private void OnDestroy() { this._tot = null; this._tod = null; this.SpriteButtonX = null; this._buttonSR = null; this._buttonL = null; this._buttonR = null; this._buttonMaru = null; this._buttonBatu = null; this._buttonShikaku = null; this._buttonSankaku = null; this._uiLabelShikaku = null; this._uiLabelBatu = null; this.key = null; this.key2 = null; this.model = null; }
private void OnDestroy() { _tot = null; _tod = null; SpriteButtonX = null; _buttonSR = null; _buttonL = null; _buttonR = null; _buttonMaru = null; _buttonBatu = null; _buttonShikaku = null; _buttonSankaku = null; _uiLabelShikaku = null; _uiLabelBatu = null; key = null; key2 = null; model = null; }