private bool pushExpedition() { if (SingletonMonoBehaviour <AppInformation> .Instance.CurrentDeck.MissionState == MissionStates.NONE) { if (!this.validCheck(TaskStrategyCommandMenu.MENU_NAME.ENSEI)) { return(false); } this.CommandMenu.MenuExit(); this.currentMenu = TaskStrategyCommandMenu.MENU_NAME.ENSEI; StrategyTaskManager.setCallBack(delegate { StrategyTopTaskManager.Instance.GetInfoMng().updateFooterInfo(false); StrategyTopTaskManager.Instance.GetInfoMng().updateUpperInfo(); this.InfoRoot.SetActive(true); this.MapRoot.SetActive(true); this.OverView.SetActive(true); this.OverScene = TaskStrategyCommandMenu.Scene.NONE; KeyControlManager.Instance.KeyController = this.keyController; this.CommandMenu.MenuEnter(3); StrategyTopTaskManager.Instance.UIModel.UIMapManager.ShipIconManager.setShipIconsState(); StrategyTopTaskManager.Instance.UIModel.Character.setState(SingletonMonoBehaviour <AppInformation> .Instance.CurrentDeck); StrategyTopTaskManager.Instance.setActiveStrategy(true); SingletonMonoBehaviour <Live2DModel> .Instance.Enable(); }); SingletonMonoBehaviour <FadeCamera> .Instance.FadeOut(0.2f, delegate { this.InfoRoot.SetActive(false); this.OverView.SetActive(false); GameObject gameObject = Object.Instantiate <GameObject>(this.ENSEI); gameObject.get_transform().positionX(999f); }); this.OverSceneObject = GameObject.Find("UIRoot"); this.OverScene = TaskStrategyCommandMenu.Scene.EXPEDISION; StrategyTopTaskManager.Instance.setActiveStrategy(false); SingletonMonoBehaviour <Live2DModel> .Instance.Disable(); } else { this.StopExpeditionPanel = Util.Instantiate(this.ENSEI_Cancel, this.OverView, false, false).GetComponent <StopExpedition>(); MissionManager missionMng = new MissionManager(SingletonMonoBehaviour <AppInformation> .Instance.CurrentAreaID); this.StopExpeditionPanel.StartPanel(missionMng); } return(true); }
private void OnDestroy() { this.ENSEI = null; this.EscortOrganize = null; this.mPrefab_UserInterfacePracticeManager = null; this.mUserInterfacePracticeManager = null; this.sttm = null; this.sailSelect = null; this.CommandMenu = null; this.LogicMng = null; this.ShipNumberLabel = null; this.areaModel = null; this.warningPanel = null; this.InfoRoot = null; this.MapRoot = null; this.OverView = null; this.OverSceneObject = null; this.StopExpeditionPanel = null; this.keyController = null; this.SwipeEvent = null; this.StopExpeditionPanel = null; }
private void OnDestroy() { ENSEI = null; EscortOrganize = null; mPrefab_UserInterfacePracticeManager = null; mUserInterfacePracticeManager = null; sttm = null; sailSelect = null; CommandMenu = null; LogicMng = null; ShipNumberLabel = null; areaModel = null; warningPanel = null; InfoRoot = null; MapRoot = null; OverView = null; OverSceneObject = null; StopExpeditionPanel = null; keyController = null; SwipeEvent = null; StopExpeditionPanel = null; }