        }
コード例 #5
0
ファイル: Laboratory.cs プロジェクト: lordcirth/Kerbalism-1
        public override void OnStart(StartState state)
        {
            // don't break tutorial scenarios
            if (Lib.DisableScenario(this))
            {
                return;
            }

            // set UI text
            Actions["Action"].guiName          = Localizer.Format("#KERBALISM_Laboratory_Action");
            Events["CleanExperiments"].guiName = Localizer.Format("#KERBALISM_Laboratory_Clean");

            // do nothing in the editors and when compiling parts
            if (!Lib.IsFlight())
            {
                return;
            }

            // parse crew specs
            researcher_cs = new CrewSpecs(researcher);

            var hardDrive = part.FindModuleImplementing <HardDrive>();

            if (hardDrive != null)
            {
                drive = hardDrive.GetDrive();
            }
            else
            {
                drive = DB.Vessel(vessel).BestDrive();
            }
        }
コード例 #6
0
ファイル: HardDrive.cs プロジェクト: Maeyanie/Kerbalism
        // science container implementation
        public ScienceData[] GetData()
        {
            // get drive
            Drive drive = DB.Vessel(vessel).drive;

            // if not the preferred drive
            if (drive.location != part.flightID)
            {
                return(new ScienceData[0]);
            }

            // generate and return stock science data
            List <ScienceData> data = new List <ScienceData>();

            foreach (var pair in drive.files)
            {
                File file = pair.Value;
                data.Add(new ScienceData((float)file.size, 1.0f, 1.0f, pair.Key, Science.experiment(pair.Key).fullname));
            }
            foreach (var pair in drive.samples)
            {
                Sample sample = pair.Value;
                data.Add(new ScienceData((float)sample.size, 0.0f, 0.0f, pair.Key, Science.experiment(pair.Key).fullname));
            }
            return(data.ToArray());
        }
コード例 #7
0
        // analyze a sample
        static void analyze(Vessel v, string filename, double amount)
        {
            // get vessel drive
            Drive drive = DB.Vessel(v).drive;

            // get sample
            Sample sample = drive.samples[filename];

            // analyze, and produce data
            amount = Math.Min(amount, sample.size);
            bool completed = amount >= sample.size - double.Epsilon;

            drive.delete_sample(filename, amount);
            drive.record_file(filename, amount);

            // if the analysis is completed
            if (completed)
            {
                // inform the user
                Message.Post
                (
                    Lib.BuildString("<color=cyan><b>ANALYSIS COMPLETED</b></color>\nOur laboratory on <b>", v.vesselName, "</b> analyzed <b>", Science.experiment(filename).name, "</b>"),
                    "The results can be transmitted now"
                );

                // record landmark event
                if (!Lib.Landed(v))
                {
                    DB.landmarks.space_analysis = true;
                }
            }
        }
コード例 #8
0
ファイル: Laboratory.cs プロジェクト: yadenisyur/Kerbalism
        // analyze a sample
        private static void Analyze(Vessel v, string filename, double amount)
        {
            // get vessel drive
            Drive drive = DB.Vessel(v).drive;

            // get sample
            Sample sample = drive.samples[filename];

            // analyze, and produce data
            amount = Math.Min(amount, sample.size);
            bool completed = amount >= sample.size - double.Epsilon;

            drive.Delete_sample(filename, amount);
            drive.Record_file(filename, amount);

            // if the analysis is completed
            if (completed)
            {
                // inform the user
                Message.Post(Lib.BuildString(Lib.Color("cyan", Localizer.Format("#KERBALISM_Laboratory_Analysis"), true), "\n",
                                             Localizer.Format("#KERBALISM_Laboratory_Analyzed", Lib.Bold(v.vesselName), Lib.Bold(Science.Experiment(filename).name))), localized_results);

