private IEnumerator createReciveShip(IObserver <bool> observer) { _prodReceiveShip = ProdReceiveShip.Instantiate(PrefabFile.Load <ProdReceiveShip>(PrefabFileInfos.CommonProdReceiveShip), GameObject.Find("ProdArea").transform, _rewardShip, 20, ArsenalTaskManager.GetKeyControl(), needBGM: false); _prodReceiveShip.SetLayer(13); _prodReceiveShip.SetActive(isActive: false); taskMainArsenalManager.SetNeedRefreshForShipKaitaiList(needRefreshKaitaiList: true); yield return(new WaitForEndOfFrame()); observer.OnNext(value: true); observer.OnCompleted(); }
protected override bool Init() { if (!_isCreate) { IsControl = true; _isEnd = false; isDockSelect = false; CurrentMode = Mode.MENU_FOCUS; KeyController = ArsenalTaskManager.GetKeyControl(); arsenalManager = ArsenalTaskManager.GetLogicManager(); dockMamager = new UiArsenalDock[4]; _dock = arsenalManager.GetDocks(); _MainObj = base.scenePrefab.gameObject; _bgObj = base.transform.parent.parent.transform.FindChild("BackGroundPanel").gameObject; if (_hexMenu == null) { _hexMenu = ((Component)_bgObj.transform.FindChild("HexMenu")).GetComponent <ArsenalHexMenu>(); } if (_speedDialogManager == null) { _speedDialogManager = GameObject.Find("TaskArsenalMain/HighSpeedPanel").GetComponent <UiArsenalSpeedDialog>(); } if (_dockOpenDialogManager == null) { _dockOpenDialogManager = GameObject.Find("TaskArsenalMain/DockOpenDialog").GetComponent <UiArsenalDockOpenDialog>(); } if (_tankerDialog == null) { _tankerDialog = commonDialog.dialogMessages[0].GetComponent <ArsenalTankerDialog>(); } uiCamera = GameObject.Find("Arsenal Root/Camera").GetComponent <UICamera>(); _hexMenu.Init(); _speedDialogManager.init(); _dockOpenDialogManager.init(); int numOfKeyPossession = arsenalManager.NumOfKeyPossessions; for (int i = 0; i < 4; i++) { dockMamager[i] = _bgObj.transform.FindChild("Dock" + (i + 1)).SafeGetComponent <UiArsenalDock>(); dockMamager[i].init(this, i); dockMamager[i].EnableParticles(); if (_dock.Length > i) { dockMamager[i]._setShow(); dockMamager[i].HideKeyLock(); } } for (int j = 0; j < 4; j++) { if (!dockMamager[j].SelectDockMode()) { dockMamager[j].ShowKeyLock(); break; } } Animation component = _bgObj.GetComponent <Animation>(); component.Stop(); component.Play(); if (SingletonMonoBehaviour <PortObjectManager> .exist()) { SoundUtils.SwitchBGM(BGMFileInfos.PortTools); SingletonMonoBehaviour <PortObjectManager> .Instance.PortTransition.EndTransition(delegate { isCreated(); }); } else { isCreated(); } } else if (!isDockSelect) { _hexMenu.UpdateButtonForcus(); } if (_dock.Any((BuildDockModel x) => x.Ship != null && x.CompleteTurn != 0)) { SingletonMonoBehaviour <TutorialGuideManager> .Instance.CheckAndShowFirstTutorial(ArsenalTaskManager.GetLogicManager().UserInfo.Tutorial, TutorialGuideManager.TutorialID.SpeedBuild, null); } TutorialModel tutorial = arsenalManager.UserInfo.Tutorial; if (tutorial.GetStep() == 2 && !tutorial.GetStepTutorialFlg(3) && Tutorial == null) { Tutorial = Util.InstantiatePrefab("TutorialGuide/TutorialGuide3_3", base.gameObject); this.DelayActionFrame(2, delegate { setTutorialCat(); }); } setTutorialVisible(isVisible: true); IsControl = true; return(true); }