public static ProdAdvancingWithDrawalDC Instantiate(ProdAdvancingWithDrawalDC prefab, Transform parent, Generics.BattleRootType iType) { ProdAdvancingWithDrawalDC prodAdvancingWithDrawalDC = Object.Instantiate <ProdAdvancingWithDrawalDC>(prefab); prodAdvancingWithDrawalDC.get_transform().set_parent(parent); prodAdvancingWithDrawalDC.get_transform().localScaleZero(); prodAdvancingWithDrawalDC.get_transform().localPositionZero(); prodAdvancingWithDrawalDC.Init(iType); return(prodAdvancingWithDrawalDC); }
public static ProdAdvancingWithDrawalDC Instantiate(ProdAdvancingWithDrawalDC prefab, Transform parent, Generics.BattleRootType iType) { ProdAdvancingWithDrawalDC prodAdvancingWithDrawalDC = UnityEngine.Object.Instantiate(prefab); prodAdvancingWithDrawalDC.transform.parent = parent; prodAdvancingWithDrawalDC.transform.localScaleZero(); prodAdvancingWithDrawalDC.transform.localPositionZero(); prodAdvancingWithDrawalDC.Init(iType); return(prodAdvancingWithDrawalDC); }