                // record landmark event
                if (!Lib.Landed(v))
                {
                    DB.landmarks.space_analysis = true;
                }
            }
        }
コード例 #9
0
 void render_menu(Vessel v)
 {
   const string tooltip = "\n<i>(middle-click to popout in a window)</i>";
   VesselData vd = DB.Vessel(v);
   GUILayout.BeginHorizontal(Styles.entry_container);
   GUILayout.Label(new GUIContent(page == MonitorPage.telemetry ? " <color=#00ffff>INFO</color> " : " INFO ", Icons.small_info, "Telemetry readings" + tooltip), config_style);
   if (Lib.IsClicked()) page = MonitorPage.telemetry;
   else if (Lib.IsClicked(2)) UI.open((p) => p.telemetry(v));
   if (Features.Science)
   {
     GUILayout.Label(new GUIContent(page == MonitorPage.data ? " <color=#00ffff>DATA</color> " : " DATA " , Icons.small_folder, "Stored files and samples" + tooltip), config_style);
     if (Lib.IsClicked()) page = MonitorPage.data;
     else if (Lib.IsClicked(2)) UI.open((p) => p.fileman(v));
   }
   if (Features.Automation)
   {
     GUILayout.Label(new GUIContent(page == MonitorPage.scripts ? " <color=#00ffff>AUTO</color> " : " AUTO ", Icons.small_console, "Control and automate components" + tooltip), config_style);
     if (Lib.IsClicked()) page = MonitorPage.scripts;
     else if (Lib.IsClicked(2)) UI.open((p) => p.devman(v));
   }
   GUILayout.Label(new GUIContent(page == MonitorPage.config ? " <color=#00ffff>CFG</color> " : " CFG ", Icons.small_config, "Configure the vessel" + tooltip), config_style);
   if (Lib.IsClicked()) page = MonitorPage.config;
   else if (Lib.IsClicked(2)) UI.open((p) => p.config(v));
   GUILayout.Label(new GUIContent(" GROUP ", Icons.small_search, "Organize in groups"), config_style);
   vd.group = Lib.TextFieldPlaceholder("Kerbalism_group", vd.group, "NONE", group_style).ToUpper();
   GUILayout.EndHorizontal();
   GUILayout.Space(10.0f);
 }
コード例 #10
0
        // return true if body is relevant to the player
        // - body: reference body of the planetary system
        static bool Body_is_Relevant(CelestialBody body)
        {
            // [disabled]
            // special case: home system is always relevant
            // note: we deal with the case of a planet mod setting homebody as a moon
            //if (body == Lib.PlanetarySystem(FlightGlobals.GetHomeBody())) return true;

            // for each vessel
            foreach (Vessel v in FlightGlobals.Vessels)
            {
                // if inside the system
                if (Lib.PlanetarySystem(v.mainBody) == body)
                {
                    // get info from the cache
                    Vessel_Info vi = Cache.VesselInfo(v);

                    // skip invalid vessels
                    if (!vi.is_valid)
                    {
                        continue;
                    }

                    // obey message config
                    if (!DB.Vessel(v).cfg_storm)
                    {
                        continue;
                    }

                    // body is relevant
                    return(true);
                }
            }
            return(false);
        }
コード例 #11
0
ファイル: Lib.cs プロジェクト: Maeyanie/Kerbalism
		// --- SCIENCE DATA ---------------------------------------------------------

		// return true if there is experiment data on the vessel
		public static bool HasData(Vessel v)
		{
			// stock science system
			if (!Features.Science)
			{
				// if vessel is loaded
				if (v.loaded)
				{
					// iterate over all science containers/experiments and return true if there is data
					return Lib.HasModule<IScienceDataContainer>(v, k => k.GetData().Length > 0);
				}
				// if not loaded
				else
				{
					// iterate over all science containers/experiments proto modules and return true if there is data
					return Lib.HasModule(v.protoVessel, "ModuleScienceContainer", k => k.moduleValues.GetNodes("ScienceData").Length > 0)
						|| Lib.HasModule(v.protoVessel, "ModuleScienceExperiment", k => k.moduleValues.GetNodes("ScienceData").Length > 0);
				}
			}
			// our own science system
			else
			{
				return DB.Vessel(v).drive.files.Count > 0;
			}
		}
コード例 #12
0
        public static void FileMan(this Panel p, Vessel v)
        {
            // avoid corner-case when this is called in a lambda after scene changes
            v = FlightGlobals.FindVessel(v.id);

            // if vessel doesn't exist anymore, leave the panel empty
            if (v == null)
            {
                return;
            }

