public void SetKeyController(KeyControl keyController, bool isFocusLeft = true) { this.mKeyController = keyController; App.OnlyController = this.mKeyController; int focus = (!isFocusLeft) ? 1 : 0; this.mUIButtonManager.setFocus(focus); this.mUIButtonManager.isPlaySE = true; }
private void OnDestroy() { OnCallDestroy(); handler = null; templateSprite = null; switchableIconSprites = null; keyController = null; decks = null; }
private void OnDestroy() { this.OnCallDestroy(); this.handler = null; this.templateSprite = null; this.switchableIconSprites = null; this.keyController = null; this.decks = null; }
private void OnSelectPositive() { if (mOnSelectPositiveListener != null && mKeyController != null) { mKeyController = null; App.OnlyController = null; mOnSelectPositiveListener(); SoundUtils.PlaySE(SEFIleInfos.CommonEnter1); } }
private void OnSelectPositive() { if (this.mOnSelectPositiveListener != null && this.mKeyController != null) { this.mKeyController = null; App.OnlyController = null; this.mOnSelectPositiveListener.Invoke(); SoundUtils.PlaySE(SEFIleInfos.CommonEnter1); } }
public void init(SortKey SortKey, KeyControl KeyController) { isControl = false; sortIndex = 0; _nowSortKey = SortKey; _keyController = KeyController; stateList = new string[4]; _uiSortBtn = new UISprite[4]; for (int i = 0; i < 4; i++) { _uiSortBtn[i] = ((Component)base.transform.FindChild(stateList[i])).GetComponent <UISprite>(); } SetListState(); SetDepth(); }
private void Start() { setNowScene(Generics.Scene.Strategy.ToString(), isLoadLevel: false); SceneNo = new Dictionary <string, int>(StringComparer.OrdinalIgnoreCase); SceneNo.Add(Generics.Scene.Organize.ToString(), 0); SceneNo.Add(Generics.Scene.Remodel.ToString(), 1); SceneNo.Add(Generics.Scene.Arsenal.ToString(), 2); SceneNo.Add(Generics.Scene.Supply.ToString(), 3); SceneNo.Add(Generics.Scene.Duty.ToString(), 4); SceneNo.Add(Generics.Scene.PortTop.ToString(), 5); SceneNo.Add(Generics.Scene.Strategy.ToString(), 6); SceneNo.Add(Generics.Scene.Repair.ToString(), 7); SceneNo.Add(Generics.Scene.ArsenalSelector.ToString(), 8); dummyKey = new KeyControl(); }
public void init(SortKey SortKey, KeyControl KeyController) { this.isControl = false; this.sortIndex = 0; this._nowSortKey = SortKey; this._keyController = KeyController; this.stateList = new string[4]; this._uiSortBtn = new UISprite[4]; for (int i = 0; i < 4; i++) { this._uiSortBtn[i] = base.get_transform().FindChild(this.stateList[i]).GetComponent <UISprite>(); } this.SetListState(); this.SetDepth(); }
private void Start() { this.setNowScene(Generics.Scene.Strategy.ToString(), false); this.SceneNo = new Dictionary <string, int>(StringComparer.get_OrdinalIgnoreCase()); this.SceneNo.Add(Generics.Scene.Organize.ToString(), 0); this.SceneNo.Add(Generics.Scene.Remodel.ToString(), 1); this.SceneNo.Add(Generics.Scene.Arsenal.ToString(), 2); this.SceneNo.Add(Generics.Scene.Supply.ToString(), 3); this.SceneNo.Add(Generics.Scene.Duty.ToString(), 4); this.SceneNo.Add(Generics.Scene.PortTop.ToString(), 5); this.SceneNo.Add(Generics.Scene.Strategy.ToString(), 6); this.SceneNo.Add(Generics.Scene.Repair.ToString(), 7); this.SceneNo.Add(Generics.Scene.ArsenalSelector.ToString(), 8); this.dummyKey = new KeyControl(0, 0, 0.4f, 0.1f); }
private void OnDestroy() { if (ienum != null) { StopCoroutine(ienum); } ienum = null; myPanel = null; dialogAnimation = null; dialogMessages = null; BackCollider = null; keyController = null; CameraBlur = null; CommonMessage = null; Children = null; ShikakuButtonAction = null; }
public void SetKeyController(KeyControl keyController) { if (keyController == null) { if (mKeyController != null) { mKeyController.reset(); } mKeyController = null; } else { mKeyController = keyController; mKeyController.reset(0, 3); mKeyController.setChangeValue(-1f, 0f, 1f, 0f); } }
