public static UIRebellionParticipatingFleetSelector Instantiate(UIRebellionParticipatingFleetSelector prefab, Transform parent) { UIRebellionParticipatingFleetSelector uIRebellionParticipatingFleetSelector = UnityEngine.Object.Instantiate(prefab); uIRebellionParticipatingFleetSelector.transform.parent = parent; uIRebellionParticipatingFleetSelector.transform.localScaleOne(); uIRebellionParticipatingFleetSelector.transform.localPosition = uIRebellionParticipatingFleetSelector._vOriginPos; uIRebellionParticipatingFleetSelector.Setup(); return(uIRebellionParticipatingFleetSelector); }
public static UIRebellionParticipatingFleetSelector Instantiate(UIRebellionParticipatingFleetSelector prefab, Transform parent) { UIRebellionParticipatingFleetSelector uIRebellionParticipatingFleetSelector = Object.Instantiate <UIRebellionParticipatingFleetSelector>(prefab); uIRebellionParticipatingFleetSelector.get_transform().set_parent(parent); uIRebellionParticipatingFleetSelector.get_transform().localScaleOne(); uIRebellionParticipatingFleetSelector.get_transform().set_localPosition(uIRebellionParticipatingFleetSelector._vOriginPos); uIRebellionParticipatingFleetSelector.Setup(); return(uIRebellionParticipatingFleetSelector); }