            // get info from the cache
            Vessel_Info vi = Cache.VesselInfo(v);

            // if not a valid vessel, leave the panel empty
            if (!vi.is_valid)
            {
                return;
            }

            // set metadata
            p.Title(Lib.BuildString(Lib.Ellipsis(v.vesselName, 20), " <color=#cccccc>FILE MANAGER</color>"));
            p.Width(320.0f);

            // time-out simulation
            if (p.Timeout(vi))
            {
                return;
            }

            // get vessel drive
            Drive drive = DB.Vessel(v).drive;

            // draw data section
            p.SetSection("DATA");
            foreach (var pair in drive.files)
            {
                string filename = pair.Key;
                File   file     = pair.Value;
                Render_File(p, filename, file, drive);
            }
            if (drive.files.Count == 0)
            {
                p.SetContent("<i>no files</i>", string.Empty);
            }

            // draw samples section
            p.SetSection("SAMPLES");
            foreach (var pair in drive.samples)
            {
                string filename = pair.Key;
                Sample sample   = pair.Value;
                Render_Sample(p, filename, sample, drive);
            }
            if (drive.samples.Count == 0)
            {
                p.SetContent("<i>no samples</i>", string.Empty);
            }
        }
コード例 #13
0
ファイル: API.cs プロジェクト: lordcirth/Kerbalism-1
 // store a file on a vessel
 public static bool StoreFile(Vessel v, string subject_id, double amount)
 {
     if (!Cache.VesselInfo(v).is_valid)
     {
         return(false);
     }
     return(DB.Vessel(v).BestDrive(amount).Record_file(subject_id, amount));
 }
コード例 #14
0
ファイル: API.cs プロジェクト: lordcirth/Kerbalism-1
 // store a sample on a vessel
 public static bool StoreSample(Vessel v, string subject_id, double amount, double mass = 0)
 {
     if (!Cache.VesselInfo(v).is_valid)
     {
         return(false);
     }
     return(DB.Vessel(v).BestDrive(Lib.SampleSizeToSlots(amount)).Record_sample(subject_id, amount, mass));
 }
コード例 #15
0
ファイル: Laboratory.cs プロジェクト: lordcirth/Kerbalism-1
        // analyze a sample
        private static Status Analyze(Vessel v, string filename, double amount)
        {
            Sample sample = null;

            foreach (var d in DB.Vessel(v).drives.Values)
            {
                if (d.samples.ContainsKey(filename))
                {
                    sample = d.samples[filename];
                }
                break;
            }

            var drive = DB.Vessel(v).BestDrive(amount);

            bool completed = sample == null;

            if (sample != null)
            {
                // analyze, and produce dataamount = Math.Min(amount, sample.size);
                completed = amount >= sample.size - double.Epsilon;
                bool recorded = drive.Record_file(filename, amount, false);
                if (recorded)
                {
                    drive.Delete_sample(filename, amount);
                }
                else
                {
                    Message.Post(
                        Lib.Color("red", Lib.BuildString(Localizer.Format("#KERBALISM_Laboratory_Analysis"), " stopped")),
                        "Not enough space on hard drive"
                        );

                    return(Status.NO_STORAGE);
                }
            }

            // if the analysis is completed
            if (completed)
            {
                // inform the user
                Message.Post(Lib.BuildString(Lib.Color("cyan", Localizer.Format("#KERBALISM_Laboratory_Analysis"), true), "\n",
                                             Localizer.Format("#KERBALISM_Laboratory_Analyzed", Lib.Bold(v.vesselName), Lib.Bold(Science.Experiment(filename).name))), localized_results);

                if (PreferencesBasic.Instance.transmitScience)
                {
                    drive.Transmit_file(filename);
                }

                // record landmark event
                if (!Lib.Landed(v))
                {
                    DB.landmarks.space_analysis = true;
                }
            }

            return(Status.RUNNING);
        }
コード例 #16
0
		bool render_vessel(Panel p, Vessel v)
		{
			// get vessel info
			vessel_info vi = Cache.VesselInfo(v);

			// skip invalid vessels
			if (!vi.is_valid) return false;

			// get data from db
			VesselData vd = DB.Vessel(v);

