public Anim Copy(Sprite _parent) { Anim anim = new Anim(_parent); anim.fps = fps; anim.size = size; foreach (var f in frames) { anim.frames.Add(f.Copy()); } return anim; }
public static SpriteAni CreateAni(Anim data, string aniname) { SpriteAni ani = new SpriteAni(); ani.fps = data.fps; while (ani.frames.Count < data.frames.Count) { ani.frames.Add(new DrawFrame(data.size, ani.frames.Count, aniname)); } int lastframe = 0; for (int i = 0; i < data.frames.Count; i++) { //while (ani.frames[i].drawElements.Count < data.frames[i].elems.Count) //{ // ani.frames[i].drawElements.Add(new DrawElement()); //} #region fill frame for (int j = data.frames[i].elems.Count - 1; j >= 0; j--) { if (string.IsNullOrEmpty(data.frames[i].elems[j].seednow)) { continue; } //DrawElement e = new DrawElement(); //在这里要反转层顺序 Element se = data.frames[i].elems[j]; if (string.IsNullOrEmpty(se.sound) == false) { ani.frames[i].sounds.Add(System.IO.Path.GetFileNameWithoutExtension(se.sound)); } //e.Fill(data, se); bool e_isdummy = (se.tag.IndexOf("dummy:") == 0); if (e_isdummy == true || string.IsNullOrEmpty(se.seedasdummy) == false) { Dummy dm = new Dummy(); dm.pos = se.pos; dm.rotate = se.rotate; if (string.IsNullOrEmpty(se.seedasdummy) == false) { dm.name = se.seedasdummy; } else { dm.name = se.tag.Substring(6); } ani.frames[i].dummys.Add(dm); } if (!e_isdummy) { Rect e_bounds = Calc_Bound(data, se); //ani.frames[i].drawElements.Add(e); string tag = ""; if (string.IsNullOrEmpty(se.tag) == false) { tag = se.tag; } else { tag = ""; } if (tag != "") { if (ani.frames[i].bounds.ContainsKey("") == false) { ani.frames[i].bounds[""] = e_bounds; } else { Rect src = ani.frames[i].bounds[""]; ani.frames[i].bounds[""] = Rect_Union(src, e_bounds); } } if (ani.frames[i].bounds.ContainsKey(tag) == false) { ani.frames[i].bounds[tag] = e_bounds; } else { Rect src = ani.frames[i].bounds[tag]; ani.frames[i].bounds[tag] = Rect_Union(src, e_bounds); } } } #endregion if (i == 0 && data.frames[0].frametags.Count == 0) { ani.elements["in"] = new AniElement(ani, 0, data.frames.Count - 1, false); } if (i == data.frames.Count - 1 && data.frames[i].frametags.Count == 0 && lastframe > 0) { ani.elements["out"] = new AniElement(ani, lastframe + 1, data.frames.Count - 1, false); } if (data.frames[i].frametags.Count > 0) { lastframe = i; if (ani.elements.ContainsKey("in")) { if (ani.elements["in"].frameend == data.frames.Count - 1) { ani.elements["in"].frameend = i - 1; ani.elements["in"].FixLife(); } } } foreach (var tag in data.frames[i].frametags) { if (ani.elements.ContainsKey(tag)) { ani.elements[tag].frameend = i; ani.elements[tag].FixLife(); } else { ani.elements[tag] = new AniElement(ani, i, i, true); } } } string[] ttags = new string[ani.framecount]; foreach (var e in ani.elements) { for (int i = e.Value.framestart; i <= e.Value.frameend; i++) { ttags[i] = e.Key; } } string begintag = ""; int begini = 0; for (int i = 0; i < ani.framecount; i++) { if (string.IsNullOrEmpty(ttags[i]) == false) { if (begintag != ttags[i]) { if (begintag == "") { } else { string endtag = ttags[i]; if (begini + 1 <= i - 1) { ani.elements[begintag + "-" + endtag] = new AniElement(ani, begini + 1, i - 1, false); } } } begintag = ttags[i]; begini = i; } } ani.allelement = new AniElement(ani, 0, ani.framecount - 1, true); return(ani); }
