コード例 #1
0
 private void OnSelectedListener(UIInteriorFurnitureChangeScrollListChildNew child)
 {
     if (mStateManager.CurrentState == State.FurnitureSelect)
     {
         mContext.SetSelectedFurniture(child.GetModel().GetFurnitureModel());
         mUIInteriorFurnitureChangeScrollList.LockControl();
         mStateManager.PushState(State.FurnitureDetail);
         SoundUtils.PlaySE(mAudioClip_CommonEnter1);
     }
 }
コード例 #2
0
 public void StartState()
 {
     mContext               = new Context();
     mStateManager          = new UserInterfaceInteriorManager.StateManager <State>(State.NONE);
     mStateManager.OnPop    = OnPopState;
     mStateManager.OnPush   = OnPushState;
     mStateManager.OnResume = OnResumeState;
     mStateManager.OnSwitch = OnSwitchState;
     mStateManager.PushState(State.FurnitureKindsSelect);
 }