			// determine if filter must be shown
			show_filter |= vd.group.Length > 0 && vd.group != "NONE";

			// skip filtered vessels
			if (filtered() && vd.group != filter) return false;

			// get resource handler
			vessel_resources resources = ResourceCache.Get(v);

			// get vessel crew
			List<ProtoCrewMember> crew = Lib.CrewList(v);

			// get vessel name
			string vessel_name = v.isEVA ? crew[0].name : v.vesselName;

			// get body name
			string body_name = v.mainBody.name.ToUpper();

			// render entry
			p.header
			(
			  Lib.BuildString("<b>",
			  Lib.Ellipsis(vessel_name, Styles.ScaleStringLength(((page == MonitorPage.data || page == MonitorPage.log || selected_id == Guid.Empty) && !Lib.IsFlight()) ? 50 : 30)),
			  "</b> <size=", Styles.ScaleInteger(9).ToString(),
			  "><color=#cccccc>", Lib.Ellipsis(body_name, Styles.ScaleStringLength(8)), "</color></size>"),
			  string.Empty,
			  () => { selected_id = selected_id != v.id ? v.id : Guid.Empty; }
			);

			// problem indicator
			indicator_problems(p, v, vi, crew);

			// battery indicator
			indicator_ec(p, v, vi);

			// supply indicator
			if (Features.Supplies) indicator_supplies(p, v, vi);

			// reliability indicator
			if (Features.Reliability) indicator_reliability(p, v, vi);

			// signal indicator
			if (RemoteTech.Enabled() || HighLogic.fetch.currentGame.Parameters.Difficulty.EnableCommNet) indicator_signal(p, v, vi);

			// done
			return true;
		}
コード例 #17
0
ファイル: Lib.cs プロジェクト: Maeyanie/Kerbalism
		// remove one experiment at random from the vessel
		public static void RemoveData(Vessel v)
		{
			// stock science system
			if (!Features.Science)
			{
				// if vessel is loaded
				if (v.loaded)
				{
					// get all science containers/experiments with data
					List<IScienceDataContainer> modules = Lib.FindModules<IScienceDataContainer>(v).FindAll(k => k.GetData().Length > 0);

					// remove a data sample at random
					if (modules.Count > 0)
					{
						IScienceDataContainer container = modules[Lib.RandomInt(modules.Count)];
						ScienceData[] data = container.GetData();
						container.DumpData(data[Lib.RandomInt(data.Length)]);
					}
				}
				// if not loaded
				else
				{
					// get all science containers/experiments with data
					var modules = new List<ProtoPartModuleSnapshot>();
					modules.AddRange(Lib.FindModules(v.protoVessel, "ModuleScienceContainer").FindAll(k => k.moduleValues.GetNodes("ScienceData").Length > 0));
					modules.AddRange(Lib.FindModules(v.protoVessel, "ModuleScienceExperiment").FindAll(k => k.moduleValues.GetNodes("ScienceData").Length > 0));

					// remove a data sample at random
					if (modules.Count > 0)
					{
						ProtoPartModuleSnapshot container = modules[Lib.RandomInt(modules.Count)];
						ConfigNode[] data = container.moduleValues.GetNodes("ScienceData");
						container.moduleValues.RemoveNode(data[Lib.RandomInt(data.Length)]);
					}
				}
			}
			// our own science system
			else
			{
				// select a file at random and remove it
				Drive drive = DB.Vessel(v).drive;
				if (drive.files.Count > 0) //< it should always be the case
				{
					string filename = string.Empty;
					int i = Lib.RandomInt(drive.files.Count);
					foreach (var pair in drive.files)
					{
						if (i-- == 0)
						{
							filename = pair.Key;
							break;
						}
					}
					drive.files.Remove(filename);
				}
			}
		}
コード例 #18
0
        void Start()
        {
            // get dialog
            dialog = gameObject.GetComponentInParent <ExperimentsResultDialog>();
            if (dialog == null)
            {
                Destroy(gameObject); return;
            }

            // prevent rendering
            dialog.gameObject.SetActive(false);

            // for each page
            // - some mod may collect multiple experiments at once
            while (dialog.pages.Count > 0)
            {
                // get page
                var page = dialog.pages[0];