public static SpriteAni CreateAni(Anim data,string aniname) { SpriteAni ani = new SpriteAni(); ani.fps = data.fps; while (ani.frames.Count < data.frames.Count) { ani.frames.Add(new DrawFrame(data.size, ani.frames.Count,aniname)); } int lastframe = 0; for (int i = 0; i < data.frames.Count; i++) { //while (ani.frames[i].drawElements.Count < data.frames[i].elems.Count) //{ // ani.frames[i].drawElements.Add(new DrawElement()); //} #region fill frame for (int j = data.frames[i].elems.Count - 1; j >= 0; j--) { if (string.IsNullOrEmpty(data.frames[i].elems[j].seednow)) continue; //DrawElement e = new DrawElement(); //在这里要反转层顺序 Element se = data.frames[i].elems[j]; if(string.IsNullOrEmpty(se.sound)==false) { ani.frames[i].sounds.Add(System.IO.Path.GetFileNameWithoutExtension(se.sound)); } //e.Fill(data, se); bool e_isdummy = (se.tag.IndexOf("dummy:") == 0); if (e_isdummy == true || string.IsNullOrEmpty(se.seedasdummy) == false) { Dummy dm = new Dummy(); dm.pos = se.pos; dm.rotate = se.rotate; if (string.IsNullOrEmpty(se.seedasdummy) == false) dm.name = se.seedasdummy; else dm.name = se.tag.Substring(6); ani.frames[i].dummys.Add(dm); } if(!e_isdummy) { Rect e_bounds = Calc_Bound(data, se); //ani.frames[i].drawElements.Add(e); string tag = ""; if (string.IsNullOrEmpty(se.tag) == false) { tag = se.tag; } else { tag = ""; } if (tag != "") { if (ani.frames[i].bounds.ContainsKey("") == false) { ani.frames[i].bounds[""] = e_bounds; } else { Rect src = ani.frames[i].bounds[""]; ani.frames[i].bounds[""] = Rect_Union(src, e_bounds); } } if (ani.frames[i].bounds.ContainsKey(tag) == false) { ani.frames[i].bounds[tag] = e_bounds; } else { Rect src = ani.frames[i].bounds[tag]; ani.frames[i].bounds[tag] = Rect_Union(src, e_bounds); } } } #endregion if (i == 0 && data.frames[0].frametags.Count == 0) { ani.elements["in"] = new AniElement(ani, 0, data.frames.Count - 1, false); } if (i == data.frames.Count - 1 && data.frames[i].frametags.Count == 0 && lastframe > 0) { ani.elements["out"] = new AniElement(ani, lastframe + 1, data.frames.Count - 1, false); } if (data.frames[i].frametags.Count > 0) { lastframe = i; if (ani.elements.ContainsKey("in")) { if (ani.elements["in"].frameend == data.frames.Count - 1) { ani.elements["in"].frameend = i - 1; ani.elements["in"].FixLife(); } } } foreach (var tag in data.frames[i].frametags) { if (ani.elements.ContainsKey(tag)) { ani.elements[tag].frameend = i; ani.elements[tag].FixLife(); } else { ani.elements[tag] = new AniElement(ani, i, i, true); } } } string[] ttags = new string[ani.framecount]; foreach (var e in ani.elements) { for (int i = e.Value.framestart; i <= e.Value.frameend; i++) { ttags[i] = e.Key; } } string begintag = ""; int begini = 0; for (int i = 0; i < ani.framecount; i++) { if (string.IsNullOrEmpty(ttags[i]) == false) { if (begintag != ttags[i]) { if (begintag == "") { } else { string endtag = ttags[i]; if (begini + 1 <= i - 1) ani.elements[begintag + "-" + endtag] = new AniElement(ani, begini + 1, i - 1, false); } } begintag = ttags[i]; begini = i; } } ani.allelement = new AniElement(ani, 0, ani.framecount - 1, true); return ani; }
KAnim.Anim GetAnim(string aniname) { //Debug.Log("GetAnim:" + aniname); if (dataK == null) return null; aniname = aniname.Replace('\\', '/'); if (dataK.anims.ContainsKey(aniname) == false) { var anis = Resources.Load(aniname, typeof(TextAsset)) as TextAsset; if (anis == null) { //Debug.Log("GetAnim Fail:" + aniname); return null; } using (System.IO.MemoryStream ms = new System.IO.MemoryStream(anis.bytes)) { KAnim.Anim anim = new KAnim.Anim(dataK); anim.Read(ms); dataK.anims[aniname] = anim; } } if (dataK.anims.ContainsKey(aniname) == false) { Debug.Log("GetAnim Fail:" + aniname); return null; } return dataK.anims[aniname]; }