protected void Init(ManagerBase manager, DeckModel[] srcDecks, CommonDeckSwitchHandler handler, KeyControl keyController, bool otherEnabled, int currentIdx, int horizontalIconMargin) { this.decks = srcDecks; this.handler = handler; this.keyController = keyController; this.currentIdx = currentIdx; this.otherEnabled = otherEnabled; this.horizontalIconMargin = horizontalIconMargin; int deckCount = manager.UserInfo.DeckCount; this.keyControlEnable = true; int num = deckCount + ((!otherEnabled) ? 0 : 1); int num2 = -(num - 1) * horizontalIconMargin / 2; HashSet <int> validIndices = new HashSet <int>(); this.decks.ForEach(delegate(DeckModel e) { validIndices.Add(e.Id - 1); }); if (otherEnabled) { validIndices.Add(num - 1); } for (int i = 0; i < num; i++) { GameObject gameObject = Util.Instantiate(this.templateSprite.get_gameObject(), base.get_gameObject(), false, false); gameObject.get_transform().localPosition(new Vector3((float)(num2 + horizontalIconMargin * i), 0f, 0f)); UISprite component = gameObject.GetComponent <UISprite>(); if (validIndices.Contains(i)) { this.switchableIconSprites.Add(component); } else { component.spriteName = "pin_none"; } } this.templateSprite.SetActive(false); if (!handler.IsDeckSelectable(currentIdx, this.currentDeck)) { this.ProcessNext(0); } handler.OnDeckChange(this.currentDeck); this.RefleshIcons(); }
private void OnDestroy() { _Slider_Volume_BGM = null; _Slider_Volume_SE = null; _Slider_Volume_Voice = null; _Button_Volume_BGM = null; _Button_Volume_SE = null; _Button_Volume_Voice = null; _Button_Guide = null; _sw_ball = null; _sw_base = null; _Cursor_bar = null; chara_arm = null; _Guide = null; _bighand = null; mKeyController = null; ARM_ANGLEMAP = null; _Volumes = null; }
public void HidePortObject(KeyControl portKeyControl) { this.portKeyControl = portKeyControl; SoundUtils.PlaySE(SEFIleInfos.CommonEnter1); if (isHidePortObject) { SingletonMonoBehaviour <UIPortFrame> .Instance.SetActive(isActive : true); isHidePortObject = false; base.enabled = false; } else { SingletonMonoBehaviour <UIPortFrame> .Instance.SetActive(isActive : false); isHidePortObject = true; base.enabled = true; } }
private void OnDestroy() { this._Slider_Volume_BGM = null; this._Slider_Volume_SE = null; this._Slider_Volume_Voice = null; this._Button_Volume_BGM = null; this._Button_Volume_SE = null; this._Button_Volume_Voice = null; this._Button_Guide = null; this._sw_ball = null; this._sw_base = null; this._Cursor_bar = null; this.chara_arm = null; this._Guide = null; this._bighand = null; this.mKeyController = null; this.ARM_ANGLEMAP = null; this._Volumes = null; }
public void SetKeyController(KeyControl keyController) { bool flag = keyController == null; if (flag) { bool flag2 = this.mKeyController != null; if (flag2) { this.mKeyController.reset(0, 0, 0.4f, 0.1f); } this.mKeyController = null; } else { this.mKeyController = keyController; this.mKeyController.reset(0, 3, 0.4f, 0.1f); this.mKeyController.setChangeValue(-1f, 0f, 1f, 0f); } }
protected override void Awake() { this._isFocus = false; this._isInputEnable = true; this._isTweenPos = false; this._camERCamera = new Generics.InnerCamera(base.get_transform(), "ERCamera"); this._camPECamera = new UIShortCutMenu.PECamera(base.get_transform(), "PECamera"); this._uiBtnsPanel = base.get_transform().FindChild("ERCamera/SidePanel").GetComponent <UIPanel>(); Transform transform = base.get_transform().FindChild("ERCamera/SidePanel/Btns").get_transform(); this._dicBtns = new Dictionary <int, UIShortCutMenu.ButtonInfos>(); this._dicBtns.Add(0, new UIShortCutMenu.ButtonInfos(transform.FindChild("StrategyBtn").GetComponent <UIButton>(), Generics.Scene.Strategy)); this._dicBtns.Add(1, new UIShortCutMenu.ButtonInfos(transform.FindChild("PortTopBtn").GetComponent <UIButton>(), Generics.Scene.PortTop)); this._dicBtns.Add(2, new UIShortCutMenu.ButtonInfos(transform.FindChild("OrganizeBtn").GetComponent <UIButton>(), Generics.Scene.Organize)); this._dicBtns.Add(3, new UIShortCutMenu.ButtonInfos(transform.FindChild("SupplyBtn").GetComponent <UIButton>(), Generics.Scene.Supply)); this._dicBtns.Add(4, new UIShortCutMenu.ButtonInfos(transform.FindChild("RepairBtn").GetComponent <UIButton>(), Generics.Scene.Repair)); this._dicBtns.Add(5, new UIShortCutMenu.ButtonInfos(transform.FindChild("RemodelBtn").GetComponent <UIButton>(), Generics.Scene.Remodel)); this._dicBtns.Add(6, new UIShortCutMenu.ButtonInfos(transform.FindChild("ArsenalBtn").GetComponent <UIButton>(), Generics.Scene.Arsenal)); this._dicBtns.Add(7, new UIShortCutMenu.ButtonInfos(transform.FindChild("RevampBtn").GetComponent <UIButton>(), Generics.Scene.ImprovementArsenal)); this._dicBtns.Add(8, new UIShortCutMenu.ButtonInfos(transform.FindChild("MissionBtn").GetComponent <UIButton>(), Generics.Scene.Duty)); this._dicBtns.Add(9, new UIShortCutMenu.ButtonInfos(transform.FindChild("ItemBtn").GetComponent <UIButton>(), Generics.Scene.Item)); this._dicBtns.Add(10, new UIShortCutMenu.ButtonInfos(transform.FindChild("SaveBtn").GetComponent <UIButton>(), Generics.Scene.SaveLoad)); int num = 0; using (Dictionary <int, UIShortCutMenu.ButtonInfos> .Enumerator enumerator = this._dicBtns.GetEnumerator()) { while (enumerator.MoveNext()) { KeyValuePair <int, UIShortCutMenu.ButtonInfos> current = enumerator.get_Current(); current.get_Value().Button.onClick = Util.CreateEventDelegateList(this, "_decideButton", num); num++; } } this._fPanelPosXfmCenter = this._uiBtnsPanel.get_transform().get_localPosition().x; this._clsInput = new KeyControl(0, 0, 0.4f, 0.1f); this._clsInput.setChangeValue(0f, 0f, 0f, 0f); this.disableButtonList = new List <int>(); }
private void OpenDialog(DialogAnimation.AnimType type) { setActiveChildren(isActive: true); if (ienum != null) { StopCoroutine(ienum); } keyController = new KeyControl(); keyController.IsRun = false; myPanel.alpha = 1f; if (isUseDefaultKeyController) { keyController.IsRun = true; App.OnlyController = keyController; App.OnlyController.ClearKeyAll(); keyController.firstUpdate = true; } dialogAnimation.StartAnim(type, isOpen: true); if (CameraBlur != null) { CameraBlur.enabled = true; } isOpen = true; }
private void OpenDialog(DialogAnimation.AnimType type) { this.setActiveChildren(true); if (this.ienum != null) { base.StopCoroutine(this.ienum); } this.keyController = new KeyControl(0, 0, 0.4f, 0.1f); this.keyController.IsRun = false; this.myPanel.alpha = 1f; if (this.isUseDefaultKeyController) { this.keyController.IsRun = true; App.OnlyController = this.keyController; App.OnlyController.ClearKeyAll(); this.keyController.firstUpdate = true; } this.dialogAnimation.StartAnim(type, true); if (this.CameraBlur != null) { this.CameraBlur.set_enabled(true); } this.isOpen = true; }
protected override void Awake() { _isFocus = false; _isInputEnable = true; _isTweenPos = false; _camERCamera = new Generics.InnerCamera(base.transform, "ERCamera"); _camPECamera = new PECamera(base.transform, "PECamera"); _uiBtnsPanel = ((Component)base.transform.FindChild("ERCamera/SidePanel")).GetComponent <UIPanel>(); Transform transform = base.transform.FindChild("ERCamera/SidePanel/Btns").transform; _dicBtns = new Dictionary <int, ButtonInfos>(); _dicBtns.Add(0, new ButtonInfos(((Component)transform.FindChild("StrategyBtn")).GetComponent <UIButton>(), Generics.Scene.Strategy)); _dicBtns.Add(1, new ButtonInfos(((Component)transform.FindChild("PortTopBtn")).GetComponent <UIButton>(), Generics.Scene.PortTop)); _dicBtns.Add(2, new ButtonInfos(((Component)transform.FindChild("OrganizeBtn")).GetComponent <UIButton>(), Generics.Scene.Organize)); _dicBtns.Add(3, new ButtonInfos(((Component)transform.FindChild("SupplyBtn")).GetComponent <UIButton>(), Generics.Scene.Supply)); _dicBtns.Add(4, new ButtonInfos(((Component)transform.FindChild("RepairBtn")).GetComponent <UIButton>(), Generics.Scene.Repair)); _dicBtns.Add(5, new ButtonInfos(((Component)transform.FindChild("RemodelBtn")).GetComponent <UIButton>(), Generics.Scene.Remodel)); _dicBtns.Add(6, new ButtonInfos(((Component)transform.FindChild("ArsenalBtn")).GetComponent <UIButton>(), Generics.Scene.Arsenal)); _dicBtns.Add(7, new ButtonInfos(((Component)transform.FindChild("RevampBtn")).GetComponent <UIButton>(), Generics.Scene.ImprovementArsenal)); _dicBtns.Add(8, new ButtonInfos(((Component)transform.FindChild("MissionBtn")).GetComponent <UIButton>(), Generics.Scene.Duty)); _dicBtns.Add(9, new ButtonInfos(((Component)transform.FindChild("ItemBtn")).GetComponent <UIButton>(), Generics.Scene.Item)); _dicBtns.Add(10, new ButtonInfos(((Component)transform.FindChild("SaveBtn")).GetComponent <UIButton>(), Generics.Scene.SaveLoad)); int num = 0; foreach (KeyValuePair <int, ButtonInfos> dicBtn in _dicBtns) { dicBtn.Value.Button.onClick = Util.CreateEventDelegateList(this, "_decideButton", num); num++; } Vector3 localPosition = _uiBtnsPanel.transform.localPosition; _fPanelPosXfmCenter = localPosition.x; _clsInput = new KeyControl(); _clsInput.setChangeValue(0f, 0f, 0f, 0f); disableButtonList = new List <int>(); }
private void OnDestroy() { mKeyController = null; mUIButtonManager = null; }
private void OnDestroy() { this.mKeyController = null; this.mUIButtonManager = null; }
public virtual void Init(ManagerBase manager, DeckModel[] decks, CommonDeckSwitchHandler handler, KeyControl keyController, bool otherEnabled, DeckModel currentDeck, int horizontalIconMargin = 50) { DeckModel[] array = (from e in decks where e.MissionState == MissionStates.NONE select e).ToArray(); int num = 0; int num2 = 0; DeckModel[] array2 = array; foreach (DeckModel deckModel in array2) { if (deckModel.Id == currentDeck.Id) { num2 = num; break; } num++; } Init(manager, array, handler, keyController, otherEnabled, num2, horizontalIconMargin); }
protected virtual void Init(int menuNum, KeyControl key) { this.keyCon = key; this.MenuNum = menuNum; this.usePosNo = new int[, ] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 1, 3, 7, 0, 0, 0, 0, 0 }, { 1, 3, 5, 7, 0, 0, 0, 0 }, { 1, 2, 3, 7, 8, 0, 0, 0 }, { 1, 2, 3, 5, 7, 8, 0, 0 }, { 1, 2, 3, 4, 6, 7, 8, 0 }, { 1, 2, 3, 4, 5, 6, 7, 8 } }; for (int i = 0; i < this.Menus.Length; i++) { if (i >= this.MenuNum) { this.Menus[i].SetActive(false); } } }
public virtual void Init(ManagerBase manager, DeckModel[] decks, CommonDeckSwitchHandler handler, KeyControl keyController, bool otherEnabled) { this.Init(manager, decks, handler, keyController, otherEnabled, 0, 50); }
public virtual void Init(ManagerBase manager, DeckModel[] decks, CommonDeckSwitchHandler handler, KeyControl keyController, bool otherEnabled, DeckModel currentDeck, int horizontalIconMargin = 50) { DeckModel[] array = Enumerable.ToArray <DeckModel>(Enumerable.Where <DeckModel>(decks, (DeckModel e) => e.MissionState == MissionStates.NONE)); int num = 0; int num2 = 0; DeckModel[] array2 = array; for (int i = 0; i < array2.Length; i++) { DeckModel deckModel = array2[i]; if (deckModel.Id == currentDeck.Id) { num2 = num; break; } num++; } this.Init(manager, array, handler, keyController, otherEnabled, num2, horizontalIconMargin); }
public void SetKeyController(KeyControl keyController) { this.keyController = keyController; }