                // get science data
                ScienceData data = page.pageData;

                // collect and deduce all info necessary
                MetaData meta = new MetaData(data, page.host);

                // record data in the drive
                Drive drive = DB.Vessel(meta.vessel).drive;
                if (!meta.is_sample)
                {
                    drive.Record_file(data.subjectID, data.dataAmount);
                }
                else
                {
                    drive.Record_sample(data.subjectID, data.dataAmount);
                }

                // render experiment inoperable if necessary
                if (!meta.is_rerunnable)
                {
                    meta.experiment.SetInoperable();
                }

                // dump the data
                page.OnDiscardData(data);

                // inform the user
                Message.Post
                (
                    Lib.BuildString("<b>", Science.Experiment(data.subjectID).fullname, "</b> recorded"),
                    !meta.is_rerunnable ? Localizer.Format("#KERBALISM_Science_inoperable") : string.Empty
                );
            }

            // dismiss the dialog
            dialog.Dismiss();
        }
コード例 #19
0
ファイル: API.cs プロジェクト: yadenisyur/Kerbalism
        // remove a sample from a vessel
        public static void RemoveSample(Vessel v, string subject_id, double amount)
        {
            if (!Cache.VesselInfo(v).is_valid)
            {
                return;
            }
            Drive drive = DB.Vessel(v).drive;

            drive.Delete_sample(subject_id, amount);
        }
コード例 #20
0
ファイル: API.cs プロジェクト: yadenisyur/Kerbalism
        // store a file on a vessel
        public static void StoreFile(Vessel v, string subject_id, double amount)
        {
            if (!Cache.VesselInfo(v).is_valid)
            {
                return;
            }
            Drive drive = DB.Vessel(v).drive;

            drive.Record_file(subject_id, amount);
        }
コード例 #21
0
        public static void KeyboardInput()
        {
            // mute/unmute messages with keyboard
            if (Input.GetKeyDown(KeyCode.Pause))
            {
                if (!Message.IsMuted())
                {
                    Message.Post("Messages muted", "Be careful out there");
                    Message.Mute();
                }
                else
                {
                    Message.Unmute();
                    Message.Post("Messages unmuted");
                }
            }

            // toggle body info window with keyboard
            if (MapView.MapIsEnabled && Input.GetKeyDown(KeyCode.B))
            {
                UI.open(BodyInfo.body_info);
            }

            // call action scripts
            // - avoid creating vessel data for invalid vessels
            Vessel v = FlightGlobals.ActiveVessel;

            if (v != null && DB.vessels.ContainsKey(Lib.RootID(v)))
            {
                // get computer
                Computer computer = DB.Vessel(v).computer;

                // call scripts with 1-5 key
                if (Input.GetKeyDown(KeyCode.Alpha1) || Input.GetKeyDown(KeyCode.Keypad1))
                {
                    computer.execute(v, ScriptType.action1);
                }
                if (Input.GetKeyDown(KeyCode.Alpha2) || Input.GetKeyDown(KeyCode.Keypad2))
                {
                    computer.execute(v, ScriptType.action2);
                }
                if (Input.GetKeyDown(KeyCode.Alpha3) || Input.GetKeyDown(KeyCode.Keypad3))
                {
                    computer.execute(v, ScriptType.action3);
                }
                if (Input.GetKeyDown(KeyCode.Alpha4) || Input.GetKeyDown(KeyCode.Keypad4))
                {
                    computer.execute(v, ScriptType.action4);
                }
                if (Input.GetKeyDown(KeyCode.Alpha5) || Input.GetKeyDown(KeyCode.Keypad5))
                {
                    computer.execute(v, ScriptType.action5);
                }
            }
        }
コード例 #22
0
  bool render_vessel(Panel p, Vessel v)
  {
    // get vessel info
    vessel_info vi = Cache.VesselInfo(v);

    // skip invalid vessels
    if (!vi.is_valid) return false;

    // get data from db
    VesselData vd = DB.Vessel(v);

    // determine if filter must be shown
    show_filter |= vd.group.Length > 0 && vd.group != "NONE";

    // skip filtered vessels
    if (filtered() && vd.group != filter) return false;

    // get resource handler
    vessel_resources resources = ResourceCache.Get(v);

    // get vessel crew
    List<ProtoCrewMember> crew = Lib.CrewList(v);

    // get vessel name
    string vessel_name = v.isEVA ? crew[0].name : v.vesselName;

    // get body name
    string body_name = v.mainBody.name.ToUpper();

    // render entry
    p.header
    (
      Lib.BuildString("<b>", Lib.Ellipsis(vessel_name, 20), "</b> <size=9><color=#cccccc>", Lib.Ellipsis(body_name, 8), "</color></size>"),
      string.Empty,
      () => { selected_id = selected_id != v.id ? v.id : Guid.Empty; }
    );

    // problem indicator
    indicator_problems(p, v, vi, crew);

    // battery indicator
    indicator_ec(p, v, vi);

    // supply indicator
    if (Features.Supplies) indicator_supplies(p, v, vi);

    // reliability indicator
    if (Features.Reliability) indicator_reliability(p, v, vi);

    // signal indicator
    if (Features.Signal) indicator_signal(p, v, vi);

    // done
    return true;
  }
コード例 #23
0
ファイル: API.cs プロジェクト: lordcirth/Kerbalism-1
 // remove a sample from a vessel
 public static void RemoveSample(Vessel v, string subject_id, double amount)
 {
     if (!Cache.VesselInfo(v).is_valid)
     {
         return;
     }
     foreach (var d in DB.Vessel(v).drives.Values)
     {
         d.Delete_sample(subject_id, amount);
     }
 }
コード例 #24
0
ファイル: API.cs プロジェクト: yadenisyur/Kerbalism
        // return size of a sample in a vessel drive
        public static double SampleSize(Vessel v, string subject_id)
        {
            if (!Cache.VesselInfo(v).is_valid)
            {
                return(0.0);
            }
            Drive  drive = DB.Vessel(v).drive;
            Sample sample;

            return(drive.samples.TryGetValue(subject_id, out sample) ? sample.size : 0.0);
        }
コード例 #25
0
ファイル: Drive.cs プロジェクト: lordcirth/Kerbalism-1
        // transfer data between two vessels
        public static void Transfer(Vessel src, Vessel dst, bool samples = false)
        {
            double dataAmount  = 0.0;
            int    sampleSlots = 0;

            foreach (var drive in DB.Vessel(src).drives.Values)
            {
                dataAmount  += drive.FilesSize();
                sampleSlots += drive.SamplesSize();
            }

            if (dataAmount < double.Epsilon && (sampleSlots == 0 || !samples))
            {
                return;
            }

            // get drives
            var allSrc = DB.Vessel(src).drives.Values;
            var allDst = DB.Vessel(dst).drives.Values;

            bool allMoved = true;

            foreach (var a in allSrc)
            {
                bool aMoved = false;
                foreach (var b in allDst)
                {
                    if (a.Move(b, samples))
                    {
                        aMoved = true;
                        break;
                    }
                }
                allMoved &= aMoved;
            }

            // inform the user
            if (allMoved)
            {
                Message.Post
                (
                    Localizer.Format("#KERBALISM_Science_ofdatatransfer"),
                    Lib.BuildString(Localizer.Format("#KERBALISM_Generic_FROM"), " <b>", src.vesselName, "</b> ", Localizer.Format("#KERBALISM_Generic_TO"), " <b>", dst.vesselName, "</b>")
                );
            }
            else
            {
                Message.Post
                (
                    Lib.Color("red", Lib.BuildString("WARNING: not evering copied"), true),
                    Lib.BuildString(Localizer.Format("#KERBALISM_Generic_FROM"), " <b>", src.vesselName, "</b> ", Localizer.Format("#KERBALISM_Generic_TO"), " <b>", dst.vesselName, "</b>")
                );
            }
        }
コード例 #26
0
ファイル: Telemetry.cs プロジェクト: lordcirth/Kerbalism-1
        public static void TelemetryPanel(this Panel p, Vessel v)
        {
            // avoid corner-case when this is called in a lambda after scene changes
            v = FlightGlobals.FindVessel(v.id);

            // if vessel doesn't exist anymore, leave the panel empty
            if (v == null)
            {
                return;
            }

            // get info from the cache
            Vessel_info vi = Cache.VesselInfo(v);

            // if not a valid vessel, leave the panel empty
            if (!vi.is_valid)
            {
                return;
            }

            // set metadata
            p.Title(Lib.BuildString(Lib.Ellipsis(v.vesselName, Styles.ScaleStringLength(20)), " <color=#cccccc>TELEMETRY</color>"));
            p.Width(Styles.ScaleWidthFloat(355.0f));
            p.paneltype = Panel.PanelType.telemetry;

            // time-out simulation
            if (p.Timeout(vi))
            {
                return;
            }

            // get vessel data
            VesselData vd = DB.Vessel(v);

            // get resources
            Vessel_resources resources = ResourceCache.Get(v);

            // get crew
            var crew = Lib.CrewList(v);

            // draw the content
            Render_crew(p, crew);
            Render_greenhouse(p, vi);
            Render_supplies(p, v, vi, resources);
            Render_habitat(p, v, vi);
            Render_environment(p, v, vi);

            // collapse eva kerbal sections into one
            if (v.isEVA)
            {
                p.Collapse("EVA SUIT");
            }
        }
コード例 #27
0
 // return true if a storm just ended
 // used to avoid sending 'signal is back' messages en-masse after the storm is over
 // - delta_time: time between calls to this function
 public static bool JustEnded(Vessel v, double delta_time)
 {
     // if in interplanetary space
     if (v.mainBody.flightGlobalsIndex == 0)
     {
         return(DB.Vessel(v).storm_age < delta_time * 2.0);
     }
     // if inside a planetary system
     else
     {
         return(DB.Body(Lib.PlanetarySystem(v.mainBody).name).storm_age < delta_time * 2.0);
     }
 }
コード例 #28
0
 // return true if a storm is in progress
 public static bool InProgress(Vessel v)
 {
     // if in interplanetary space
     if (v.mainBody.flightGlobalsIndex == 0)
     {
         return(DB.Vessel(v).storm_state == 2);
     }
     // if inside a planetary system
     else
     {
         return(DB.Body(Lib.PlanetarySystem(v.mainBody).name).storm_state == 2);
     }
 }
コード例 #29
0
        void Record(MetaData meta, ScienceData data, bool send)
        {
            // if amount is zero, warn the user and do nothing else
            if (data.dataAmount <= double.Epsilon)
            {
                Message.Post("There is no more useful data here");
                return;
            }

            // if this is a sample and we are trying to send it, warn the user and do nothing else
            if (meta.is_sample && send)
            {
                Message.Post("We can't transmit a sample", "It needs to be recovered, or analyzed in a lab");
                return;
            }

            // record data in the drive
            Drive drive = DB.Vessel(meta.vessel).drive;

            if (!meta.is_sample)
            {
                drive.Record_file(data.subjectID, data.dataAmount);
            }
            else
            {
                drive.Record_sample(data.subjectID, data.dataAmount);
            }

            // flag for sending if specified
            if (!meta.is_sample && send)
            {
                drive.Send(data.subjectID, true);
            }

            // render experiment inoperable if necessary
            if (!meta.is_rerunnable)
            {
                meta.experiment.SetInoperable();
            }

            // dismiss the dialog and popups
            Dismiss(data);

            // inform the user
            Message.Post
            (
                Lib.BuildString("<b>", Science.Experiment(data.subjectID).fullname, "</b> recorded"),
                !meta.is_rerunnable ? Localizer.Format("#KERBALISM_Science_inoperable") : string.Empty
            );
        }
コード例 #30
0
 // return time left until CME is over
 public static double TimeLeftCME(Vessel v)
 {
     // if in interplanetary space
     if (v.mainBody.flightGlobalsIndex == 0)
     {
         VesselData vd = DB.Vessel(v);
         return(TimeLeftCME(vd.storm_time, vd.storm_age));
     }
     // if inside a planetary system
     else
     {
         BodyData bd = DB.Body(Lib.PlanetarySystem(v.mainBody).name);
         return(TimeLeftCME(bd.storm_time, bd.storm_age));
     }
 }